From 4d48b857a764af5916c61991ba247404a88711b3 Mon Sep 17 00:00:00 2001 From: Business Goose Date: Tue, 29 Mar 2022 03:19:01 +0100 Subject: [PATCH] Doom can now be run in-game --- .../me/StevenLawson/TotalFreedomMod/commands/Command_doom.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/me/StevenLawson/TotalFreedomMod/commands/Command_doom.java b/src/main/java/me/StevenLawson/TotalFreedomMod/commands/Command_doom.java index 46eac65..7cce37f 100644 --- a/src/main/java/me/StevenLawson/TotalFreedomMod/commands/Command_doom.java +++ b/src/main/java/me/StevenLawson/TotalFreedomMod/commands/Command_doom.java @@ -13,7 +13,7 @@ import org.bukkit.entity.Player; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.util.Vector; -@CommandPermissions(level = AdminLevel.SENIOR, source = SourceType.ONLY_CONSOLE) +@CommandPermissions(level = AdminLevel.SENIOR, source = SourceType.BOTH) public class Command_doom extends FreedomCommand { @Override public boolean run(final CommandSender sender, org.bukkit.entity.Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole) {