fbflut/README.md

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# fbflut
framebuffer pixelflut server in C.
## running
- compile with `make`
- make sure you have read/write access
to the framebuffer (ie put yourself in the `video` group)
- go in something that wont fight you for the framebuffer,
ie a tty
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- do `./fbflut` (or `./fbflut <port>`)
- connect with netcat or something, the default port is 1234
## caveats
- this writes directly to your framebuffer, which might not use (aa)rrggbb (bbggrraa is somewhat common).
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if you have alpha trailing at the end, uncomment lines `42` and `43` to allow omitting it in `PX` commands
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- fbflut does not store its own buffer, the canvas is entirely stored in the framebuffer,
so be weary of other programs writing to it as thats the only copy