2011-03-30 13:49:47 +00:00
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.TH MEMDRAW 2
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.SH NAME
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Memimage,
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Memdata,
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Memdrawparam,
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memimageinit,
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wordaddr,
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byteaddr,
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memimagemove,
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allocmemimage,
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allocmemimaged,
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readmemimage,
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creadmemimage,
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writememimage,
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freememimage,
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memsetchan,
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loadmemimage,
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cloadmemimage,
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unloadmemimage,
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memfillcolor,
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memarc,
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mempoly,
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memellipse,
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memfillpoly,
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memimageline,
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memimagedraw,
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drawclip,
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draw: fix drawing of replicated source image on memlayer with a clip rectangle
when a replicated source image with a clipr with clipr.min > Pt(0, 0),
drawclip() would properly translate the src->clipr on the dstr
but then clamp the source rectangle back on src->r.
while traversing down multiple layers, this would cause the translation to
be applied multiple times to the dst rectangle giving the wrong image result.
this change adds a new drawclipnorepl() function that avoids the clamping
of source and mask rectangles to src->r and mask->r. this is then used in
libmemlayer.
the final memimagedraw() call will call drawclip() which will do the final
claming.
a testcase is provided:
#include <u.h>
#include <libc.h>
#include <draw.h>
Image *blue;
Image *red;
void
main(int, char *argv[])
{
Image *i;
if(initdraw(nil, nil, argv[0]) < 0)
sysfatal("initdraw: %r");
i = allocimage(display, screen->r, screen->chan, 1, DWhite);
red = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DRed);
blue = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPaleblue);
replclipr(red, 1, Rect(10, 10, 110, 110));
replclipr(blue, 1, Rect(11, 11, 111, 111));
/* draw on non-layer, works correctly */
draw(i, i->r, red, nil, ZP);
draw(i, i->r, blue, nil, ZP);
draw(screen, screen->r, i, nil, i->r.min);
flushimage(display, 1);
/* draw on (screen) layer is too far to the right */
draw(screen, screen->r, red, nil, ZP);
draw(screen, screen->r, blue, nil, ZP);
flushimage(display, 1);
for(;;){
sleep(1000);
}
}
2013-12-09 02:35:01 +00:00
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drawclipnorepl,
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2011-03-30 13:49:47 +00:00
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memlinebbox,
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memlineendsize,
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allocmemsubfont,
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openmemsubfont,
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freememsubfont,
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memsubfontwidth,
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getmemdefont,
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memimagestring,
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hwdraw \- drawing routines for memory-resident images
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.SH SYNOPSIS
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.nf
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.B #include <u.h>
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.B #include <libc.h>
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.B #include <draw.h>
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.B #include <memdraw.h>
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.PP
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.ft L
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typedef struct Memdata
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{
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ulong *base; /* allocated data pointer */
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uchar *bdata; /* first byte of actual data; word-aligned */
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int ref; /* number of Memimages using this data */
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void* imref; /* last image that pointed at this */
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int allocd; /* is this malloc'd? */
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} Memdata;
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enum {
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Frepl = 1<<0, /* is replicated */
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Fsimple = 1<<1, /* is 1x1 */
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Fgrey = 1<<2, /* is grey */
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Falpha = 1<<3, /* has explicit alpha */
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Fcmap = 1<<4, /* has cmap channel */
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Fbytes = 1<<5, /* has only 8-bit channels */
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};
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typedef struct Memimage
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{
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Rectangle r; /* rectangle in data area, local coords */
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Rectangle clipr; /* clipping region */
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int depth; /* number of bits of storage per pixel */
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int nchan; /* number of channels */
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ulong chan; /* channel descriptions */
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Memdata *data; /* pointer to data */
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int zero; /* data->bdata+zero==&byte containing (0,0) */
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ulong width; /* width in words of a single scan line */
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Memlayer *layer; /* nil if not a layer*/
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ulong flags;
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\fI...\fP
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} Memimage;
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typedef struct Memdrawparam
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{
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Memimage *dst;
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Rectangle r;
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Memimage *src;
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Rectangle sr;
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Memimage *mask;
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Rectangle mr;
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\fI...\fP
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} Memdrawparam;
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.ta \w'\fLMemsubfont* 'u
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int drawdebug;
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.ft
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.PP
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.ft L
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.nf
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2013-11-12 20:42:05 +00:00
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int memimageinit(void)
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2011-03-30 13:49:47 +00:00
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ulong* wordaddr(Memimage *i, Point p)
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uchar* byteaddr(Memimage *i, Point p)
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void memimagemove(void *from, void *to)
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.PP
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.ft L
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.nf
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Memimage* allocmemimage(Rectangle r, ulong chan)
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Memimage* allocmemimaged(Rectangle r, ulong chan, Memdata *data)
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Memimage* readmemimage(int fd)
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Memimage* creadmemimage(int fd)
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int writememimage(int fd, Memimage *i)
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void freememimage(Memimage *i)
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int memsetchan(Memimage*, ulong)
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.PP
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.ft L
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.nf
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int loadmemimage(Memimage *i, Rectangle r,
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uchar *buf, int nbuf)
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int cloadmemimage(Memimage *i, Rectangle r,
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uchar *buf, int nbuf)
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int unloadmemimage(Memimage *i, Rectangle r,
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uchar *buf, int nbuf)
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void memfillcolor(Memimage *i, ulong color)
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.PP
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.ft L
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.nf
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void memarc(Memimage *dst, Point c, int a, int b, int thick,
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Memimage *src, Point sp, int alpha, int phi, Drawop op)
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void mempoly(Memimage *dst, Point *p, int np, int end0,
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int end1, int radius, Memimage *src, Point sp, Drawop op)
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void memellipse(Memimage *dst, Point c, int a, int b,
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int thick, Memimage *src, Point sp, Drawop op)
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void memfillpoly(Memimage *dst, Point *p, int np, int wind,
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Memimage *src, Point sp, Drawop op)
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void memimageline(Memimage *dst, Point p0, Point p1, int end0,
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int end1, int radius, Memimage *src, Point sp, Drawop op)
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void memimagedraw(Memimage *dst, Rectangle r, Memimage *src,
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Point sp, Memimage *mask, Point mp, Drawop op)
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.PP
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.ft L
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.nf
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int drawclip(Memimage *dst, Rectangle *dr, Memimage *src,
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Point *sp, Memimage *mask, Point *mp,
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Rectangle *sr, Rectangle *mr)
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draw: fix drawing of replicated source image on memlayer with a clip rectangle
when a replicated source image with a clipr with clipr.min > Pt(0, 0),
drawclip() would properly translate the src->clipr on the dstr
but then clamp the source rectangle back on src->r.
while traversing down multiple layers, this would cause the translation to
be applied multiple times to the dst rectangle giving the wrong image result.
this change adds a new drawclipnorepl() function that avoids the clamping
of source and mask rectangles to src->r and mask->r. this is then used in
libmemlayer.
the final memimagedraw() call will call drawclip() which will do the final
claming.
a testcase is provided:
#include <u.h>
#include <libc.h>
#include <draw.h>
Image *blue;
Image *red;
void
main(int, char *argv[])
{
Image *i;
if(initdraw(nil, nil, argv[0]) < 0)
sysfatal("initdraw: %r");
i = allocimage(display, screen->r, screen->chan, 1, DWhite);
red = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DRed);
blue = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPaleblue);
replclipr(red, 1, Rect(10, 10, 110, 110));
replclipr(blue, 1, Rect(11, 11, 111, 111));
/* draw on non-layer, works correctly */
draw(i, i->r, red, nil, ZP);
draw(i, i->r, blue, nil, ZP);
draw(screen, screen->r, i, nil, i->r.min);
flushimage(display, 1);
/* draw on (screen) layer is too far to the right */
draw(screen, screen->r, red, nil, ZP);
draw(screen, screen->r, blue, nil, ZP);
flushimage(display, 1);
for(;;){
sleep(1000);
}
}
2013-12-09 02:35:01 +00:00
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int drawclipnorepl(Memimage *dst, Rectangle *dr, Memimage *src,
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Point *sp, Memimage *mask, Point *mp,
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Rectangle *sr, Rectangle *mr)
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2011-03-30 13:49:47 +00:00
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Rectangle memlinebbox(Point p0, Point p1, int end0, int end1,
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int radius)
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int memlineendsize(int end)
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.PP
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.ft L
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.nf
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Memsubfont* allocmemsubfont(char *name, int n, int height,
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int ascent, Fontchar *info, Memimage *i)
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Memsubfont* openmemsubfont(char *name)
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void freememsubfont(Memsubfont *f)
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Point memsubfontwidth(Memsubfont *f, char *s)
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Memsubfont* getmemdefont(void)
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Point memimagestring(Memimage *dst, Point p, Memimage *color,
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Point cp, Memsubfont *f, char *cs)
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.PP
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.ft L
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.nf
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int hwdraw(Memdrawparam *param)
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.ft R
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.SH DESCRIPTION
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The
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.B Memimage
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type defines memory-resident rectangular pictures and the methods to draw upon them;
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.BR Memimage s
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differ from
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.BR Image s
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(see
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.IR draw (2))
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in that they are manipulated directly in user memory rather than by
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RPCs to the
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.B /dev/draw
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hierarchy.
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The
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.B memdraw
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library is the basis for the kernel
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.IR draw (3)
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driver and also used by a number of programs that must manipulate
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images without a display.
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.PP
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The
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.BR r,
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.BR clipr ,
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.BR depth ,
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.BR nchan ,
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and
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.BR chan
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structure elements are identical to
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the ones of the same name
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in the
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.B Image
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structure.
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.PP
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The
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.B flags
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element of the
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.B Memimage
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structure holds a number of bits of information about the image.
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In particular, it subsumes the
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purpose of the
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.B repl
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element of
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.B Image
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structures.
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.PP
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.I Memimageinit
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initializes various static data that the library depends on,
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as well as the replicated solid color images
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.BR memopaque ,
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.BR memtransparent ,
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.BR memblack ,
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and
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.BR memwhite .
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It should be called before referring to any of these images
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2013-11-12 20:42:05 +00:00
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and before calling any of the other library functions. It
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returns non-zero on error.
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2011-03-30 13:49:47 +00:00
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.PP
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Each
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.B Memimage
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points at a
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.B Memdata
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structure that in turn points at the actual pixel data for the image.
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This allows multiple images to be associated with the same
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.BR Memdata .
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The first word of the data pointed at by
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the
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.B base
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element of
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.B Memdata
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points back at the
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.B Memdata
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structure, so that the
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memory allocator (see
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.IR pool (2))
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can compact image memory
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using
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.IR memimagemove .
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.PP
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Because images can have different coordinate systems,
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the
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.B zero
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element of the
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.B Memimage
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structure contains the offset that must be added
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to the
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.B bdata
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element of the corresponding
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.B Memdata
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structure in order to yield a pointer to the data for the pixel (0,0).
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Adding
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.BR width
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machine words
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to this pointer moves it down one scan line.
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The
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.B depth
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element can be used to determine how to move the
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pointer horizontally.
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Note that this method works even for images whose rectangles
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do not include the origin, although one should only dereference
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pointers corresponding to pixels within the image rectangle.
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.I Wordaddr
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and
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.IR byteaddr
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perform these calculations,
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returning pointers to the word and byte, respectively,
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that contain the beginning of the data for a given pixel.
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.PP
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.I Allocmemimage
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2016-03-01 20:24:07 +00:00
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allocates
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2011-03-30 13:49:47 +00:00
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images with a given rectangle and channel descriptor
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(see
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.B strtochan
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in
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.IR graphics (2)),
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creating a fresh
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.B Memdata
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structure and associated storage.
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.I Allocmemimaged
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is similar but uses the supplied
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.I Memdata
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structure rather than a new one.
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The
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.I readmemimage
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function reads an uncompressed bitmap
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from the given file descriptor,
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while
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.I creadmemimage
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reads a compressed bitmap.
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.I Writememimage
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writes a compressed representation of
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.I i
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to file descriptor
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.IR fd .
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For more on bitmap formats, see
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.IR image (6).
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.I Freememimage
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frees images returned by any of these routines.
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The
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.B Memimage
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structure contains some tables that are used
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to store precomputed values depending on the channel descriptor.
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.I Memsetchan
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updates the
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.B chan
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element of the structure as well as these tables,
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returning \-1 if passed a bad channel descriptor.
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.PP
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.I Loadmemimage
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and
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.I cloadmemimage
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replace the pixel data for a given rectangle of an image
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with the given buffer of uncompressed or compressed
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data, respectively.
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When calling
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.IR cloadmemimage ,
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the buffer must contain an
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integral number of
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compressed chunks of data that exactly cover the rectangle.
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.I Unloadmemimage
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retrieves the uncompressed pixel data for a given rectangle of an image.
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All three return the number of bytes consumed on success,
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and \-1 in case of an error.
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.PP
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.I Memfillcolor
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fills an image with the given color, a 32-bit number as
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described in
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.IR color (2).
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.PP
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.IR Memarc ,
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.IR mempoly ,
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.IR memellipse ,
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.IR memfillpoly ,
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.IR memimageline ,
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and
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.I memimagedraw
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are identical to the
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.IR arc ,
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.IR poly ,
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.IR ellipse ,
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.IR fillpoly ,
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.IR line ,
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and
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.IR gendraw ,
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routines described in
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.IR draw (2),
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except that they operate on
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.BR Memimage s
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rather than
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.BR Image s.
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Similarly,
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.IR allocmemsubfont ,
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.IR openmemsubfont ,
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.IR freememsubfont ,
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.IR memsubfontwidth ,
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.IR getmemdefont ,
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and
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.I memimagestring
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are the
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.B Memimage
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analogues of
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.IR allocsubfont ,
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.IR openfont ,
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.IR freesubfont ,
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.IR strsubfontwidth ,
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.IR getdefont ,
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and
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.B string
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(see
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.IR subfont (2)
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and
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.IR graphics (2)),
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except that they operate
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only on
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.BR Memsubfont s
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rather than
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.BR Font s.
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.PP
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.I Drawclip
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takes the images involved in a draw operation,
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together with the destination rectangle
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.B dr
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and source
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and mask alignment points
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.B sp
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and
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.BR mp ,
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and
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clips them according to the clipping rectangles of the images involved.
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It also fills in the rectangles
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.B sr
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and
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.B mr
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with rectangles congruent to the returned destination rectangle
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but translated so the upper left corners are the returned
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.B sp
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and
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.BR mp .
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draw: fix drawing of replicated source image on memlayer with a clip rectangle
when a replicated source image with a clipr with clipr.min > Pt(0, 0),
drawclip() would properly translate the src->clipr on the dstr
but then clamp the source rectangle back on src->r.
while traversing down multiple layers, this would cause the translation to
be applied multiple times to the dst rectangle giving the wrong image result.
this change adds a new drawclipnorepl() function that avoids the clamping
of source and mask rectangles to src->r and mask->r. this is then used in
libmemlayer.
the final memimagedraw() call will call drawclip() which will do the final
claming.
a testcase is provided:
#include <u.h>
#include <libc.h>
#include <draw.h>
Image *blue;
Image *red;
void
main(int, char *argv[])
{
Image *i;
if(initdraw(nil, nil, argv[0]) < 0)
sysfatal("initdraw: %r");
i = allocimage(display, screen->r, screen->chan, 1, DWhite);
red = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DRed);
blue = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPaleblue);
replclipr(red, 1, Rect(10, 10, 110, 110));
replclipr(blue, 1, Rect(11, 11, 111, 111));
/* draw on non-layer, works correctly */
draw(i, i->r, red, nil, ZP);
draw(i, i->r, blue, nil, ZP);
draw(screen, screen->r, i, nil, i->r.min);
flushimage(display, 1);
/* draw on (screen) layer is too far to the right */
draw(screen, screen->r, red, nil, ZP);
draw(screen, screen->r, blue, nil, ZP);
flushimage(display, 1);
for(;;){
sleep(1000);
}
}
2013-12-09 02:35:01 +00:00
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.I Drawclipnorepl
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does the same as
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.B drawclip
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but avoids clamping
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.B sp
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and
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.B mr
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within the image rectangle of source and mask when replicated.
|
2011-03-30 13:49:47 +00:00
|
|
|
.I Drawclip
|
draw: fix drawing of replicated source image on memlayer with a clip rectangle
when a replicated source image with a clipr with clipr.min > Pt(0, 0),
drawclip() would properly translate the src->clipr on the dstr
but then clamp the source rectangle back on src->r.
while traversing down multiple layers, this would cause the translation to
be applied multiple times to the dst rectangle giving the wrong image result.
this change adds a new drawclipnorepl() function that avoids the clamping
of source and mask rectangles to src->r and mask->r. this is then used in
libmemlayer.
the final memimagedraw() call will call drawclip() which will do the final
claming.
a testcase is provided:
#include <u.h>
#include <libc.h>
#include <draw.h>
Image *blue;
Image *red;
void
main(int, char *argv[])
{
Image *i;
if(initdraw(nil, nil, argv[0]) < 0)
sysfatal("initdraw: %r");
i = allocimage(display, screen->r, screen->chan, 1, DWhite);
red = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DRed);
blue = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPaleblue);
replclipr(red, 1, Rect(10, 10, 110, 110));
replclipr(blue, 1, Rect(11, 11, 111, 111));
/* draw on non-layer, works correctly */
draw(i, i->r, red, nil, ZP);
draw(i, i->r, blue, nil, ZP);
draw(screen, screen->r, i, nil, i->r.min);
flushimage(display, 1);
/* draw on (screen) layer is too far to the right */
draw(screen, screen->r, red, nil, ZP);
draw(screen, screen->r, blue, nil, ZP);
flushimage(display, 1);
for(;;){
sleep(1000);
}
}
2013-12-09 02:35:01 +00:00
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and
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.I drawclipnorepl
|
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|
return zero when the clipped rectangle is empty.
|
2011-03-30 13:49:47 +00:00
|
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|
.I Memlinebbox
|
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|
|
returns a conservative bounding box containing a line between
|
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|
two points
|
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|
with given end styles
|
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and radius.
|
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.I Memlineendsize
|
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|
|
calculates the extra length added to a line by attaching
|
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an end of a given style.
|
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|
.PP
|
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|
The
|
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.I hwdraw
|
2019-05-11 15:28:18 +00:00
|
|
|
function is a no-op stub that may be overridden by clients
|
2011-03-30 13:49:47 +00:00
|
|
|
of the library.
|
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|
|
.I Hwdraw
|
|
|
|
is called at each call to
|
|
|
|
.I memimagedraw
|
|
|
|
with the current request's parameters.
|
|
|
|
If it can satisfy the request, it should do so
|
|
|
|
and return 1.
|
|
|
|
If it cannot satisfy the request, it should return 0.
|
|
|
|
This allows (for instance) the kernel to take advantage
|
|
|
|
of hardware acceleration.
|
|
|
|
.SH SOURCE
|
|
|
|
.B /sys/src/libmemdraw
|
|
|
|
.SH SEE ALSO
|
|
|
|
.IR addpt (2),
|
|
|
|
.IR color (2),
|
|
|
|
.IR draw (2),
|
|
|
|
.IR graphics (2),
|
|
|
|
.IR memlayer (2),
|
|
|
|
.IR stringsize (2),
|
|
|
|
.IR subfont (2),
|
|
|
|
.IR color (6),
|
|
|
|
.IR utf (6)
|
|
|
|
.SH BUGS
|
|
|
|
.I Memimagestring
|
|
|
|
is unusual in using a subfont rather than a font,
|
|
|
|
and in having no parameter to align the source.
|