Update Command_smite.java

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Lemon 2017-11-27 12:12:56 +05:00 committed by GitHub
parent cffe0a6db5
commit f56ecd4663
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@ -16,58 +16,73 @@ import org.bukkit.entity.Player;
public class Command_smite extends FreedomCommand public class Command_smite extends FreedomCommand
{ {
public boolean run(final CommandSender sender, final Player playerSender, final Command cmd, final String commandLabel, final String[] args, final boolean senderIsConsole) @Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{ {
if (args.length < 1) if (args.length < 1)
{ {
return false; return false;
} }
final Player player = this.getPlayer(args[0]);
final Player player = getPlayer(args[0]);
String reason = null; String reason = null;
if (args.length > 1) if (args.length > 1)
{ {
reason = StringUtils.join((Object[]) args, " ", 1, args.length); reason = StringUtils.join(args, " ", 1, args.length);
} }
if (player == null) if (player == null)
{ {
this.msg(FreedomCommand.PLAYER_NOT_FOUND); msg(FreedomCommand.PLAYER_NOT_FOUND);
return true; return true;
} }
smite(player, sender, reason);
smite(player, reason);
return true; return true;
} }
public static void smite(final Player player, final CommandSender sender) public static void smite(Player player)
{ {
smite(player, sender, null); smite(player, null);
} }
public static void smite(final Player player, final CommandSender sender, final String reason) public static void smite(Player player, String reason)
{ {
FUtil.bcastMsg(player.getName() + " has been a naughty, naughty boy.", ChatColor.RED); FUtil.bcastMsg(player.getName() + " has been a naughty, naughty boy.", ChatColor.RED);
if (reason != null) if (reason != null)
{ {
FUtil.bcastMsg(ChatColor.RED + " Reason: " + ChatColor.YELLOW + FUtil.StrictColorize(reason)); FUtil.bcastMsg(" Reason: " + reason, ChatColor.YELLOW);
} }
FUtil.bcastMsg(ChatColor.RED + " Smitten by: " + ChatColor.YELLOW + sender.getName());
// Deop
player.setOp(false); player.setOp(false);
// Set gamemode to survival
player.setGameMode(GameMode.SURVIVAL); player.setGameMode(GameMode.SURVIVAL);
// Clear inventory
player.getInventory().clear(); player.getInventory().clear();
// Strike with lightning effect
final Location targetPos = player.getLocation(); final Location targetPos = player.getLocation();
final World world = player.getWorld(); final World world = player.getWorld();
for (int x = -1; x <= 1; ++x) for (int x = -1; x <= 1; x++)
{ {
for (int z = -1; z <= 1; ++z) for (int z = -1; z <= 1; z++)
{ {
final Location strike_pos = new Location(world, (double) (targetPos.getBlockX() + x), (double) targetPos.getBlockY(), (double) (targetPos.getBlockZ() + z)); final Location strike_pos = new Location(world, targetPos.getBlockX() + x, targetPos.getBlockY(), targetPos.getBlockZ() + z);
world.strikeLightningEffect(strike_pos); world.strikeLightning(strike_pos);
} }
} }
// Kill
player.setHealth(0.0); player.setHealth(0.0);
player.sendMessage(ChatColor.RED + "You've been smitten by: " + ChatColor.YELLOW + sender.getName());
if (reason != null) if (reason != null)
{ {
player.sendMessage(ChatColor.RED + "Reason: " + ChatColor.YELLOW + FUtil.StrictColorize(reason)); player.sendMessage(ChatColor.RED + "You've been smitten. Reason: " + ChatColor.YELLOW + reason);
} }
} }
} }