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chore: update FAWE config
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1 changed files with 14 additions and 3 deletions
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@ -1,9 +1,9 @@
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# These first 6 aren't configurable
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# These first 6 aren't configurable
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issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
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issues: "https://github.com/IntellectualSites/FastAsyncWorldEdit/issues"
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wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
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wiki: "https://intellectualsites.github.io/fastasyncworldedit-documentation/"
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date: "Sat Jul 20 00:00:00 UTC 2024"
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date: "Fri Jan 17 00:00:00 GMT-03:00 2025"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit/812"
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build: "https://ci.athion.net/job/FastAsyncWorldEdit/997"
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commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f2962369"
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commit: "https://github.com/IntellectualSites/FastAsyncWorldEdit/commit/f8b4491d"
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platform: "Bukkit"
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platform: "Bukkit"
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# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
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# Set true to enable WorldEdit restrictions per region (e.g. PlotSquared or WorldGuard).
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# To be allowed to WorldEdit in a region, users need the appropriate
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# To be allowed to WorldEdit in a region, users need the appropriate
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@ -111,6 +111,11 @@ extent:
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# - UNSAFE = Can cause permanent damage to the server
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# - UNSAFE = Can cause permanent damage to the server
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# - SAFE = Can be buggy but unlikely to cause any damage
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# - SAFE = Can be buggy but unlikely to cause any damage
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experimental:
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experimental:
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# Undo operation batch size
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# - The size defines the number of changes read at once.
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# - Larger numbers might reduce overhead but increase latency for edits with only few changes.
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# - 0 means undo operations are not batched.
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undo-batch-size: 128
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# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
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# [UNSAFE] Directly modify the region files. (OBSOLETE - USE ANVIL COMMANDS)
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# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
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# - IMPROPER USE CAN CAUSE WORLD CORRUPTION!
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anvil-queue-mode: false
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anvil-queue-mode: false
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@ -138,6 +143,8 @@ experimental:
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# This has no effect on existing blocks one way or the other.
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# This has no effect on existing blocks one way or the other.
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# Changes due to fluid flow will not be tracked by history, thus may have unintended consequences
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# Changes due to fluid flow will not be tracked by history, thus may have unintended consequences
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allow-tick-fluids: false
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allow-tick-fluids: false
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# Whether FAWE should use the incubator Vector API to accelerate some operations
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use-vector-api: false
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# This relates to how FAWE places chunks
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# This relates to how FAWE places chunks
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queue:
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queue:
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@ -220,6 +227,8 @@ history:
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delete-after-days: 1
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delete-after-days: 1
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# Delete history in memory on logout (does not effect disk)
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# Delete history in memory on logout (does not effect disk)
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delete-on-logout: true
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delete-on-logout: true
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# Delete history on disk on logout
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delete-disk-on-logout: true
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# If history should be enabled by default for plugins using WorldEdit:
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# If history should be enabled by default for plugins using WorldEdit:
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# - It is faster to have disabled
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# - It is faster to have disabled
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# - It is faster to have disabled
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# - It is faster to have disabled
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@ -346,6 +355,8 @@ limits:
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# - Can prevent blocks being pasted from clipboards, etc.
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# - Can prevent blocks being pasted from clipboards, etc.
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# - If fast-placement is disabled, this may cause edits to be slower.
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# - If fast-placement is disabled, this may cause edits to be slower.
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universal-disallowed-blocks: true
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universal-disallowed-blocks: true
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# If legacy, mumerical, blocks IDs should be able to be used (i.e. 12:2),
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allow-legacy: true
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# List of blocks to deny use of. Can be either an entire block type or a block with a specific property value.
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# List of blocks to deny use of. Can be either an entire block type or a block with a specific property value.
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# Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions
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# Where block properties are specified, any blockstate with the property will be disallowed (e.g. all directions
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# of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see
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# of a waterlogged fence). For blocking/remapping of all occurrences of a property like waterlogged, see
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