.. |
buffer.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
CMakeLists.txt
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
cubetexture.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
d3d9.rbuild
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
d3d9.spec
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This really needs to go in a branch. It needs heavy testing and can't coincide with the current shell32 due to PSDK interface changes
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2011-05-24 18:40:34 +00:00 |
d3d9_main.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
d3d9_private.h
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* Somehow these got missed in the sync, even though they were marked as committed...
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2011-08-20 13:55:31 +00:00 |
device.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
directx.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
query.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
shader.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
stateblock.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
surface.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
swapchain.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
texture.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
version.rc
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This really needs to go in a branch. It needs heavy testing and can't coincide with the current shell32 due to PSDK interface changes
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2011-05-24 18:40:34 +00:00 |
vertexdeclaration.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
volume.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |
volumetexture.c
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* Sync to trunk HEAD (r53318).
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2011-08-19 17:45:34 +00:00 |