2019-12-17 15:12:51 +00:00
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package pw.kaboom.weapons.modules.player;
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2019-09-19 15:33:22 +00:00
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import org.bukkit.Material;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerInteractEvent;
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2019-12-21 12:56:40 +00:00
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import pw.kaboom.weapons.modules.weapons.WeaponAnvilDropper;
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import pw.kaboom.weapons.modules.weapons.WeaponArcher;
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import pw.kaboom.weapons.modules.weapons.WeaponArmageddon;
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import pw.kaboom.weapons.modules.weapons.WeaponBlobinator;
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import pw.kaboom.weapons.modules.weapons.WeaponGrenade;
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import pw.kaboom.weapons.modules.weapons.WeaponLaser;
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import pw.kaboom.weapons.modules.weapons.WeaponLightningStick;
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import pw.kaboom.weapons.modules.weapons.WeaponMachineGun;
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import pw.kaboom.weapons.modules.weapons.WeaponNuker;
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import pw.kaboom.weapons.modules.weapons.WeaponSniper;
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2019-12-17 15:12:51 +00:00
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public final class PlayerUseWeapon implements Listener {
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2019-09-19 15:33:22 +00:00
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@EventHandler
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2019-12-17 15:12:51 +00:00
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void onPlayerInteract(final PlayerInteractEvent event) {
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if (event.hasItem()
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&& event.getItem().getItemMeta().hasDisplayName()) {
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2019-09-19 15:33:22 +00:00
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final Action action = event.getAction();
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final Material item = event.getMaterial();
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final String name = event.getItem().getItemMeta().getDisplayName();
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2019-12-17 15:12:51 +00:00
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if (action == Action.LEFT_CLICK_AIR
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|| action == Action.LEFT_CLICK_BLOCK) {
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2019-09-19 15:33:22 +00:00
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WeaponAnvilDropper.leftClick(item, name, event);
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WeaponArcher.leftClick(item, name, event);
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WeaponArmageddon.leftClick(item, name, event);
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WeaponBlobinator.leftClick(item, name, event);
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WeaponLightningStick.leftClick(item, name, event);
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WeaponNuker.leftClick(item, name, event);
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WeaponSniper.leftClick(item, name, event);
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2019-12-17 15:12:51 +00:00
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} else if (action == Action.RIGHT_CLICK_AIR
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|| action == Action.RIGHT_CLICK_BLOCK) {
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2019-09-19 15:33:22 +00:00
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WeaponGrenade.rightClick(item, name, event);
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WeaponLaser.rightClick(item, name, event);
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WeaponMachineGun.rightClick(item, name, event);
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WeaponSniper.rightClick(item, name, event);
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}
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}
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}
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}
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