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Fixed charged fireblast not dealing damage when FireGriefing was off. (#524)
Sorry I created this issue with my last PR.
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1 changed files with 2 additions and 2 deletions
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@ -151,14 +151,14 @@ public class FireBlastCharged extends FireAbility {
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public void explode() {
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boolean explode = true;
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for (Block block : GeneralMethods.getBlocksAroundPoint(location, 3)) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, block.getLocation()) || !canFireGrief()) {
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if (GeneralMethods.isRegionProtectedFromBuild(this, block.getLocation())) {
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explode = false;
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break;
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}
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}
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if (explode) {
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if (canDamageBlocks && explosionRadius > 0) {
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if (canDamageBlocks && explosionRadius > 0 && canFireGrief()) {
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explosion = player.getWorld().spawn(location, TNTPrimed.class);
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explosion.setFuseTicks(0);
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double yield = explosionRadius;
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