A server modification for the TotalFreedom server.
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StevenLawson 65ba053aee Wrapped rollback with a Callable to make sure that it executes on the Bukkit thread.
Saw this in a log:

java.util.ConcurrentModificationException
	at java.util.ArrayList$Itr.checkForComodification(ArrayList.java:819)
	at java.util.ArrayList$Itr.next(ArrayList.java:791)
	at me.StevenLawson.TotalFreedomMod.TFM_RollbackManager.rollback(TFM_RollbackManager.java:94)
	at me.StevenLawson.TotalFreedomMod.Commands.Command_gtfo.run(Command_gtfo.java:51)
2013-09-15 14:11:36 -04:00
nbproject Changed project vendor to TotalFreedom 2013-09-13 15:54:00 +02:00
src Wrapped rollback with a Callable to make sure that it executes on the Bukkit thread. 2013-09-15 14:11:36 -04:00
.gitignore Track appinfo.properties and version numbering 2013-03-19 22:17:10 +01:00
appinfo.properties Add /cbtool and /setlever, commands geared toward Command Blocks. 2013-09-14 22:00:11 -04:00
build.xml Reverting changes to project files. Don't commit these. 2012-12-01 14:17:02 -05:00
buildnumber.properties Add /cbtool and /setlever, commands geared toward Command Blocks. 2013-09-14 22:00:11 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md 2013-07-11 08:18:10 -04:00
LICENSE.md Capitalism. 2013-07-13 21:39:10 +02:00
README.md Update README.md 2013-07-11 12:48:25 -04:00

TotalFreedomMod

TotalFreedomMod is a CraftBukkit server plugin designed primarily to support the Official TotalFreedom Minecraft Server. However, you are more than welcome to adapt the source for your own server.

This plugin was originally coded by StevenLawson (Madgeek1450), with Jerom van der Sar (DarthSalamon) becoming heavily involved in its development some time later. It consists of over 85 custom coded commands and a large variety of distinguishable features not included in any other plugin. The plugin has since its beginning grown immensely. Together, with the main TotalFreedom server, TotalFreedomMod has a long-standing reputation of effectiveness whilst maintaining a clear feeling of openness towards the administrators and the players themselves.

Please see CONTRIBUTING.md if you are interested in developing TotalFreedomMod. For information on how TotalFreedomMod is licensed, please see LICENSE.md.