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chore: update Geyser config
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1 changed files with 5 additions and 5 deletions
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@ -19,8 +19,8 @@ bedrock:
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clone-remote-port: false
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# The MOTD that will be broadcasted to Minecraft: Bedrock Edition clients. Irrelevant if "passthrough-motd" is set to true
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# If either of these are empty, the respective string will default to "Geyser"
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motd1: "§7§lKaboom > §rFree OP - Anarchy"
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motd2: "§7§lKaboom > §rFree OP - Anarchy"
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motd1: "§fFree OP - Anarchy"
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motd2: "§8§lWelcome to Kaboom!"
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# The Server Name that will be sent to Minecraft: Bedrock Edition clients. This is visible in both the pause menu and the settings menu.
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server-name: "Kaboom"
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# Whether to enable PROXY protocol or not for clients. You DO NOT WANT this feature unless you run UDP reverse proxy
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@ -43,7 +43,7 @@ remote:
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auth-type: offline
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# Allow for password-based authentication methods through Geyser. Only useful in online mode.
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# If this is false, users must authenticate to Microsoft using a code provided by Geyser on their desktop.
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allow-password-authentication: true
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allow-password-authentication: false
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# Whether to enable PROXY protocol or not while connecting to the server.
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# This is useful only when:
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# 1) Your server supports PROXY protocol (it probably doesn't)
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@ -105,11 +105,11 @@ general-thread-pool: 32
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# Allow third party capes to be visible. Currently allowing:
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# OptiFine capes, LabyMod capes, 5Zig capes and MinecraftCapes
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allow-third-party-capes: true
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allow-third-party-capes: false
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# Allow third party deadmau5 ears to be visible. Currently allowing:
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# MinecraftCapes
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allow-third-party-ears: true
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allow-third-party-ears: false
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# Allow a fake cooldown indicator to be sent. Bedrock players do not see a cooldown as they still use 1.8 combat
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show-cooldown: true
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