Rollback to 1.12.2 for now

This commit is contained in:
mathias 2018-08-06 04:15:16 +03:00
parent 1e116190b2
commit 227ada0bcc
3 changed files with 5 additions and 6 deletions

View file

@ -8,7 +8,7 @@
<dependency> <dependency>
<groupId>com.destroystokyo.paper</groupId> <groupId>com.destroystokyo.paper</groupId>
<artifactId>paper-api</artifactId> <artifactId>paper-api</artifactId>
<version>1.13-R0.1-SNAPSHOT</version> <version>1.12.2-R0.1-SNAPSHOT</version>
</dependency> </dependency>
</dependencies> </dependencies>

View file

@ -85,7 +85,7 @@ public class Main extends JavaPlugin implements Listener {
world.playSound(playerPos, Sound.ENTITY_GHAST_SHOOT, 0.9F, 1.5F); world.playSound(playerPos, Sound.ENTITY_GHAST_SHOOT, 0.9F, 1.5F);
world.playSound(playerPos, Sound.ENTITY_BAT_TAKEOFF, 0.8F, 2.0F); world.playSound(playerPos, Sound.ENTITY_BAT_TAKEOFF, 0.8F, 2.0F);
event.setCancelled(true); event.setCancelled(true);
} else if (item == Material.IRON_HORSE_ARMOR && name.equals("§Sniper")) { } else if (item == Material.IRON_BARDING && name.equals("§Sniper")) {
Location projectilePos = new Location(world, playerPos.getX(), playerPos.getY() + 1.5, playerPos.getZ()); Location projectilePos = new Location(world, playerPos.getX(), playerPos.getY() + 1.5, playerPos.getZ());
Projectile projectile = (Projectile) world.spawnEntity(projectilePos, EntityType.SNOWBALL); Projectile projectile = (Projectile) world.spawnEntity(projectilePos, EntityType.SNOWBALL);
projectile.setShooter(player); projectile.setShooter(player);
@ -94,7 +94,7 @@ public class Main extends JavaPlugin implements Listener {
event.setCancelled(true); event.setCancelled(true);
} }
} else if (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK) { } else if (action == Action.RIGHT_CLICK_AIR || action == Action.RIGHT_CLICK_BLOCK) {
if (item == Material.IRON_HORSE_ARMOR && name.equals("§rSniper")) { if (item == Material.IRON_BARDING && name.equals("§rSniper")) {
if (player.hasPotionEffect(PotionEffectType.SLOW)) { if (player.hasPotionEffect(PotionEffectType.SLOW)) {
player.removePotionEffect(PotionEffectType.SLOW); player.removePotionEffect(PotionEffectType.SLOW);
} else { } else {
@ -123,7 +123,7 @@ class CommandWeapons implements CommandExecutor {
addWeapon(inventory, Material.ANVIL, "§rAnvil Dropper"); addWeapon(inventory, Material.ANVIL, "§rAnvil Dropper");
addWeapon(inventory, Material.STICK, "§rLightning Stick"); addWeapon(inventory, Material.STICK, "§rLightning Stick");
addWeapon(inventory, Material.BLAZE_ROD, "§rNuker"); addWeapon(inventory, Material.BLAZE_ROD, "§rNuker");
addWeapon(inventory, Material.IRON_HORSE_ARMOR, "§rSniper"); addWeapon(inventory, Material.IRON_BARDING, "§rSniper");
player.openInventory(inventory); player.openInventory(inventory);
return true; return true;
} }

View file

@ -1,8 +1,7 @@
name: Weapons name: Weapons
main: pw.kaboom.weapons.Main main: pw.kaboom.weapons.Main
description: Plugin that implements various kinds of weapons. description: Plugin that implements various kinds of weapons.
api-version: 1.13 version: master
version: ${project.version}
commands: commands:
weapons: weapons: