doom: fix -warp argument parsing bug

This commit is contained in:
cinap_lenrek 2012-07-27 16:49:56 +02:00
parent 543e510da1
commit 6d3ff523db

View file

@ -917,13 +917,11 @@ void D_DoomMain (void)
p = M_CheckParm ("-warp");
if (p && p < myargc-1)
{
if (gamemode == commercial)
startmap = atoi (myargv[p+1]);
else
{
startepisode = myargv[p+1][0]-'0';
startmap = myargv[p+2][0]-'0';
}
startmap = atoi (myargv[p+1]);
if (gamemode != commercial){
startepisode = startmap / 10;
startmap %= 10;
}
autostart = true;
}