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Doom can now be run in-game
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1 changed files with 1 additions and 1 deletions
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@ -13,7 +13,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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@CommandPermissions(level = AdminLevel.SENIOR, source = SourceType.ONLY_CONSOLE)
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@CommandPermissions(level = AdminLevel.SENIOR, source = SourceType.BOTH)
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public class Command_doom extends FreedomCommand {
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public class Command_doom extends FreedomCommand {
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@Override
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@Override
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public boolean run(final CommandSender sender, org.bukkit.entity.Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) {
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public boolean run(final CommandSender sender, org.bukkit.entity.Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) {
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