chore: update FAWE config

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amyavi 2024-12-21 18:31:59 -03:00
parent 9c5fd4e72a
commit 30262d5578
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@ -1,9 +1,9 @@
# These first 6 aren't configurable # These first 6 aren't configurable
issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues" issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/" wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
date: "Sat Jul 20 00:00:00 UTC 2024" date: "Fri Jan 17 00:00:00 GMT-03:00 2025"
build: "https://ci.athion.net/job/FastAsyncWorldEdit/812" build: "https://ci.athion.net/job/FastAsyncWorldEdit/997"
commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f2962369" commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f8b4491d"
platform: "Bukkit" platform: "Bukkit"
# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard). # Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
# To be allowed to WorldEdit in a region, users need the appropriate # To be allowed to WorldEdit in a region, users need the appropriate
@ -111,6 +111,11 @@ extent:
# - UNSAFE = Can cause permanent damage to the server # - UNSAFE = Can cause permanent damage to the server
# - SAFE = Can be buggy but unlikely to cause any damage # - SAFE = Can be buggy but unlikely to cause any damage
experimental: experimental:
# Undo operation batch size
# - The size defines the number of changes read at once.
# - Larger numbers might reduce overhead but increase latency for edits with only few changes.
# - 0 means undo operations are not batched.
undo-batch-size: 128
# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS) # [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
# - IMPROPER USE CAN CAUSE WORLD CORRUPTION! # - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
anvil-queue-mode: false anvil-queue-mode: false
@ -138,6 +143,8 @@ experimental:
# This has no effect on existing blocks one way or the other. # This has no effect on existing blocks one way or the other.
# Changes due to fluid flow will not be tracked by history, thus may have unintended consequences # Changes due to fluid flow will not be tracked by history, thus may have unintended consequences
allow-tick-fluids: false allow-tick-fluids: false
# Whether FAWE should use the incubator Vector API to accelerate some operations
use-vector-api: false
# This relates to how FAWE places chunks # This relates to how FAWE places chunks
queue: queue:
@ -220,6 +227,8 @@ history:
delete-after-days: 1 delete-after-days: 1
# Delete history in memory on logout (does not effect disk) # Delete history in memory on logout (does not effect disk)
delete-on-logout: true delete-on-logout: true
# Delete history on disk on logout
delete-disk-on-logout: true
# If history should be enabled by default for plugins using WorldEdit: # If history should be enabled by default for plugins using WorldEdit:
# - It is faster to have disabled # - It is faster to have disabled
# - It is faster to have disabled # - It is faster to have disabled
@ -346,6 +355,8 @@ limits:
# - Can prevent blocks being pasted from clipboards, etc. # - Can prevent blocks being pasted from clipboards, etc.
# - If fast-placement is disabled, this may cause edits to be slower. # - If fast-placement is disabled, this may cause edits to be slower.
universal-disallowed-blocks: true universal-disallowed-blocks: true
# If legacy, mumerical, blocks IDs should be able to be used (i.e. 12:2),
allow-legacy: true
# List of blocks to deny use of. Can be either an entire block type or a block with a specific property value. # List of blocks to deny use of. Can be either an entire block type or a block with a specific property value.
# Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions # Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions
# of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see # of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see