Fix Bloodbending in Non-Solid Blocks

• Fixes Bloodbending not moving mobs in non-solid blocks
This commit is contained in:
StrangeOne101 2015-11-25 12:57:14 +13:00
parent 21d851fd69
commit ed131156ce

View file

@ -225,7 +225,7 @@ public class Bloodbending {
targetentities.remove(entity);
continue;
}
Location location = GeneralMethods.getTargetedLocation(player, 6);
Location location = GeneralMethods.getTargetedLocation(player, 6, 0, 6, 8, 9, 10, 11, 27, 28, 30, 31, 32, 37, 38, 39, 40, 50, 51, 55, 59, 63, 64, 65, 66, 68, 69, 70, 71, 72, 75, 76, 77, 78, 83, 93, 94, 104, 105, 111, 115, 117, 132, 141, 142, 143, 147, 148, 149, 150, 157, 175, 176, 177, 183, 184, 185, 187, 193, 194, 195, 196, 197);
double distance = location.distance(newlocation);
double dx, dy, dz;
dx = location.getX() - newlocation.getX();