OmniCypher
eb2794b606
Merge pull request #145 from jacklin213/bugfix
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Fix NPE in PKListener, onPlayerDeath when killer was null + Fixed missing Twister Permission node
2015-06-16 15:54:57 -07:00
OmniCypher
07853a06a5
Merge pull request #144 from FinnBueno/master
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SandSpout Swirl + EarthMethods Sand Particle Change
2015-06-16 15:54:12 -07:00
OmniCypher
536565aec0
Merge pull request #143 from jedk1/master
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Bug Fixes in MultiAbilities API and New Bending Reload Event
2015-06-16 15:53:39 -07:00
Jack Lin
bfd313b148
Actually fix AirSwipe distance bug
2015-06-17 02:17:06 +12:00
Jack Lin
ac09940017
Fix permission node error for AirCombo
2015-06-15 14:52:18 +12:00
Jack Lin
2a1957d57d
Fix NPE in PKListener, onPlayerDeath when killer was null
2015-06-15 13:07:11 +12:00
FinnBueno
f21b8df90b
Sand Passive
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When a sand bender stands/runs/walks/does anything on sand, he will get
a speed boost. The power amplifier can be changed in the config file.
2015-06-11 22:06:53 +02:00
FinnBueno
e974f7845a
SandSpout + EarthMethods
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Added a spiral to SandSpout with a config to toggle it off, and added a
boolean for red sand in .displaySandParticle();
2015-06-11 20:36:25 +02:00
jedk1
5d770d0bbd
Fixed MultiAbilities having their colors reset.
2015-06-11 15:09:18 +01:00
jedk1
9a9a0ffbf0
Added event for when the plugin is reloaded via /pk reload.
2015-06-11 14:20:28 +01:00
MistPhizzle
808ea0a27e
Merge pull request #142 from jacklin213/formatting
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[URGENT] Formatted all classes in main package
2015-06-10 10:50:26 -04:00
Jack Lin
f7f9767d2f
Format all classes in main package com.projectkorra.ProjectKorra
2015-06-11 02:00:28 +12:00
MistPhizzle
b33ca4a5e5
Claims can be bent in during GriefPrevention Siege
2015-06-10 04:54:14 -04:00
MistPhizzle
70da789547
Merge pull request #122 from jacklin213/1.7
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Version 2.0.1 of ErrorLogger
2015-06-10 04:53:58 -04:00
Jack Lin
f5fff104ed
Update Error Logger version to 2.0.1
2015-06-10 20:51:20 +12:00
Jack Lin
459a3fb0a1
Update formatter with month and date
2015-06-10 20:51:14 +12:00
Jack Lin
15234e4630
Update ErrorLogFilter to only log PK related stuff
2015-06-10 20:51:08 +12:00
Jack Lin
39cc640f4a
Update PKLogHandler to append files
2015-06-10 20:51:02 +12:00
Jack Lin
e5de032eb2
Add Javadocs to PKLogHandler and related classes
2015-06-10 20:50:55 +12:00
Jack Lin
273a1d823e
Made class names more logical from 3b2b0e4
2015-06-10 20:50:35 +12:00
Jack Lin
56578a7f3a
Update relative classes due to 5d7abb4
2015-06-10 20:50:08 +12:00
Jack Lin
5d7abb4a7b
Remove logError method introduced in 7891e84
2015-06-10 20:50:01 +12:00
Jack Lin
3b2b0e403a
Add PKLogHandler, PKFilter, PKErrorFilter, PKFormatter
2015-06-10 20:49:54 +12:00
MistPhizzle
354796e997
1.7.0 BETA 10
2015-06-10 04:29:40 -04:00
MistPhizzle
0b1412d5c5
Merge pull request #141 from jacklin213/master
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Fix spelling of available in Updater
2015-06-10 04:26:04 -04:00
MistPhizzle
e88f56d5c2
Merge pull request #140 from jedk1/deathmsgs
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Death Message Fixes
2015-06-10 04:25:52 -04:00
MistPhizzle
42f2d706ef
Merge pull request #139 from jedk1/master
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Bug Fixes
2015-06-10 04:25:17 -04:00
MistPhizzle
b8852b01af
Merge pull request #136 from jacklin213/bugfix
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[BugFix] World compare, Preset, Illumination and minor fixes (Merge ready)
2015-06-10 04:24:21 -04:00
Jack Lin
d63a76f401
Fix sqlite error for presets
2015-06-10 15:24:11 +12:00
Jack Lin
8c63fb184b
Add missing null check in Commands for /b display
2015-06-10 14:39:04 +12:00
Jack Lin
e7516cc414
Add leaves2 to illumination check
2015-06-10 14:13:07 +12:00
Jack Lin
8ceb8a66d4
Use uuid instead of playername in saveAbility()
2015-06-10 14:13:01 +12:00
Jack Lin
f9fe6ed7b3
Emphasized messages in Commands
2015-06-10 14:12:39 +12:00
Jack Lin
b8471051d1
Fix spelling of available in Updater
2015-06-10 10:29:56 +12:00
Jack Lin
0be20d29b3
Add missing ' in Preset.java
2015-06-10 02:06:43 +12:00
jedk1
589117a3ad
Added DeathMessage reloading.
2015-06-08 20:45:20 +01:00
jedk1
0cd6f7cc64
Removed dead bushes as being water bendable.
2015-06-08 20:05:14 +01:00
jedk1
03e472a182
Did some formatting tidy ups.
2015-06-08 20:00:28 +01:00
jedk1
b5c4da89c8
Fixed waterarms glitching and getting "stuck"
2015-06-08 18:23:50 +01:00
jedk1
3d85727a9a
Fixed watermanip source not regening after use.
2015-06-08 01:19:57 +01:00
jedk1
9346bf02b7
Fixed NullPointer errors and Fixed combo messages.
2015-06-08 00:32:19 +01:00
Jack Lin
f06de36121
Attemp to fix sql problem in Presets
2015-06-08 11:07:44 +12:00
jedk1
acb5a40b30
Attempted to fix wrong death messages being displayed.
2015-06-07 18:29:53 +01:00
Jack Lin
cc3049771d
Change all world compare from == to .equals
2015-06-07 15:52:36 +12:00
Jack Lin
2745c8b4c4
AirSwipe compare distance fix
2015-06-07 15:26:07 +12:00
jedk1
c9fe1c5294
Fixed bottlebending not working!
2015-06-07 04:16:55 +01:00
MistPhizzle
0207bb97b0
1.7.0 BETA 9
2015-06-06 22:24:09 -04:00
MistPhizzle
206c7c54bd
Merge pull request #137 from jedk1/master
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Fixed WaterArms flooding and WaterManipulation bugs.
2015-06-06 22:23:01 -04:00
MistPhizzle
a21bf155c1
Merge pull request #138 from OmniCypher-/master
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Re-added Sandspout and IceBlast fixes
2015-06-06 22:21:22 -04:00
OmniCypher
05e7780c5e
Re-added Sandspout and IceBlast fixes
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New sandbending move: SandSpout
Requires the user to have the sandbending subelement.
SandSpoutis slower and lower then AirSpout and WaterSpout by default.
Requires the player to be above sand/sandstone to use (like how
waterspout relies on a water source)
Any players caught in the spout will be dealt small amounts of damage
over time and will be blinded from standing in the whirlwind of sand.
Config options:
Height - Max height the spout can achieve.
BlindnessTime - How long a player will be blinded for standing in a
spout. (in seconds)
Spout Damage - How much damage the spout does over time for standing in
it.
Slight Iceblast rework
Added default cooldown of 1.5 seconds.
Iceblast is now much less laggy and looks/acts nicer.
Added an on collision sound and effect.
2015-06-06 19:19:13 -07:00