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1b784a5b7b
Improve the keyboard event handling. Clean up the PS/2 code a bit. svn path=/branches/ntvdm/; revision=61229
36 lines
986 B
C
36 lines
986 B
C
/*
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* COPYRIGHT: GPL - See COPYING in the top level directory
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* PROJECT: ReactOS Virtual DOS Machine
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* FILE: ps2.h
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* PURPOSE: PS/2 controller emulation (header file)
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* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
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*/
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#ifndef _PS2_H_
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#define _PS2_H_
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/* INCLUDES *******************************************************************/
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#include "ntvdm.h"
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/* DEFINES ********************************************************************/
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#define KEYBOARD_BUFFER_SIZE 32
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#define PS2_DATA_PORT 0x60
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#define PS2_CONTROL_PORT 0x64
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#define PS2_DEFAULT_CONFIG 0x05
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#define KEYBOARD_ACK 0xFA
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#define KEYBOARD_RESEND 0xFE
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/* FUNCTIONS ******************************************************************/
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BOOLEAN PS2Initialize(HANDLE ConsoleInput);
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VOID PS2Cleanup(VOID);
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BYTE WINAPI PS2ReadPort(ULONG Port);
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VOID WINAPI PS2WritePort(ULONG Port, BYTE Data);
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VOID GenerateKeyboardInterrupts(VOID);
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#endif // _PS2_H_
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/* EOF */
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