Files for Minecraft 1.13.2

This commit is contained in:
mathias 2019-07-24 02:07:06 +03:00
parent a5d0e0da4f
commit 72be363137
52 changed files with 2114 additions and 360 deletions

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@ -1,15 +1,15 @@
# This is the main configuration file for Bukkit.
# As you can see, there's actually not that much to configure without any plugins.
# For a reference for any variable inside this file, check out the Bukkit Wiki at
# http://wiki.bukkit.org/Bukkit.yml
# https://www.spigotmc.org/go/bukkit-yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #spigot @ irc.spi.gt
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
# Forums: http://www.spigotmc.org/
# Bug tracker: http://www.spigotmc.org/go/bugs
# (If this means nothing to you, just go to https://www.spigotmc.org/go/irc )
# Forums: https://www.spigotmc.org/
# Bug tracker: https://www.spigotmc.org/go/bugs
settings:
@ -22,16 +22,17 @@ settings:
query-plugins: true
deprecated-verbose: false
shutdown-message: The server is restarting. Please wait...
minimum-api: none
spawn-limits:
monsters: 70
animals: 15
water-animals: 5
animals: 10
water-animals: 15
ambient: 15
chunk-gc:
period-in-ticks: 300
load-threshold: 300
load-threshold: 0
period-in-ticks: 200
ticks-per:
animal-spawns: 400
monster-spawns: 100
autosave: 100
autosave: 200
aliases: now-in-commands.yml

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@ -1,17 +1,17 @@
# This is the commands configuration file for Bukkit.
# For documentation on how to make use of this file, check out the Bukkit Wiki at
# http://wiki.bukkit.org/Commands.yml
# https://www.spigotmc.org/go/commands-yml
#
# If you need help on this file, feel free to join us on irc or leave a message
# on the forums asking for advice.
#
# IRC: #spigot @ irc.spi.gt
# (If this means nothing to you, just go to http://www.spigotmc.org/pages/irc/ )
# Forums: http://www.spigotmc.org/
# Bug tracker: http://www.spigotmc.org/go/bugs
# (If this means nothing to you, just go to https://www.spigotmc.org/go/irc )
# Forums: https://www.spigotmc.org/
# Bug tracker: https://www.spigotmc.org/go/bugs
command-block-overrides: []
unrestricted-advancements: false
ignore-vanilla-permissions: false
aliases:
icanhasbukkit:
- version $1-
@ -31,4 +31,3 @@ aliases:
- []
stop:
- []
ignore-vanilla-permissions: false

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//
// This system policy file grants a set of default permissions to all domains
// and can be configured to grant additional permissions to modules and other
// code sources. The code source URL scheme for modules linked into a
// run-time image is "jrt".
//
// For example, to grant permission to read the "foo" property to the module
// "com.greetings", the grant entry is:
//
// grant codeBase "jrt:/com.greetings" {
// permission java.util.PropertyPermission "foo", "read";
// };
//
// default permissions granted to all domains
grant {
// allows anyone to listen on dynamic ports
permission java.net.SocketPermission "localhost:0", "listen";
// "standard" properies that can be read by anyone
permission java.util.PropertyPermission "java.version", "read";
permission java.util.PropertyPermission "java.vendor", "read";
permission java.util.PropertyPermission "java.vendor.url", "read";
permission java.util.PropertyPermission "java.class.version", "read";
permission java.util.PropertyPermission "os.name", "read";
permission java.util.PropertyPermission "os.version", "read";
permission java.util.PropertyPermission "os.arch", "read";
permission java.util.PropertyPermission "file.separator", "read";
permission java.util.PropertyPermission "path.separator", "read";
permission java.util.PropertyPermission "line.separator", "read";
permission java.util.PropertyPermission
"java.specification.version", "read";
permission java.util.PropertyPermission "java.specification.vendor", "read";
permission java.util.PropertyPermission "java.specification.name", "read";
permission java.util.PropertyPermission
"java.vm.specification.version", "read";
permission java.util.PropertyPermission
"java.vm.specification.vendor", "read";
permission java.util.PropertyPermission
"java.vm.specification.name", "read";
permission java.util.PropertyPermission "java.vm.version", "read";
permission java.util.PropertyPermission "java.vm.vendor", "read";
permission java.util.PropertyPermission "java.vm.name", "read";
};

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#Mon Jul 08 18:29:17 UTC 2019
#Mon Jul 15 18:32:55 UTC 2019
EXEL070=ROM image is wrong version
EXEL079=\ -Xscmx<x> set size of new shared class cache to <x>
J9VM151=Failed to open jimage library

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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
<title>About</title>
</head>
<body lang="EN-US">
<h2>About This Content</h2>
<p><em>January 24, 2018</em></p>
<h3>License</h3>
This program and the accompanying materials are made available under the terms of the Eclipse Public License 2 which accompanies this distribution and is available at https://www.eclipse.org/legal/epl-2.0/ or the Apache License, Version 2.0 which accompanies this distribution and is available at https://www.apache.org/licenses/LICENSE-2.0.
<p>
This Source Code may also be made available under the following Secondary Licenses when the conditions for such availability set forth in the Eclipse Public License, v. 2.0 are satisfied: GNU General Public License, version 2 with the GNU Classpath Exception [1] and GNU General Public License, version 2 with the OpenJDK Assembly Exception [2].
<p>
[1] https://www.gnu.org/software/classpath/license.html
<BR>
[2] http://openjdk.java.net/legal/assembly-exception.html
<BR>
<BR>
SPDX-License-Identifier: EPL-2.0 OR Apache-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 OR LicenseRef-GPL-2.0 WITH Assembly-exception
<p>If you did not receive this Content directly from the Eclipse Foundation, the Content is
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<h4>Eclipse OMR</h4>
<p>Copyright (c) 2017, 2018 IBM Corp. and others</p>
<p>
This program and the accompanying materials are made available under the terms of the Eclipse Public License 2 which accompanies this distribution and is available at https://www.eclipse.org/legal/epl-2.0/ or the Apache License, Version 2.0 which accompanies this distribution and is available at https://www.apache.org/licenses/LICENSE-2.0.
<p>
This Source Code may also be made available under the following Secondary Licenses when the conditions for such availability set forth in the Eclipse Public License, v. 2.0 are satisfied: GNU General Public License, version 2 with the GNU Classpath Exception [1] and GNU General Public License, version 2 with the OpenJDK Assembly Exception [2].
<p>
[1] https://www.gnu.org/software/classpath/license.html
<BR>
[2] http://openjdk.java.net/legal/assembly-exception.html
<BR>
<BR>
SPDX-License-Identifier: EPL-2.0 OR Apache-2.0 OR GPL-2.0 WITH Classpath-exception-2.0 OR LicenseRef-GPL-2.0 WITH Assembly-exception
<p>
Subject to the following notices:<br />
1. Google Test is provided under the Google Test license below.<br />
2. Pugixml is provided under the pugixml license below.<br />
3. config.sub and config.guess are provided under the GPL v3.0 with the Autoconf exception (see below).<br />
<p>
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<p>
<h5>Google C++ Testing Framework 1.7.0</h5>
<p>Copyright 2008, Google Inc. <br>All rights reserved.</p>
<p>
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<p>Copyright (c) 2006-2015 Arseny Kapoulkine</p>
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and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:</p>
<p class="list">
The above copyright notice and this permission notice shall be included
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<p>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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THE SOFTWARE.
</p>
<p>
The source is available at <a href="http://pugixml.org/2014/11/27/pugixml-1.5-release.html">http://pugixml.org/2014/11/27/pugixml-1.5-release.html</a>.
</p>
<h5>config.sub and config.guess</h5>
<p>
This file is free software; you can redistribute it and/or modify it
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<p>
This program is distributed in the hope that it will be useful, but
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<p>
You should have received a copy of the GNU General Public License
along with this program; if not, see <a href="http://www.gnu.org/licenses/">http://www.gnu.org/licenses/</a></p>
<p>
As a special exception to the GNU General Public License, if you
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program. This Exception is an additional permission under section 7
of the GNU General Public License, version 3 ("GPLv3").</p>
<p>
The source for config.guess is available at <a href="http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD">http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.guess;hb=HEAD</a>.
<br>
The source for config.guess is available at <a href="http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD">http://git.savannah.gnu.org/gitweb/?p=config.git;a=blob_plain;f=config.sub;hb=HEAD</a>.
</p>
<h4>Unicode 6.0, Unicode 8.0</h4>
UNICODE, INC. LICENSE AGREEMENT - DATA FILES AND SOFTWARE
<p>
Unicode Data Files include all data files under the directories http://www.unicode.org/Public/, http://www.unicode.org/reports/, and http://www.unicode.org/cldr/data/. Unicode Data Files do not include PDF online code charts under the directory http://www.unicode.org/Public/. Software includes any source code published in the Unicode Standard or under the directories http://www.unicode.org/Public/, http://www.unicode.org/reports/, and http://www.unicode.org/cldr/data/.
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<p>
<h4>MurmurHash3</h4>
MurmurHash3 was written by Austin Appleby, and is placed in the public domain. The author hereby disclaims copyright to this source code.
<p>
Note - The x86 and x64 versions do _not_ produce the same results, as the algorithms are optimized for their respective platforms. You can still compile and run any of them on any platform, but your performance with the non-native version will be less than optimal
<p>
<h4>libFFI 3.0.13</h4>
libffi - Copyright (c) 1996-2014 Anthony Green, Red Hat, Inc and others.
See source files for details.
<p>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
``Software''), to deal in the Software without restriction, including
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permit persons to whom the Software is furnished to do so, subject to
the following conditions:
<p>
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
<p>
THE SOFTWARE IS PROVIDED ``AS IS'', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
<p>
<h4>zlib 1.2.3</h4>
(C) 1995-2012 Jean-loup Gailly and Mark Adler
<p>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
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<p>
Permission is granted to anyone to use this software for any purpose,
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<BR>
1. The origin of this software must not be misrepresented; you must not
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<BR>
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<p>
Jean-loup Gailly Mark Adler
jloup@gzip.org madler@alumni.caltech.edu
<p>
<h4>CuTest</h4>
Copyright (c) 2003 Asim Jalis
<p>
This software is provided 'as-is', without any express or implied
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arising from the use of this software.
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<p>
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<p>
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<p>
3. This notice may not be removed or altered from any source
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<h4>
musl 1.1.4
</h4>
c<p>
Copyright © 2005-2014 Rich Felker, et al.
</p><p>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
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distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
</p><p>
The above copyright notice and this permission notice shall be
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</p><p>
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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</body>
</html>

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//
// Permissions required by modules stored in a run-time image and loaded
// by the platform class loader.
//
// NOTE that this file is not intended to be modified. If additional
// permissions need to be granted to the modules in this file, it is
// recommended that they be configured in a separate policy file or
// ${java.home}/conf/security/java.policy.
//
grant codeBase "jrt:/java.compiler" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/java.net.http" {
permission java.lang.RuntimePermission "accessClassInPackage.sun.net";
permission java.lang.RuntimePermission "accessClassInPackage.sun.net.util";
permission java.lang.RuntimePermission "accessClassInPackage.sun.net.www";
permission java.lang.RuntimePermission "accessClassInPackage.jdk.internal.misc";
permission java.net.SocketPermission "*","connect,resolve";
permission java.net.URLPermission "http:*","*:*";
permission java.net.URLPermission "https:*","*:*";
permission java.net.URLPermission "ws:*","*:*";
permission java.net.URLPermission "wss:*","*:*";
permission java.net.URLPermission "socket:*","CONNECT"; // proxy
// For request/response body processors, fromFile, asFile
permission java.io.FilePermission "<<ALL FILES>>","read,write,delete";
permission java.util.PropertyPermission "*","read";
permission java.net.NetPermission "getProxySelector";
};
grant codeBase "jrt:/java.scripting" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/java.security.jgss" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/java.smartcardio" {
permission javax.smartcardio.CardPermission "*", "*";
permission java.lang.RuntimePermission "loadLibrary.j2pcsc";
permission java.lang.RuntimePermission
"accessClassInPackage.sun.security.jca";
permission java.lang.RuntimePermission
"accessClassInPackage.sun.security.util";
permission java.util.PropertyPermission
"javax.smartcardio.TerminalFactory.DefaultType", "read";
permission java.util.PropertyPermission "os.name", "read";
permission java.util.PropertyPermission "os.arch", "read";
permission java.util.PropertyPermission "sun.arch.data.model", "read";
permission java.util.PropertyPermission
"sun.security.smartcardio.library", "read";
permission java.util.PropertyPermission
"sun.security.smartcardio.t0GetResponse", "read";
permission java.util.PropertyPermission
"sun.security.smartcardio.t1GetResponse", "read";
permission java.util.PropertyPermission
"sun.security.smartcardio.t1StripLe", "read";
// needed for looking up native PC/SC library
permission java.io.FilePermission "<<ALL FILES>>","read";
permission java.security.SecurityPermission "putProviderProperty.SunPCSC";
permission java.security.SecurityPermission
"clearProviderProperties.SunPCSC";
permission java.security.SecurityPermission
"removeProviderProperty.SunPCSC";
};
grant codeBase "jrt:/java.sql" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/java.sql.rowset" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/java.xml.crypto" {
permission java.lang.RuntimePermission
"accessClassInPackage.sun.security.util";
permission java.util.PropertyPermission "*", "read";
permission java.security.SecurityPermission "putProviderProperty.XMLDSig";
permission java.security.SecurityPermission
"clearProviderProperties.XMLDSig";
permission java.security.SecurityPermission
"removeProviderProperty.XMLDSig";
permission java.security.SecurityPermission
"com.sun.org.apache.xml.internal.security.register";
permission java.security.SecurityPermission
"getProperty.jdk.xml.dsig.secureValidationPolicy";
permission java.lang.RuntimePermission
"accessClassInPackage.com.sun.org.apache.xml.internal.*";
permission java.lang.RuntimePermission
"accessClassInPackage.com.sun.org.apache.xpath.internal";
permission java.lang.RuntimePermission
"accessClassInPackage.com.sun.org.apache.xpath.internal.*";
};
grant codeBase "jrt:/jdk.accessibility" {
permission java.lang.RuntimePermission "accessClassInPackage.sun.awt";
};
grant codeBase "jrt:/jdk.attach" {
permission java.lang.RuntimePermission "accessClassInPackage.com.ibm.oti.util";
permission java.lang.RuntimePermission "accessClassInPackage.com.ibm.tools.attach.target";
permission java.lang.RuntimePermission "accessClassInPackage.openj9.tools.attach.diagnostics.base";
permission java.util.PropertyPermission "com.ibm.tools.attach.*", "read";
// required by com.ibm.tools.attach.attacher.OpenJ9AttachProvider.listVirtualMachinesImp():commonDir.exists(),
// com.ibm.tools.attach.target.Reply.writeReply():new RandomAccessFile(replyFile, "rw"),
// and com.ibm.tools.attach.target.Reply.deleteReply():replyFile.delete()
permission java.io.FilePermission "<<ALL FILES>>", "read,write,delete";
// required by com.ibm.tools.attach.attacher.OpenJ9VirtualMachine.tryAttachTarget():targetServer.accept()
permission java.net.SocketPermission "localhost:1024-", "accept,resolve";
};
grant codeBase "jrt:/jdk.charsets" {
permission java.util.PropertyPermission "os.name", "read";
permission java.util.PropertyPermission "sun.nio.cs.map", "read";
permission java.lang.RuntimePermission "charsetProvider";
permission java.lang.RuntimePermission
"accessClassInPackage.jdk.internal.misc";
permission java.lang.RuntimePermission "accessClassInPackage.sun.nio.cs";
};
grant codeBase "jrt:/jdk.crypto.ec" {
permission java.lang.RuntimePermission
"accessClassInPackage.sun.security.*";
permission java.lang.RuntimePermission "loadLibrary.sunec";
permission java.security.SecurityPermission "putProviderProperty.SunEC";
permission java.security.SecurityPermission "clearProviderProperties.SunEC";
permission java.security.SecurityPermission "removeProviderProperty.SunEC";
};
grant codeBase "jrt:/jdk.crypto.cryptoki" {
permission java.lang.RuntimePermission
"accessClassInPackage.sun.security.*";
permission java.lang.RuntimePermission "accessClassInPackage.sun.nio.ch";
permission java.lang.RuntimePermission "loadLibrary.j2pkcs11";
permission java.util.PropertyPermission "sun.security.pkcs11.allowSingleThreadedModules", "read";
permission java.util.PropertyPermission "sun.security.pkcs11.disableKeyExtraction", "read";
permission java.util.PropertyPermission "os.name", "read";
permission java.util.PropertyPermission "os.arch", "read";
permission java.util.PropertyPermission "jdk.crypto.KeyAgreement.legacyKDF", "read";
permission java.security.SecurityPermission "putProviderProperty.*";
permission java.security.SecurityPermission "clearProviderProperties.*";
permission java.security.SecurityPermission "removeProviderProperty.*";
permission java.security.SecurityPermission
"getProperty.auth.login.defaultCallbackHandler";
permission java.security.SecurityPermission "authProvider.*";
// Needed for reading PKCS11 config file and NSS library check
permission java.io.FilePermission "<<ALL FILES>>", "read";
};
grant codeBase "jrt:/jdk.desktop" {
permission java.lang.RuntimePermission "accessClassInPackage.com.sun.awt";
};
grant codeBase "jrt:/jdk.dynalink" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.httpserver" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.internal.le" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.internal.vm.compiler" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.internal.vm.compiler.management" {
permission java.lang.RuntimePermission "accessClassInPackage.org.graalvm.compiler.hotspot";
permission java.lang.RuntimePermission "accessClassInPackage.jdk.vm.ci.runtime";
permission java.lang.RuntimePermission "accessClassInPackage.sun.management.spi";
permission java.lang.RuntimePermission "sun.management.spi.PlatformMBeanProvider.subclass";
};
grant codeBase "jrt:/jdk.jsobject" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.localedata" {
permission java.lang.RuntimePermission "accessClassInPackage.sun.text.*";
permission java.lang.RuntimePermission "accessClassInPackage.sun.util.*";
};
grant codeBase "jrt:/jdk.naming.dns" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.scripting.nashorn" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.scripting.nashorn.shell" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.security.auth" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.security.jgss" {
permission java.security.AllPermission;
};
grant codeBase "jrt:/jdk.zipfs" {
permission java.io.FilePermission "<<ALL FILES>>", "read,write,delete";
permission java.lang.RuntimePermission "fileSystemProvider";
permission java.util.PropertyPermission "os.name", "read";
};
grant codeBase "jrt:/openj9.cuda" {
permission java.util.PropertyPermission "com.ibm.oti.vm.library.version", "read";
permission java.lang.RuntimePermission "loadLibrary.cuda4j29";
};
grant codeBase "jrt:/openj9.gpu" {
permission java.lang.RuntimePermission "accessClassInPackage.com.ibm.gpu.spi";
permission com.ibm.gpu.GPUPermission "access";
permission java.util.PropertyPermission "com.ibm.gpu.verbose", "read";
permission java.util.PropertyPermission "com.ibm.gpu.enforce", "read";
permission java.util.PropertyPermission "com.ibm.gpu.enable", "read";
permission java.util.PropertyPermission "com.ibm.gpu.disable", "read";
};
// permissions needed by applications using java.desktop module
grant {
permission java.lang.RuntimePermission "accessClassInPackage.com.sun.beans";
permission java.lang.RuntimePermission "accessClassInPackage.com.sun.beans.*";
permission java.lang.RuntimePermission "accessClassInPackage.com.sun.java.swing.plaf.*";
permission java.lang.RuntimePermission "accessClassInPackage.com.apple.*";
};

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paper.yml
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@ -3,14 +3,56 @@
# with caution, and make sure you know what each option does before configuring.
#
# If you need help with the configuration or have any questions related to Paper,
# join us in our IRC channel.
# join us in our Discord or IRC channel.
#
# Discord: https://paperdiscord.emc.gs
# IRC: #paper @ irc.spi.gt ( http://irc.spi.gt/iris/?channels=paper )
# Wiki: https://paper.readthedocs.org/
# Paper Forums: https://aquifermc.org/
# Website: https://papermc.io/
# Docs: https://paper.readthedocs.org/
verbose: false
config-version: 13
config-version: 18
settings:
sleep-between-chunk-saves: false
queue-light-updates-max-loss: 10
player-auto-save-rate: -1
max-player-auto-save-per-tick: -1
load-permissions-yml-before-plugins: true
bungee-online-mode: true
save-player-data: true
region-file-cache-size: 256
incoming-packet-spam-threshold: 300
use-alternative-luck-formula: false
use-versioned-world: false
suggest-player-names-when-null-tab-completions: true
enable-player-collisions: true
save-empty-scoreboard-teams: false
velocity-support:
enabled: false
online-mode: false
secret: ''
watchdog:
early-warning-every: 5000
early-warning-delay: 10000
spam-limiter:
tab-spam-increment: 1
tab-spam-limit: 500
book-size:
page-max: 2560
total-multiplier: 0.98
async-chunks:
enable: true
generation: true
thread-per-world-generation: true
load-threads: -1
messages:
no-permission: '&cI''m sorry, but you do not have permission to perform this command.
Please contact the server administrators if you believe that this is in error.'
kick:
authentication-servers-down: ''
connection-throttle: Connection throttled! Please wait before reconnecting.
flying-player: Flying is not enabled on this server
flying-vehicle: Flying is not enabled on this server
timings:
enabled: true
verbose: true
@ -20,101 +62,73 @@ timings:
- settings.bungeecord-addresses
history-interval: 300
history-length: 3600
settings:
min-chunk-load-threads: 8
sleep-between-chunk-saves: false
load-permissions-yml-before-plugins: true
region-file-cache-size: 256
enable-player-collisions: true
save-empty-scoreboard-teams: false
bungee-online-mode: true
incoming-packet-spam-threshold: 300
player-auto-save-rate: -1
max-player-auto-save-per-tick: -1
remove-invalid-statistics: false
suggest-player-names-when-null-tab-completions: true
save-player-data: true
use-alternative-luck-formula: false
watchdog:
early-warning-every: 5000
early-warning-delay: 10000
spam-limiter:
tab-spam-increment: 10
tab-spam-limit: 500
book-size:
page-max: 2560
total-multiplier: 0.98
messages:
kick:
flying-player: Flying is not enabled on this server
flying-vehicle: Flying is not enabled on this server
authentication-servers-down: ''
server-name: Unknown Server
world-settings:
default:
queue-light-updates: false
count-all-mobs-for-spawning: false
fire-physics-event-for-redstone: false
delay-chunk-unloads-by: 10s
save-queue-limit-for-auto-save: 50
max-chunk-sends-per-tick: 81
max-chunk-gens-per-tick: 10
skip-entity-ticking-in-chunks-scheduled-for-unload: true
prevent-moving-into-unloaded-chunks: true
max-auto-save-chunks-per-tick: 24
falling-block-height-nerf: 0
tnt-entity-height-nerf: 0
filter-nbt-data-from-spawn-eggs-and-related: false
max-entity-collisions: 1
disable-creeper-lingering-effect: false
duplicate-uuid-resolver: saferegen
duplicate-uuid-saferegen-delete-range: 32
remove-corrupt-tile-entities: true
optimize-explosions: true
portal-search-radius: 128
disable-teleportation-suffocation-check: true
fixed-chunk-inhabited-time: -1
use-vanilla-world-scoreboard-name-coloring: false
enable-treasure-maps: true
treasure-maps-return-already-discovered: false
experience-merge-max-value: -1
disable-thunder: false
skeleton-horse-thunder-spawn-chance: 0.01
disable-ice-and-snow: false
keep-spawn-loaded-range: 10
keep-spawn-loaded: false
auto-save-interval: -1
armor-stands-do-collision-entity-lookups: true
nether-ceiling-void-damage-height: 0
water-over-lava-flow-speed: 5
grass-spread-tick-rate: 400
bed-search-radius: 1
use-faster-eigencraft-redstone: true
allow-non-player-entities-on-scoreboards: false
disable-explosion-knockback: false
parrots-are-unaffected-by-player-movement: false
container-update-tick-rate: 1
non-player-arrow-despawn-rate: -1
creative-arrow-despawn-rate: -1
prevent-tnt-from-moving-in-water: false
armor-stands-tick: true
spawner-nerfed-mobs-should-jump: false
baby-zombie-movement-speed: 0.5
allow-leashing-undead-horse: false
all-chunks-are-slime-chunks: false
mob-spawner-tick-rate: 100
max-growth-height:
cactus: 3
reeds: 3
baby-zombie-movement-speed: 0.5
fishing-time-range:
MinimumTicks: 100
MaximumTicks: 600
spawner-nerfed-mobs-should-jump: false
despawn-ranges:
soft: 32
hard: 128
keep-spawn-loaded: false
falling-block-height-nerf: 0
tnt-entity-height-nerf: 0
water-over-lava-flow-speed: 5
nether-ceiling-void-damage: false
queue-light-updates: true
game-mechanics:
disable-end-credits: false
disable-chest-cat-detection: false
disable-player-crits: false
disable-sprint-interruption-on-attack: false
allow-permanent-chunk-loaders: false
disable-unloaded-chunk-enderpearl-exploit: true
shield-blocking-delay: 5
scan-for-legacy-ender-dragon: false
generator-settings:
canyon: true
caves: true
dungeon: true
fortress: true
mineshaft: true
monument: true
stronghold: true
temple: true
village: true
flat-bedrock: false
disable-extreme-hills-emeralds: false
disable-extreme-hills-monster-eggs: false
disable-mesa-additional-gold: false
optimize-explosions: true
fast-drain:
lava: false
water: false
lava-flow-speed:
normal: 30
nether: 10
disable-explosion-knockback: false
disable-thunder: false
disable-ice-and-snow: false
mob-spawner-tick-rate: 100
container-update-tick-rate: 3
all-chunks-are-slime-chunks: false
portal-search-radius: 128
disable-teleportation-suffocation-check: true
allow-non-player-entities-on-scoreboards: false
allow-leashing-undead-horse: false
non-player-arrow-despawn-rate: -1
skeleton-horse-thunder-spawn-chance: 0.01
fire-physics-event-for-redstone: false
use-chunk-inhabited-timer: true
grass-spread-tick-rate: 400
keep-spawn-loaded-range: 8
use-vanilla-world-scoreboard-name-coloring: false
lightning-strike-distance-limit:
sound: -1
impact-sound: -1
flash: -1
frosted-ice:
enabled: true
delay:
@ -127,30 +141,22 @@ world-settings:
max-refills: -1
refresh-min: 12h
refresh-max: 2d
prevent-tnt-from-moving-in-water: false
use-alternate-fallingblock-onGround-detection: false
hopper:
push-based: false
cooldown-when-full: true
disable-move-event: true
delay-chunk-unloads-by: 10s
skip-entity-ticking-in-chunks-scheduled-for-unload: true
elytra-hit-wall-damage: true
auto-save-interval: -1
max-auto-save-chunks-per-tick: 24
save-queue-limit-for-auto-save: 50
remove-corrupt-tile-entities: true
filter-nbt-data-from-spawn-eggs-and-related: false
enable-treasure-maps: true
treasure-maps-return-already-discovered: false
armor-stands-do-collision-entity-lookups: true
max-entity-collisions: 1
parrots-are-unaffected-by-player-movement: false
disable-creeper-lingering-effect: false
game-mechanics:
villages-load-chunks: false
scan-for-legacy-ender-dragon: false
disable-chest-cat-detection: false
shield-blocking-delay: 5
disable-player-crits: false
disable-sprint-interruption-on-attack: false
disable-end-credits: false
disable-unloaded-chunk-enderpearl-exploit: true
anti-xray:
enabled: false
engine-mode: 1
chunk-edge-mode: 1
chunk-edge-mode: 2
max-chunk-section-index: 3
update-radius: 2
hidden-blocks:
@ -163,20 +169,11 @@ world-settings:
- chest
- diamond_ore
- redstone_ore
- lit_redstone_ore
- clay
- emerald_ore
- ender_chest
replacement-blocks:
- stone
- planks
experience-merge-max-value: -1
max-chunk-sends-per-tick: 81
max-chunk-gens-per-tick: 10
- oak_planks
squid-spawn-height:
maximum: 0.0
bed-search-radius: 1
duplicate-uuid-resolver: saferegen
duplicate-uuid-saferegen-delete-range: 32
armor-stands-tick: true
prevent-moving-into-unloaded-chunks: true

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@ -0,0 +1,92 @@
#
# WorldEdit's Configuration File
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain and post
# errors. If you use an editor, like Notepad++ (recommended for Windows
# users), you must configure it to "replace tabs with spaces."
# This can be changed in Settings > Preferences > Language Menu.
# - Don't get rid of indentations. They are indented so some entries that are
# in categories, like "max-blocks-changed", are placed in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives you "ERROR:".
# - Lines starting with # are comments, so they are ignored.
# - If you want to allow blocks, make sure to change "disallowed-blocks" to []
#
limits:
max-blocks-changed:
# Ignored, use FAWE config limits
default: -1
maximum: -1
max-polygonal-points:
default: -1
maximum: 20
max-radius: 100
max-super-pickaxe-size: 5
max-brush-radius: 10
butcher-radius:
default: -1
maximum: -1
disallowed-blocks: []
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
# The format of custom log message. This is java general format string (java.util.Formatter). Arguments are:
# 1$ : date - a Date object representing event time of the log record.
# 2$ : source - a string representing the caller, if available; otherwise, the logger's name.
# 3$ : logger - the logger's name.
# 4$ : level - the log level.
# 5$ : message - the formatted log message returned from the Formatter.formatMessage(LogRecord) method. It uses java.text formatting and does not use the java.util.Formatter format argument.
# 6$ : thrown - a string representing the throwable associated with the log record and its backtrace beginning with a newline character, if any; otherwise, an empty string.
# For details see:
# https://docs.oracle.com/javase/8/docs/api/java/util/Formatter.html
# https://docs.oracle.com/javase/8/docs/api/java/util/logging/SimpleFormatter.html#format-java.util.logging.LogRecord-
format: "[%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS %4$s]: %5$s%6$s%n"
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: minecraft:compass
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
calculation:
timeout: 100
debugging:
trace-unflushed-sessions: false
wand-item: minecraft:wooden_axe
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
show-help-on-first-use: true
server-side-cui: true

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@ -1,17 +1,14 @@
# These first 6 aren't configurable
issues: "https://github.com/boy0001/FastAsyncWorldedit/issues"
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/issues"
wiki: "https://github.com/boy0001/FastAsyncWorldedit/wiki/"
date: "6 Jun 2018 00:00:00 GMT"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/1108"
commit: "https://github.com/boy0001/FastAsyncWorldedit/commit/d9e79f"
date: "10 Aug 2019 21:00:00 GMT"
build: "https://ci.athion.net/job/FastAsyncWorldEdit-Breaking/7"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/commit/f0cabb7"
platform: "bukkit"
# Options: de, ru, tr
# Create a PR to contribute a translation: https://github.com/boy0001/FastAsyncWorldedit/new/master/core/src/main/resources
# Options: cn, de, es, fr, it, nl, ru, tr
# Create a PR to contribute a translation: https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13/tree/master/worldedit-core/src/main/resources
language: ''
# Enable or disable automatic updates
# - true = update automatically in the background
update: "false"
# Send anonymous usage statistics
# @deprecated - use bstats config.yml
metrics: false
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate
@ -96,25 +93,29 @@ experimental:
# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
anvil-queue-mode: false
# [SAFE] Dynamically increase the number of chunks rendered
# - Requires Paper: ci.destroystokyo.com/job/PaperSpigot/
# - Requires Paper: ci.destroystokyo.com/job/Paper-1.13/
# - Set your server view distance to 1 (spigot.yml, server.properties)
# - Based on tps and player movement
# - Please provide feedback
# - Note: If entities become hidden, increase the server view distance to 3
dynamic-chunk-rendering: -1
# [SAFE] Allows brushes to be persistent
persistent-brushes: false
# [SAFE] Enable CUI without needing the mod installed (Requires ProtocolLib)
vanilla-cui: false
# Allows brushes to be persistent (default: true)
persistent-brushes: true
# Disable using native libraries
disable-natives: false
# [SAFE] Keep entities that are positioned in non-air blocks when editing an area
# Might cause client-side FPS lagg in some situations
keep-entities-in-blocks: false
# [SAFE] Experimental scripting support for Java 9
# - https://github.com/boy0001/FastAsyncWorldedit/wiki/JavaScript-API
modern-craftscripts: false
# [SAFE] Experimental freebuild region restrictions
# - PERM: fawe.freebuild
# - PERM: fawe.freebuild.<plugin>
freebuild: false
# This relates to how FAWE places chunks
queue:
# This should equal the number of processors you have
# - Set this to 1 if you need reliable `/timings`
parallel-threads: 8
progress:
# Display constant titles about the progress of a user's edit
@ -227,6 +228,18 @@ paths:
clipboard: "clipboard"
# Each player has their own sub directory for schematics
per-player-schematics: false
commands: "commands"
# Region restriction settings
region-restrictions-options:
# What type of users are allowed to WorldEdit in a region
# - MEMBER = Players added to a region
# - OWNER = Players who own the region
mode: "MEMBER"
# Enable or disable core components
enabled-components:
commands: true
# The "default" limit group affects those without a specific limit permission.
# To grant someone different limits, copy the default limits group
# and give it a different name (e.g. newbie). Then give the user the limit
@ -240,7 +253,7 @@ limits:
# Max number of blocks checked (e.g. `//count stone` which doesn't change blocks)
max-checks: 1000000
# Number of times a change can fail (e.g. if the player can't access that region)
max-fails: 20000000
max-fails: 50000000
# Allowed brush iterations (e.g. `//brush smooth`)
max-iterations: 1000
# Max allowed entities (e.g. cows)
@ -269,3 +282,5 @@ limits:
inventory-mode: 0
# Should large edits require confirmation (>16384 chunks)
confirm-large: false
# List of blocks to strip nbt from
strip-nbt: []

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@ -1,18 +0,0 @@
### ImageOnMap configuration file
# Plugin language. Empty: system language.
# Available: en_US (default, fallback) and fr_FR.
lang:
# Allows collection of anonymous statistics on plugin environment and usage
# The statistics are publicly visible here: http://mcstats.org/plugin/ImageOnMap
collect-data: false
# Images rendered on maps consume Minecraft maps ID, and there are only 32 767 of them.
# You can limit the maximum number of maps a player, or the whole server, can use with ImageOnMap.
# 0 means unlimited.
map-global-limit: 0
map-player-limit: 0

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@ -1,7 +1,24 @@
# Shall I notify people of a LibsDisguises update?
NotifyUpdate: false
Permissions:
# By default "libsdisguises.disguise.cow" will allow all options for cow disguise unless another permission has
# defined otherwise.
# If given "libsdisguises.disguise.animals.setburning" then "libsdisguises.disguise.cow" they will still be able to
# use other options like "setbaby". This was provided for backwards compatibility.
# By turning this from 'false' to 'true' the plugin will no longer give them the options unless the player was
# explicitly granted it. Even if by wildcard. The above example means they can only use "setburning"
# The disguise plugin stores all GameProfiles inside a file called 'cache.yml'
# To summarize, "libsdisguises.disguise.cow" will no longer let them do any options on the cow disguise unless it
# was added to their permissions
# You can read more about permissions here: https://www.spigotmc.org/wiki/lib-s-disguises-setting-up-permissions/
# The permission used to check OPs who may not have permissions defined, is "libsdisguises.*.*.*" which you can
# negate with your permissions plugin
ExplicitDisguises: false
# Disables commands with the exception of /libsdisguises. Useful if you don't want the plugin to be used by anything
# but a plugin
DisableCommands: false
# The disguise plugin stores all GameProfiles inside a folder called "GameProfiles" as a local cache
# This means that the plugin doesn't need to constantly call Mojang just to find a skin for an offline player
# However some people may prefer to disable this.
# Even if you disable this, if there was disguises in the cache already then it will use them
@ -9,7 +26,7 @@ SaveGameProfiles: true
# This option is useless if you don't enable SaveGameProfiles!
# If a player has been disguised before and their skin saved into the cache
# When they join the server will automatically update the cache incase they changed their skin
# When they join the server will automatically update the cache in case they changed their skin
UpdateGameProfiles: true
# THIS IS A PREMIUM ONLY FEATURE. TO USE IT, PURCHASE THE PLUGIN.
@ -21,12 +38,12 @@ UpdateGameProfiles: true
# This will enable premium only features for the dev builds.
# The saved disguises are saved in a json file format inside the plugin folder, there will be no other formats
SaveDisguises:
Players: false
Entities: false
Players: false
Entities: false
# Does the player keep their disguise after they die?
KeepDisguises:
PlayerDeath: true
PlayerDeath: true
# Should the plugin use translations? Note that a player must see the message before it will appear in translations.yml
Translations: false
@ -39,9 +56,28 @@ Translations: false
# CREATE_SCOREBOARD - Creates a new team which copies the attributes of their previous scoreboard team which they are then assigned to. This means they keep nametag color and other options.
SelfDisguisesScoreboard: MODIFY_SCOREBOARD
# More options in case you want to disable a specific setting of the scoreboard
Scoreboard:
# Should it modify the scoreboard to turn collisions off?
Collisions: true
# Should it modify the scoreboard teams to disable seeing friendly invisibles?
DisableFriendlyInvisibles: true
# Should the scoreboard warn you if it detects a potential conflict?
# If self disguises are disabled, or the scoreboard is using IGNORE_SCOREBOARD then this does nothing.
WarnConflict: true
# Shall I notify those with the correct permission when there's a LibsDisguises update?
NotifyUpdate: false
# Whats the permission to get the notification?
Permission: 'libsdisguises.update'
# Where should the plugin check for updates?
# SAME_BUILDS - Will check snapshots if you're not using a release build
# RELEASES - Only check for actual releases
# SNAPSHOTS - Only check for new snapshots
UpdatesBranch: SAME_BUILDS
# Whats the max size allowed for command disguiseradius
DisguiseRadiusMax: 50
@ -73,10 +109,10 @@ RemoveHeldItem: false
# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
# This is only valid if you set a animation on the disguise itself. Because the entity's animations are applied otherwise.
AddEntityAnimations: true
# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheep's wool or the wolfs collar as dyed.
# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
# Its currently set to false which means that the color is not changed and will refresh itself to the player.
# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
@ -95,24 +131,30 @@ ShowNamesAboveDisguises: false
# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
NameAboveHeadAlwaysVisible: true
# This modifys the bounding box, This is stuff like can a arrow hit them.
# This modifies the bounding box, This is stuff like can a arrow hit them.
# If you turn this to true, arrows will act like they hit the disguise in the right place!
# Clients will not see any difference in the hitboxes they are attacking, this is a server-sided calculation!
# So someone disguised as a enderdragon will easily get shot down by arrows!
# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
# This feature is highly experimental and is garanteed to cause problems for players who are disguised
# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks
# the player is larger than they really are.
# That makes the player unable to approach this building because the server thinks they are trying to glitch inside
# blocks.
# This feature is highly experimental and is guaranteed to cause problems for players who are disguised
ModifyBoundingBox: false
# This prevents disguised players from being targeted by monsters.
# This doesn't prevent their targeting you if already targeting when disguised
# They will just ignore you unless provoked.
MonstersIgnoreDisguises: false
MonstersIgnoreDisguises: true
# This works only for players, disguised monsters and the like will not be undisguised
# Should the player's disguises be removed if he attacks something?
# Should the player's disguises be removed if they attacks something?
# Blown Disguise message can be changed in translations
# Message can be hidden with an empty translation
BlowDisguisesWhenAttacking: false
# Should the player's disguises be removed if he's attacked by something?
# Should the player's disguises be removed if they're attacked by something?
BlowDisguisesWhenAttacked: false
#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
@ -126,9 +168,9 @@ DisguiseCloneExpire: 10
# Max disguises to store at a time with the DisguiseClone command
DisguiseCloneSize: 3
# This controls if a entitys max health is determined by the entity, or by the disguise.
# This controls if a entity's max health is determined by the entity, or by the disguise.
# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
# Else it will be 1/20 of the boss bar when he is full health.
# Else it will be 1/20 of the boss bar when they are full health.
# Setting this in LivingWatcher overrides both values.
MaxHealthDeterminedByEntity: true
@ -150,37 +192,54 @@ HideDisguisedPlayersFromTab: false
# Always show player disguises in tab? The names will continue to appear in tab until the disguise is removed.
ShowPlayerDisguisesInTab: false
# On player disguise, a fake player is added to tablist so the skin can load properly.
# If the viewer sees the player disguise but there's no tablist name, they won't see a skin.
# 2 seconds is normally long enough to load the skin properly, but sometimes the server needs longer
# This is in ticks, there are 20 ticks in every second. 40 ticks = 2 seconds. 200 ticks = 10 seconds.
# This option is ignored if 'ShowPlayerDisguisesInTab' is enabled.
PlayerDisguisesTablistExpires: 40
# Don't like players able to set themselves invisible when using the disguise commands? Toggle this to true and no one can use setInvisible! Plugins can still use this however.
DisableInvisibility: false
# Disguises have a 'setExpires' option which removes the disguise after a set amount of time
# By default, this is set to false which means it expires 9 minutes afterwards, even if they logged off.
# If true, it means they will experience the full 9 minutes, even if they log on for just a minute per day
# Expired message can be hidden with an empty translation message
DynamicExpiry: false
# This will help performance, especially with CPU
# Due to safety reasons, self disguises can never have their packets disabled.
PacketsEnabled:
# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
Animation: true
# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
# This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
Bed: true
# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
Collect: true
# This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
EntityStatus: true
# Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
# Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
Equipment: true
# This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
# This means that entity metadata will not change, and will only be sent in the spawn packet.
# This is good if performance is extremely in need.
# This is bad to disable unless you are ONLY going to use the disguises for decorations.
# To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
# Animations set by use of the api or through the disguise command are still in effect.
Metadata: true
# Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
# If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
Movement: false
# Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
Riding: true
# When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
WitherSkull: true
# This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
# Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
Animation: true
# Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
# This also sends a chunk packet at key positions
Bed: true
# This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
# This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
Collect: true
# This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
EntityStatus: true
# Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
# Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
Equipment: true
# This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
# This means that entity metadata will not change, and will only be sent in the spawn packet.
# This is good if performance is extremely in need.
# This is bad to disable unless you are ONLY going to use the disguises for decorations.
# To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
# Animations set by use of the api or through the disguise command are still in effect.
Metadata: true
# Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
# If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
Movement: true
# Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
Riding: true
# When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
WitherSkull: true
# Added to support a Chinese Minecraft Server which uses their own skin server unless the UUID is not version 4.
# Changing this from 4 to say, 3. Means their server will fetch skins from Mojang instead.
UUIDVersion: 4

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@ -13,7 +13,7 @@
# This value is the version of the plugin that last modified the config file
# Changing this value manually will likely result in data loss and errors!
# Do not change this manually unless specifically told to by the plugin author
version: 6.4
version: 6.5
# Check for new versions of the plugin
# Default: true

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@ -67,12 +67,34 @@ quick-move-action-fix: false
# Should we use prefix for team colour on 1.13 and above clients
team-colour-fix: true
# We warn when there's a error converting from pre-1.13 to 1.13, should we suppress these? (Only suggested if spamming)
suppress-1_13-conversion-errors: true
suppress-1_13-conversion-errors: false
# 1.13 introduced new auto complete which can trigger "Kicked for spamming" for servers older than 1.13, the following option will disable it completely.
disable-1_13-auto-complete: false
# The following option will delay the tab complete request in x ticks if greater than 0, if other tab-complete is received, the previous is cancelled
1_13-tab-complete-delay: 0
# For 1.13 clients the smallest (1 layer) snow doesn't have collision, this will send these as 2 snowlayers for 1.13+ clients to prevent them bugging through them
fix-low-snow-collision: false
# In 1.14 the client page limit has been upped to 100 (from 50). Some anti-exploit plugins ban when clients go higher than 50. This option cuts edited books to 50 pages.
truncate-1_14-books: false
# This prevents clients using 1.9-1.13 on 1.8 servers from receiving no knockback/having velocity bugs whilst sneaking under a block.
change-1_9-hitbox: false
# Similar to the above, but for 1.14+ players on 1.8-1.13 servers.
# WARNING: This gives 1.14+ players the ability to sneak under blocks, that players under that version cannot (sneaking in places that are only 1.5 blocks high)!
# Another thing to remember is that those players might be missed by projectiles and other hits directed at the very top of their head whilst sneaking.
change-1_14-hitbox: true
#
# Enable serverside block-connections for 1.13+ clients
serverside-blockconnections: true
# Sets the method for the block connections (world for highly experimental (USE AT OWN RISK) world-level or packet for packet-level)
blockconnection-method: packet
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: true
# When activated with serverside-blockconnections, flower parts with blocks above will be sent as stems
# Useful for lobbyservers where users can't build and those stems are used decoratively
flowerstem-when-block-above: false
#
# ----------------------------------------------------------#
# 1.9 & 1.10 CLIENTS ON 1.8 SERVERS OPTIONS #
# 1.9+ CLIENTS ON 1.8 SERVERS OPTIONS #
# ----------------------------------------------------------#
#
# No collide options, these allow you to configure how collision works.
@ -82,7 +104,7 @@ prevent-collision: true
auto-team: true
# When enabled if certain metadata can't be read we won't tell you about it
suppress-metadata-errors: false
# When enabled 1.9 & 1.10 will be able to block by using shields
# When enabled 1.9+ will be able to block by using shields
shield-blocking: true
# Enable player tick simulation, this fixes eating, drinking, nether portals.
simulate-pt: true
@ -90,15 +112,15 @@ simulate-pt: true
nms-player-ticking: true
# Should we patch boss bars so they work? (Default: true, disable if you're having issues)
bossbar-patch: true
# If your boss bar flickers on 1.9 & 1.10, set this to 'true'. It will keep all boss bars on 100% (not recommended)
# If your boss bar flickers on 1.9+, set this to 'true'. It will keep all boss bars on 100% (not recommended)
bossbar-anti-flicker: false
# This will show the new effect indicator in the top-right corner for 1.9 & 1.10 players.
# This will show the new effect indicator in the top-right corner for 1.9+ players.
use-new-effect-indicator: true
# Show the new death messages for 1.9 & 1.10 on the death screen
# Show the new death messages for 1.9+ on the death screen
use-new-deathmessages: true
# Should we cache our items, this will prevent server from being lagged out, however the cost is a constant task caching items
item-cache: true
# Patch the Anti xray to work on 1.9 & 1.10 (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
# Patch the anti xray to work on 1.9+ (If your server is 1.8) This can cost more performance, so disable it if you don't use it.
anti-xray-patch: true
# Should we replace extended pistons to fix 1.10.1 (Only on chunk load)
replace-pistons: false
@ -108,9 +130,5 @@ replacement-piston-id: 0
force-json-transform: false
# Minimize the cooldown animation in 1.8 servers
minimize-cooldown: true
# Enable serverside block-connections for 1.13+ clients
serverside-blockconnections: true
# Sets the method for the block connections (world for world-level or packet for packet-level)
blockconnection-method: world
# When activated, only the most important blocks are stored in the blockstorage. (fences, glass panes etc. won't connect to solid blocks)
reduce-blockstorage-memory: false
# Left handed handling on 1.8 servers
left-handed-handling: true

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@ -1,73 +0,0 @@
#
# WorldEdit's configuration file
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "max-blocks-changed" is in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are commentsand so they are ignored.
#
limits:
allow-extra-data-values: true
max-blocks-changed:
default: 1000000
maximum: 1000000
max-polygonal-points:
default: -1
maximum: 20
max-radius: 100
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:
default: -1
maximum: -1
disallowed-blocks: []
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: 345
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
wand-item: 271
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
show-help-on-first-use: true

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@ -8,6 +8,7 @@ difficulty=1
enable-command-block=true
enable-query=false
enable-rcon=false
enforce-whitelist=false
force-gamemode=false
gamemode=1
generate-structures=true
@ -15,7 +16,7 @@ generator-settings=
hardcore=false
level-name=world
level-seed=
level-type=DEFAULT
level-type=default
max-build-height=256
max-players=0
max-world-size=29999984

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@ -11,9 +11,35 @@
# Forums: http://www.spigotmc.org/
config-version: 11
settings:
save-user-cache-on-stop-only: false
sample-count: 12
bungeecord: false
late-bind: true
player-shuffle: 0
user-cache-size: 1000
moved-wrongly-threshold: 100.0
moved-too-quickly-multiplier: 100.0
timeout-time: 360
restart-on-crash: true
restart-script: stop
netty-threads: 8
debug: false
attribute:
maxHealth:
max: 2048.0
movementSpeed:
max: 2048.0
attackDamage:
max: 2048.0
messages:
whitelist: The server is temporarily down for maintenance. Please try again later!
unknown-command: Unknown command. Type "/help" for help.
server-full: The server is temporarily down for maintenance. Please try again later!
outdated-client: Your client is outdated. Please join with Minecraft version 1.14.4!
outdated-server: The server is outdated. Please join with Minecraft version 1.14.4!
restart: The server is restarting. Please wait...
commands:
log: true
tab-complete: 0
spam-exclusions:
- /skill
silent-commandblock-console: true
@ -22,53 +48,30 @@ commands:
- summon
- testforblock
- tellraw
messages:
whitelist: The server is temporarily down for maintenance. Please try again later!
unknown-command: Unknown command. Type "/help" for help.
server-full: The server is temporarily down for maintenance. Please try again later!
outdated-client: Your client is outdated. Please join with Minecraft version 1.14.3!
outdated-server: The server is outdated. Please join with Minecraft version 1.14.3!
restart: The server is restarting. Please wait...
settings:
timeout-time: 60
restart-on-crash: true
restart-script: stop
bungeecord: false
netty-threads: 8
late-bind: true
sample-count: 12
player-shuffle: 0
filter-creative-items: false
user-cache-size: 1000
save-user-cache-on-stop-only: false
int-cache-limit: 1024
moved-wrongly-threshold: 100.0
moved-too-quickly-multiplier: 100.0
attribute:
maxHealth:
max: 2048.0
movementSpeed:
max: 2048.0
attackDamage:
max: 2048.0
debug: false
item-dirty-ticks: 20
stats:
disable-saving: false
forced-stats: {}
log: true
tab-complete: 0
send-namespaced: true
advancements:
disable-saving: true
disabled:
- minecraft:adventure/adventuring_time
- minecraft:adventure/arbalistic
- minecraft:adventure/hero_of_the_village
- minecraft:adventure/kill_a_mob
- minecraft:adventure/kill_all_mobs
- minecraft:adventure/ol_betsy
- minecraft:adventure/root
- minecraft:adventure/shoot_arrow
- minecraft:adventure/sleep_in_bed
- minecraft:adventure/sniper_duel
- minecraft:adventure/summon_iron_golem
- minecraft:adventure/throw_trident
- minecraft:adventure/totem_of_undying
- minecraft:adventure/trade
- minecraft:adventure/two_birds_one_arrow
- minecraft:adventure/very_very_frightening
- minecraft:adventure/voluntary_exile
- minecraft:adventure/whos_the_pillager_now
- minecraft:end/dragon_breath
- minecraft:end/dragon_egg
- minecraft:end/elytra
@ -82,8 +85,11 @@ advancements:
- minecraft:husbandry/break_diamond_hoe
- minecraft:husbandry/bred_all_animals
- minecraft:husbandry/breed_an_animal
- minecraft:husbandry/complete_catalogue
- minecraft:husbandry/fishy_business
- minecraft:husbandry/plant_seed
- minecraft:husbandry/root
- minecraft:husbandry/tactical_fishing
- minecraft:husbandry/tame_an_animal
- minecraft:nether/all_effects
- minecraft:nether/all_potions
@ -114,9 +120,36 @@ advancements:
- minecraft:story/shiny_gear
- minecraft:story/smelt_iron
- minecraft:story/upgrade_tools
stats:
disable-saving: false
forced-stats: {}
world-settings:
default:
random-light-updates: false
view-distance: 5
verbose: false
mob-spawn-range: 3
hopper-amount: 1
dragon-death-sound-radius: 0
seed-village: 10387312
seed-desert: 14357617
seed-igloo: 14357618
seed-jungle: 14357619
seed-swamp: 14357620
seed-monument: 10387313
seed-shipwreck: 165745295
seed-ocean: 14357621
seed-outpost: 165745296
seed-slime: 987234911
max-tnt-per-tick: 10
enable-zombie-pigmen-portal-spawns: true
item-despawn-rate: 6000
arrow-despawn-rate: 1200
wither-spawn-sound-radius: 0
hanging-tick-frequency: 100
zombie-aggressive-towards-villager: false
nerf-spawner-mobs: false
max-entity-collisions: 1
growth:
cactus-modifier: 100
cane-modifier: 100
@ -124,21 +157,26 @@ world-settings:
mushroom-modifier: 100
pumpkin-modifier: 100
sapling-modifier: 100
beetroot-modifier: 100
carrot-modifier: 100
potato-modifier: 100
wheat-modifier: 100
netherwart-modifier: 100
vine-modifier: 100
cocoa-modifier: 100
merge-radius:
item: 4.0
exp: 6.0
view-distance: 5
mob-spawn-range: 3
item-despawn-rate: 6000
bamboo-modifier: 100
sweetberry-modifier: 100
kelp-modifier: 100
entity-activation-range:
water: 16
animals: 16
monsters: 24
raiders: 32
misc: 4
tick-inactive-villagers: false
merge-radius:
exp: 3.0
item: 2.5
entity-tracking-range:
players: 48
animals: 48
@ -148,19 +186,6 @@ world-settings:
ticks-per:
hopper-transfer: 8
hopper-check: 1
hopper-amount: 1
random-light-updates: false
save-structure-info: false
arrow-despawn-rate: 1200
zombie-aggressive-towards-villager: false
nerf-spawner-mobs: false
enable-zombie-pigmen-portal-spawns: true
dragon-death-sound-radius: 0
wither-spawn-sound-radius: 0
seed-village: 10387312
seed-feature: 14357617
seed-monument: 10387313
seed-slime: 987234911
hunger:
jump-walk-exhaustion: 0.05
jump-sprint-exhaustion: 0.2
@ -169,11 +194,8 @@ world-settings:
swim-multiplier: 0.01
sprint-multiplier: 0.1
other-multiplier: 0.0
max-tnt-per-tick: 10
hanging-tick-frequency: 100
max-tick-time:
tile: 20
entity: 20
squid-spawn-range:
min: 45.0
max-entity-collisions: 1