server/plugins/PlayerParticles/config.yml
2019-07-24 02:07:06 +03:00

414 lines
11 KiB
YAML

# __________ __ __________ __ __ __ ________
# \______ \ | _____ ___ __ __________\______ \_____ ________/ |_|__| ____ | | ____ ______ ___ __/ _____/
# | ___/ | \__ \< | |/ __ \_ __ \ ___/\__ \\_ __ \ __\ |/ ___\| | _/ __ \ / ___/ \ \/ / __ \
# | | | |__/ __ \\___ \ ___/| | \/ | / __ \| | \/| | | \ \___| |_\ ___/ \___ \ \ /\ |__\ \
# |____| |____(____ / ____|\___ >__| |____| (____ /__| |__| |__|\___ >____/\___ >____ > \_/ \_____ /
# \/\/ \/ \/ \/ \/ \/ \/
# ==================================================== #
# PlayerParticles Config #
# Welcome to the beginning #
# ==================================================== #
# This value is the version of the plugin that last modified the config file
# Changing this value manually will likely result in data loss and errors!
# Do not change this manually unless specifically told to by the plugin author
version: 6.5
# Check for new versions of the plugin
# Default: true
check-updates: false
# If metrics should be sent to bStats
# I would appreciate it if you left this enabled, it helps me get statistics on who uses this plugin
# Default: true
send-metrics: false
# The .lang file to use in the ./lang/ folder
# Default: 'en_US.lang'
lang-file: 'en_US.lang'
# If you're using other plugins to execute commands you may wish to turn off messages
# Default: true
messages-enabled: true
# Whether or not to use the message-prefix field when displaying messages
# Default: true
use-message-prefix: true
# The prefix to use for all PlayerParticles messages
# This is useless if use-message-prefix is set to false
# Default: '&7[&3PlayerParticles&7]'
message-prefix: '&7[&3PlayerParticles&7]'
# If the command /pp gui is enabled
# Disable this if you have your own custom GUI through another plugin
# Default: true
gui-enabled: true
# If true, only the preset groups will be available in the GUI
# Permissions to open the GUI will change to only open if the user has any preset groups available
# Default: false
gui-presets-only: false
# If true, the GUI will close after selecting a group (either saved or preset)
# Default: true
gui-close-after-group-selected: true
# If clicking a GUI button should make a noise
# Default: true
gui-button-sound: true
# If true, styles will not display while the player is moving
# They will instead have the effect displayed at their feet
# Note: Not all styles abide by this rule, but most will
# Default: false
toggle-on-move: false
# The time (in ticks) a player has to be standing still before they are considered to be stopped
# This setting has no effect if toggle-on-move is set to false
# The value must be a positive whole number
# Default: 9
toggle-on-move-delay: 9
# The worlds which this plugin is disabled in
# Remove the [] before you enter world names
# Default: []
disabled-worlds: []
# - your_world_name_here
# - add_more_under_these
# The maximum number of particles a player can apply at once
# The GUI will only display up to 21, don't set this any higher than that
# Default: 3
max-particles: 3
# The maximum number of groups a player can have saved
# The GUI will only display up to 21, don't set this any higher than that
# Default: 10
max-groups: 10
# Max fixed effects per player
# Default: 5
max-fixed-effects: 5
# Max fixed effect creation distance
# Determines how far away a player may create a fixed effect from themselves
# This measurement is in blocks
# Set to 0 for infinite distance
# Default: 32
max-fixed-effect-creation-distance: 32
# How many ticks to wait before spawning more particles
# Increasing this value may cause less lag (if there was any), but will decrease prettiness
# Only use whole numbers greater than or equal to 1
# Going over 3 will likely look terrible
# Default: 1
ticks-per-particle: 1
# From how many blocks away should a player be able to see the particles from another player?
# Default: 48
particle-render-range-player: 48
# From how many blocks away should a player be able to see the particles from a fixed effect?
# Default: 192
particle-render-range-fixed-effect: 192
# How many out of 360 hue ticks to move per game tick
# Higher values make the rainbow cycle faster
# Note: Must be positive whole numbers
# Default: 2
rainbow-cycle-speed: 2
# ================================================================ #
# DATABASE CONFIGURATION #
# Information: #
# * This is meant for people who have multiple servers connected #
# together through BungeeCord. Unless you have multiple servers, #
# it is recommended to keep the database storage disabled for #
# the best performance! #
# ================================================================ #
# Enable Database
# Default: false
database-enable: false
# ------------------------------------------------------------------- #
# The following are only required if database-enable is set to 'true' #
# ------------------------------------------------------------------- #
# Database Hostname
# Default: ''
database-hostname: ''
# Database Port
# Default: 3306
database-port: 3306
# Database Name
# Default: ''
database-name: ''
# Database User Name
# Default: ''
database-user-name: ''
# Database User Password
# Default: ''
database-user-password: ''
# =================================================================== #
# GUI ICON SETTINGS #
# This configuration option allows you to change any of the GUI #
# icons to whatever block/item you want. #
# #
# Important Notes: #
# * If any of the block/item names are invalid the icon in the GUI #
# will be the barrier icon to show that it failed to load. #
# * Do NOT change the particle/style name #
# * You MUST use the Spigot-given name for it to work. You can see #
# all the Spigot-given names at the link below: #
# https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html #
# * If two icons are listed, the second one is used for below MC 1.13 #
# =================================================================== #
gui-icon:
misc:
particles:
- BLAZE_POWDER
groups:
- CHEST
preset_groups:
- ENDER_CHEST
back:
- ARROW
next_page:
- PAPER
previous_page:
- PAPER
create:
- WRITABLE_BOOK
- BOOK_AND_QUILL
edit_effect:
- FIREWORK_ROCKET
- FIREWORK
edit_style:
- NETHER_STAR
edit_data:
- BOOK
reset:
- BARRIER
effect:
ambient_entity_effect:
- BEACON
angry_villager:
- IRON_DOOR
barrier:
- BARRIER
block:
- STONE
bubble:
- BUBBLE_CORAL
- GLASS
bubble_column_up:
- MAGMA_BLOCK
bubble_pop:
- BUBBLE_CORAL_FAN
campfire_cosy_smoke:
- CAMPFIRE
campfire_signal_smoke:
- REDSTONE_TORCH
cloud:
- WHITE_WOOL
- WOOL
composter:
- COMPOSTER
crit:
- IRON_SWORD
current_down:
- SOUL_SAND
damage_indicator:
- BOW
dolphin:
- DOLPHIN_SPAWN_EGG
dragon_breath:
- DRAGON_BREATH
- DRAGONS_BREATH
dripping_lava:
- LAVA_BUCKET
dripping_water:
- WATER_BUCKET
dust:
- REDSTONE
enchant:
- ENCHANTING_TABLE
- ENCHANTMENT_TABLE
enchanted_hit:
- DIAMOND_SWORD
end_rod:
- END_ROD
entity_effect:
- GLOWSTONE_DUST
explosion:
- FIRE_CHARGE
- FIREBALL
explosion_emitter:
- TNT
falling_dust:
- SAND
falling_lava:
- RED_DYE
falling_water:
- BLUE_DYE
firework:
- FIREWORK_ROCKET
- FIREWORK
fishing:
- FISHING_ROD
flame:
- BLAZE_POWDER
footstep:
- GRASS
happy_villager:
- DARK_OAK_DOOR
- WOOD_DOOR
heart:
- POPPY
- RED_ROSE
instant_effect:
- SPLASH_POTION
- POTION
item:
- ITEM_FRAME
item_slime:
- SLIME_BALL
item_snowball:
- SNOWBALL
large_smoke:
- COBWEB
- WEB
landing_lava:
- ORANGE_DYE
lava:
- MAGMA_CREAM
mycelium:
- MYCELIUM
- MYCEL
nautilus:
- HEART_OF_THE_SEA
note:
- NOTE_BLOCK
poof:
- FIREWORK_STAR
- FIREWORK_CHARGE
portal:
- OBSIDIAN
rain:
- PUFFERFISH_BUCKET
- LAPIS_BLOCK
smoke:
- TORCH
sneeze:
- BAMBOO
spell:
- POTION
- GLASS_BOTTLE
spit:
- LLAMA_SPAWN_EGG
- PUMPKIN_SEEDS
splash:
- SALMON
- FISH
squid_ink:
- INK_SAC
sweep_attack:
- GOLDEN_SWORD
- GOLD_SWORD
totem_of_undying:
- TOTEM
underwater:
- TURTLE_HELMET
witch:
- CAULDRON
style:
arrows:
- BOW
batman:
- BAT_SPAWN_EGG
- COAL
beam:
- POWERED_RAIL
blockbreak:
- IRON_PICKAXE
blockplace:
- OAK_PLANKS
- WOOD
celebration:
- FIREWORK_ROCKET
- FIREWORK
chains:
- TRIPWIRE_HOOK
companion:
- NAME_TAG
cube:
- STONE
feet:
- GRASS
halo:
- END_PORTAL_FRAME
- ENDER_PORTAL_FRAME
hurt:
- CACTUS
invocation:
- ENDER_EYE
- EYE_OF_ENDER
move:
- PISTON
- PISTON_BASE
normal:
- DIRT
orbit:
- ENCHANTING_TABLE
- ENCHANTMENT_TABLE
overhead:
- GLOWSTONE
point:
- STONE_BUTTON
popper:
- POPPED_CHORUS_FRUIT
- CHORUS_FRUIT_POPPED
pulse:
- REDSTONE_TORCH
- REDSTONE_TORCH_ON
quadhelix:
- NAUTILUS_SHELL
- ACTIVATOR_RAIL
rings:
- LEAD
sphere:
- HEART_OF_THE_SEA
- SNOWBALL
spin:
- BEACON
spiral:
- HOPPER
swords:
- IRON_SWORD
thick:
- COBWEB
- WEB
twins:
- OAK_FENCE
- FENCE
vortex:
- GLOWSTONE_DUST
whirl:
- FEATHER
whirlwind:
- STRING
wings:
- ELYTRA
# That's everything! You reached the end of the configuration.
# Enjoy the plugin!