TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_survival.java
Video c4fce3f0f9 Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use FreedomCommand.msg instead of CommandSender.sendMessage for their messages. Here are a list of the files containing those changes:
* Command_adminworld.java
* Command_adventure.java
* Command_banip.java
* Command_blockedit.java
* Command_blockpvp.java
* Command_cage.java
* Command_cartsit.java
* Command_clearchat.java
* Command_clearinventory.java
* Command_commandlist.java
* Command_creative.java
* Command_deop.java
* Command_deopall.java
* Command_dispfill.java
* Command_doom.java
* Command_gcmd.java
* Command_hubworld.java
* Command_inspect.java
* Command_list.java
* Command_lockup.java
* Command_manageshop.java
* Command_manuallyverify.java
* Command_masterbuilderworld.java
* Command_mbconfig.java
* Command_moblimiter.java
* Command_mp44.java
* Command_mute.java
* Command_nickfilter.java
* Command_op.java
* Command_opall.java
* Command_opme.java
* Command_potion.java (Also corrected the inconsistent "player not found" message's color)
* Command_rank.java
* Command_ride.java
* Command_saconfig.java
* Command_scare.java
* Command_setplayerlimit.java
* Command_settotalvotes.java
* Command_smite.java
* Command_spectator.java
* Command_survival.java
* Command_unblockcmd.java
* Command_uncage.java
* Command_unmute.java
* Command_verifynoadmin.java

Here are some commands I added functionality to:
* Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers.
* Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with.

Here's a command I fixed a critical bug in:
* Command_setlever.java
2021-04-05 17:13:26 -06:00

59 lines
1.9 KiB
Java

package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import org.bukkit.GameMode;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
@CommandParameters(description = "Quickly change your own gamemode to survival, or define someone's username to change theirs.", usage = "/<command> <[partialname] | -a>", aliases = "gms")
public class Command_survival extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length == 0)
{
if (isConsole())
{
msg("When used from the console, you must define a target player.");
return true;
}
playerSender.setGameMode(GameMode.SURVIVAL);
msg("Your gamemode has been set to survival.");
return true;
}
checkRank(Rank.ADMIN);
if (args[0].equals("-a"))
{
for (Player targetPlayer : server.getOnlinePlayers())
{
targetPlayer.setGameMode(GameMode.SURVIVAL);
}
FUtil.adminAction(sender.getName(), "Changing everyone's gamemode to survival", false);
msg("Your gamemode has been set to survival.");
return true;
}
Player player = getPlayer(args[0]);
if (player == null)
{
msg(PLAYER_NOT_FOUND);
return true;
}
msg("Setting " + player.getName() + " to game mode survival.");
msg(player, sender.getName() + " set your game mode to survival.");
player.setGameMode(GameMode.SURVIVAL);
return true;
}
}