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Remove excessive check
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3d1581d5b4
commit
9e03cd15f5
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@ -25,8 +25,6 @@ import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.entity.SpawnerSpawnEvent;
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import org.bukkit.event.entity.SpawnerSpawnEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import com.destroystokyo.paper.event.block.TNTPrimeEvent;
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import com.destroystokyo.paper.event.block.TNTPrimeEvent;
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@ -36,17 +34,6 @@ import com.destroystokyo.paper.event.entity.PreCreatureSpawnEvent;
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import com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent;
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import com.destroystokyo.paper.event.entity.PreSpawnerSpawnEvent;
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class EntitySpawn implements Listener {
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class EntitySpawn implements Listener {
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@EventHandler
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void onChunkLoad(ChunkLoadEvent event) {
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final int count = event.getChunk().getEntities().length;
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if (count > 50) {
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for (int i = 51; i <= count; i++) {
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event.getChunk().getEntities()[i].remove();
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}
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}
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}
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@EventHandler
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@EventHandler
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void onCreatureSpawn(CreatureSpawnEvent event) {
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void onCreatureSpawn(CreatureSpawnEvent event) {
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if (event.getSpawnReason() == SpawnReason.CUSTOM ||
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if (event.getSpawnReason() == SpawnReason.CUSTOM ||
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@ -86,10 +86,10 @@ class PlayerConnection implements Listener {
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@EventHandler
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@EventHandler
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void onPlayerLogin(PlayerLoginEvent event) {
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void onPlayerLogin(PlayerLoginEvent event) {
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if (!(event.getHostname().startsWith("play.kaboom.pw") &&
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/*if (!(event.getHostname().startsWith("play.kaboom.pw") &&
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event.getHostname().endsWith(":53950"))) {
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event.getHostname().endsWith(":53950"))) {
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event.disallow(Result.KICK_OTHER, "You connected to the server using an outdated server address/IP.\nPlease use the following address/IP:\n\nkaboom.pw");
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event.disallow(Result.KICK_OTHER, "You connected to the server using an outdated server address/IP.\nPlease use the following address/IP:\n\nkaboom.pw");
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} else {
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} else {*/
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final Player player = event.getPlayer();
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final Player player = event.getPlayer();
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event.allow();
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event.allow();
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@ -101,7 +101,7 @@ class PlayerConnection implements Listener {
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} catch (Exception exception) {
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} catch (Exception exception) {
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}
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}
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main.playerProfile.remove(player.getName());
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main.playerProfile.remove(player.getName());
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}
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/*}*/
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}
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}
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@EventHandler
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@EventHandler
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