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Cleanup unused variables
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@ -168,10 +168,6 @@ public final class EntitySpawn implements Listener {
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@EventHandler
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void onEntitySpawn(final EntitySpawnEvent event) {
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final double x = event.getLocation().getX();
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final double y = event.getLocation().getY();
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final double z = event.getLocation().getZ();
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final EntityType entityType = event.getEntityType();
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final Chunk chunk = event.getLocation().getChunk();
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final World world = event.getLocation().getWorld();
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@ -201,10 +197,6 @@ public final class EntitySpawn implements Listener {
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@EventHandler
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void onLightningStrike(final LightningStrikeEvent event) {
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final LightningStrike lightning = event.getLightning();
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final double x = lightning.getLocation().getX();
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final double y = lightning.getLocation().getY();
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final double z = lightning.getLocation().getZ();
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final EntityType entityType = EntityType.LIGHTNING;
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final Chunk chunk = lightning.getChunk();
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final World world = event.getWorld();
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@ -256,10 +248,6 @@ public final class EntitySpawn implements Listener {
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@EventHandler
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void onVehicleCreate(final VehicleCreateEvent event) {
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final Vehicle vehicle = event.getVehicle();
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final double x = vehicle.getLocation().getX();
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final double y = vehicle.getLocation().getY();
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final double z = vehicle.getLocation().getZ();
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final EntityType entityType = vehicle.getType();
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final Chunk chunk = vehicle.getChunk();
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final World world = vehicle.getWorld();
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