Add cooldown to Bloodbending when hit max holdTime (#703)

This commit is contained in:
Sobki 2017-01-20 14:46:45 +10:00 committed by Christopher Martin
parent eca81a576b
commit 0684c7b469

View file

@ -163,6 +163,7 @@ public class Bloodbending extends BloodAbility {
return; return;
} else if (holdTime > 0 && System.currentTimeMillis() - this.time > holdTime) { } else if (holdTime > 0 && System.currentTimeMillis() - this.time > holdTime) {
remove(); remove();
bPlayer.addCooldown(this);
return; return;
} }