With the recent uptick in requests for support by people running 1.12 who have recently updated past Java 9, I revisited the supported versions.
First, the "modern" versions: 1.15 is run by 2.9% of servers, 1.16.3 by 5%. Since all of these versions are supported to ease the transition of updating servers and servers have updated, there's no real reason to keep them around. It's a lot easier if you can update a plugin and just have it work on both versions rather than push all the plugin updates to master with the server update, but none of these versions have any reason for long-term support.
Regarding heavily outdated server software: As of the time of writing, 1.8 and 1.12 have market shares of 8.6% and 8.5% of servers respectively.
Regarding 1.8: 1.8 support is already a bit wonky - with the changes made to inventory names, it's not (easily) possible to bridge the gap, and future changes will make that more and more difficult. People use 1.8 because they disliked the 1.9 combat changes, but there are plugins that fully rework combat to how it used to be. I have yet to hear a compelling argument that cannot be resolved with plugins. In the interest of my own sanity (handling and backporting the inventory name change in particular was a real humdinger) I will no longer be backporting changes to 1.8.
Regarding 1.12: I am honestly not sure why people are not updating. I get it, 1.13 and the flattening was a rough transition, but pretty much every developer active at the time bridged the gap. If your server is heavily dependent on some software only available at that time, you can live with other software available at that time. At the time of 1.12's release, Java 9 was not released. Either update your server, downgrade Java, or fork OpenInv and backport Java 9 support yourself.
The common module was designed to prevent the internal modules depending on the core plugin. With the introduction of localization, this overcomplication became ever more exacerbated.
Probably will play around a bit more to remove freshly introduced static abuse before release.
Closes#61
To continue providing renamed ender chests/player inventories we can no longer just provide an Inventory, a full InventoryView is required. To avoid confusion the old method has been removed entirely, leading to a major API revision bump.