TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_cage.java

169 lines
5.4 KiB
Java

package me.totalfreedom.totalfreedommod.command;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import me.totalfreedom.totalfreedommod.player.FPlayer;
import me.totalfreedom.totalfreedommod.punishments.Punishment;
import me.totalfreedom.totalfreedommod.punishments.PunishmentType;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import org.bukkit.ChatColor;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.ADMIN, source = SourceType.BOTH)
@CommandParameters(description = "Place a cage around someone with certain blocks, or someone's player head.", usage = "/<command> <purge | <partialname> [head | block] [playername | blockname]")
public class Command_cage extends FreedomCommand
{
public boolean run(final CommandSender sender, final Player playerSender, final Command cmd, final String commandLabel, final String[] args, final boolean senderIsConsole)
{
if (args.length == 0)
{
return false;
}
String skullName = null;
if (args[0].equalsIgnoreCase("purge"))
{
FUtil.adminAction(sender.getName(), "Uncaging all players", true);
for (Player player : server.getOnlinePlayers())
{
final FPlayer fPlayer = plugin.pl.getPlayer(player);
fPlayer.getCageData().setCaged(false);
}
return true;
}
Player player = getPlayer(args[0]);
if (player == null)
{
msg(PLAYER_NOT_FOUND);
return true;
}
final FPlayer fPlayer = plugin.pl.getPlayer(player);
if (fPlayer.getCageData().isCaged())
{
msg("That player is already caged.", ChatColor.RED);
return true;
}
Material outerMaterial = Material.GLASS;
Material innerMaterial = Material.AIR;
if (args.length >= 2 && args[1] != null)
{
final String s = args[1];
switch (s)
{
case "head":
{
outerMaterial = Material.PLAYER_HEAD;
if (args.length >= 3)
{
skullName = args[2];
}
else
{
outerMaterial = Material.SKELETON_SKULL;
}
break;
}
case "block":
{
if (args.length >= 3)
{
// Checks the validity of the Material and checks if it's a block.
// This is incredibly inefficient, as Spigot's isBlock() method in Material is an actual
// nightmare of switch-cases.
if (Material.matchMaterial(args[2]) != null && Material.matchMaterial(args[2]).isBlock())
{
outerMaterial = Material.matchMaterial(args[2]);
break;
}
else
{
msg("Invalid block!", ChatColor.RED);
return true;
}
}
else
{
return false;
}
}
default:
{
return false;
}
}
}
if (outerMaterial == Material.PLAYER_HEAD)
{
FUtil.adminAction(sender.getName(), "Caging " + player.getName() + " in " + skullName, true);
}
else
{
FUtil.adminAction(sender.getName(), "Caging " + player.getName(), true);
}
Location location = player.getLocation().clone().add(0.0, 1.0, 0.0);
if (skullName != null)
{
fPlayer.getCageData().cage(location, outerMaterial, innerMaterial, skullName);
}
else
{
fPlayer.getCageData().cage(location, outerMaterial, innerMaterial);
}
player.setGameMode(GameMode.SURVIVAL);
plugin.pul.logPunishment(new Punishment(player.getName(), FUtil.getIp(player), sender.getName(), PunishmentType.CAGE, null));
return true;
}
@Override
public List<String> getTabCompleteOptions(CommandSender sender, Command command, String alias, String[] args)
{
if (!plugin.al.isAdmin(sender))
{
return null;
}
if (args.length == 1)
{
List<String> arguments = new ArrayList<>();
arguments.add("purge");
arguments.addAll(FUtil.getPlayerList());
return arguments;
}
else if (args.length == 2)
{
if (!args[0].equals("purge"))
{
return Arrays.asList("head", "block");
}
}
else if (args.length == 3)
{
if (args[1].equals("block"))
{
return FUtil.getAllMaterialNames();
}
else if (args[1].equals("head"))
{
return FUtil.getPlayerList();
}
}
return Collections.emptyList();
}
}