reactos/subsystems/ntvdm/bios.c
Hermès Bélusca-Maïto cc98f9be4f [NTVDM]
Make colors appearing in CGA mode 4, but still buggy concerning the computation of the resolution (either the X-dimension is twice big or the Y-dimension is twice small), and the position of the pixels...
However the VGA registers are (almost) similar to http://www.brokenthorn.com/Resources/OSDevVid2.html and putting them equal to the settings given there don't change anything new...

svn path=/branches/ntvdm/; revision=61435
2013-12-26 21:40:20 +00:00

1981 lines
74 KiB
C

/*
* COPYRIGHT: GPL - See COPYING in the top level directory
* PROJECT: ReactOS Virtual DOS Machine
* FILE: bios.c
* PURPOSE: VDM BIOS
* PROGRAMMERS: Aleksandar Andrejevic <theflash AT sdf DOT lonestar DOT org>
*/
/* INCLUDES *******************************************************************/
#define NDEBUG
#include "emulator.h"
#include "bios.h"
#include "vga.h"
#include "pic.h"
#include "ps2.h"
#include "timer.h"
#include "int32.h"
#include "registers.h"
/* MACROS *********************************************************************/
//
// These macros are defined for ease-of-use of some VGA I/O ports
// whose addresses depend whether we are in Monochrome or Colour mode.
//
#define VGA_INSTAT1_READ Bda->CrtBasePort + 6 // VGA_INSTAT1_READ_MONO or VGA_INSTAT1_READ_COLOR
#define VGA_CRTC_INDEX Bda->CrtBasePort // VGA_CRTC_INDEX_MONO or VGA_CRTC_INDEX_COLOR
#define VGA_CRTC_DATA Bda->CrtBasePort + 1 // VGA_CRTC_DATA_MONO or VGA_CRTC_DATA_COLOR
/* PRIVATE VARIABLES **********************************************************/
PBIOS_DATA_AREA Bda;
static BYTE BiosKeyboardMap[256];
static HANDLE BiosConsoleInput = INVALID_HANDLE_VALUE;
static HANDLE BiosConsoleOutput = INVALID_HANDLE_VALUE;
static CONSOLE_SCREEN_BUFFER_INFO BiosSavedBufferInfo;
/*
* VGA Register Configurations for BIOS Video Modes
* The configurations come from DOSBox.
*/
static VGA_REGISTERS VideoMode_40x25_text =
{
/* Miscellaneous Register */
0x67,
/* Sequencer Registers */
{0x00, 0x08, 0x03, 0x00, 0x07},
/* CRTC Registers */
{0x2D, 0x27, 0x28, 0x90, 0x2B, 0xA0, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x1F, 0x96, 0xB9, 0xA3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00}
};
static VGA_REGISTERS VideoMode_80x25_text =
{
/* Miscellaneous Register */
0x67,
/* Sequencer Registers */
{0x00, 0x00, 0x03, 0x00, 0x07},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x55, 0x81, 0xBF, 0x1F, 0x00, 0x4F, 0x0D, 0x0E,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x1F, 0x96, 0xB9, 0xA3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x0E, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x0C, 0x00, 0x0F, 0x08, 0x00}
};
static VGA_REGISTERS VideoMode_320x200_4color =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
{0x00, 0x09, 0x03, 0x00, 0x02},
/* CRTC Registers */
{0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xA2,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x0F, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x13, 0x15, 0x17, 0x02, 0x04, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_640x200_2color =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
{0x00, 0x09, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC1, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xC2,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17, 0x17,
0x17, 0x17, 0x17, 0x17, 0x01, 0x00, 0x01, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_320x200_16color =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
{0x00, 0x09, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x2D, 0x27, 0x28, 0x90, 0x2B, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x14, 0x00, 0x96, 0xB9, 0xE3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF},
/* AC Registers */
// {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
// 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00}
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_640x200_16color =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
{0x00, 0x01, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0xC0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x00, 0x96, 0xB9, 0xE3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF},
/* AC Registers */
// {0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
// 0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00}
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_640x350_16color =
{
/* Miscellaneous Register */
0xA3,
/* Sequencer Registers */
{0x00, 0x01, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x83, 0x85, 0x5D, 0x28, 0x0F, 0x63, 0xBA, 0xE3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_640x480_2color =
{
/* Miscellaneous Register */
0xE3,
/* Sequencer Registers */
{0x00, 0x01, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xC3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
0x3F, 0x3F, 0x3F, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_640x480_16color =
{
/* Miscellaneous Register */
0xE3,
/* Sequencer Registers */
{0x00, 0x01, 0x0F, 0x00, 0x02},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0x0B, 0x3E, 0x00, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xEA, 0x8C, 0xDF, 0x28, 0x00, 0xE7, 0x04, 0xE3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x14, 0x07, 0x38, 0x39, 0x3A, 0x3B,
0x3C, 0x3D, 0x3E, 0x3F, 0x01, 0x00, 0x0F, 0x00, 0x00}
};
static VGA_REGISTERS VideoMode_320x200_256color =
{
/* Miscellaneous Register */
0x63,
/* Sequencer Registers */
{0x00, 0x01, 0x0F, 0x00, 0x0E},
/* CRTC Registers */
{0x5F, 0x4F, 0x50, 0x82, 0x54, 0x80, 0xBF, 0x1F, 0x00, 0x41, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9C, 0x8E, 0x8F, 0x28, 0x40, 0x96, 0xB9, 0xA3,
0xFF},
/* GC Registers */
{0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x05, 0x0F, 0xFF},
/* AC Registers */
{0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F, 0x41, 0x00, 0x0F, 0x00, 0x00}
};
/* See http://wiki.osdev.org/Drawing_In_Protected_Mode#Locating_Video_Memory */
static PVGA_REGISTERS VideoModes[BIOS_MAX_VIDEO_MODE + 1] =
{
&VideoMode_40x25_text, /* Mode 00h */ // 16 color (mono)
&VideoMode_40x25_text, /* Mode 01h */ // 16 color
&VideoMode_80x25_text, /* Mode 02h */ // 16 color (mono)
&VideoMode_80x25_text, /* Mode 03h */ // 16 color
&VideoMode_320x200_4color, /* Mode 04h */ // 4 color
&VideoMode_320x200_4color, /* Mode 05h */ // same (m)
&VideoMode_640x200_2color, /* Mode 06h */ // 640*200 2 color
NULL, /* Mode 07h */ // MDA monochrome text 80*25
NULL, /* Mode 08h */ // PCjr
NULL, /* Mode 09h */ // PCjr
NULL, /* Mode 0Ah */ // PCjr
NULL, /* Mode 0Bh */ // Reserved
NULL, /* Mode 0Ch */ // Reserved
&VideoMode_320x200_16color, /* Mode 0Dh */ // EGA 320*200 16 color
&VideoMode_640x200_16color, /* Mode 0Eh */ // EGA 640*200 16 color
NULL, /* Mode 0Fh */ // EGA 640*350 mono
&VideoMode_640x350_16color, /* Mode 10h */ // EGA 640*350 HiRes 16 color
&VideoMode_640x480_2color, /* Mode 11h */ // VGA 640*480 mono
&VideoMode_640x480_16color, /* Mode 12h */ // VGA
&VideoMode_320x200_256color, /* Mode 13h */ // VGA
};
// FIXME: Are they computable with the previous data ??
// Values taken from DOSBox.
static WORD VideoModePageSize[BIOS_MAX_VIDEO_MODE + 1] =
{
0x0800, 0x0800, 0x1000, 0x1000,
0x4000, 0x4000, 0x4000, 0x1000,
0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x2000, 0x4000, 0x8000,
0x8000, 0xA000, 0xA000, 0x2000
};
/*
* BIOS Mode Palettes
*
* Many people have different versions of those palettes
* (e.g. DOSBox, http://www.brokenthorn.com/Resources/OSDevVid2.html ,
* etc...) A choice should be made at some point.
*/
// This is the same as EgaPalette__HiRes
static CONST COLORREF TextPalette[VGA_MAX_COLORS / 4] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0xAA, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x55), RGB(0x00, 0x00, 0xFF), RGB(0x00, 0xAA, 0x55), RGB(0x00, 0xAA, 0xFF),
RGB(0xAA, 0x00, 0x55), RGB(0xAA, 0x00, 0xFF), RGB(0xAA, 0xAA, 0x55), RGB(0xAA, 0xAA, 0xFF),
RGB(0x00, 0x55, 0x00), RGB(0x00, 0x55, 0xAA), RGB(0x00, 0xFF, 0x00), RGB(0x00, 0xFF, 0xAA),
RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0x55, 0xAA), RGB(0xAA, 0xFF, 0x00), RGB(0xAA, 0xFF, 0xAA),
RGB(0x00, 0x55, 0x55), RGB(0x00, 0x55, 0xFF), RGB(0x00, 0xFF, 0x55), RGB(0x00, 0xFF, 0xFF),
RGB(0xAA, 0x55, 0x55), RGB(0xAA, 0x55, 0xFF), RGB(0xAA, 0xFF, 0x55), RGB(0xAA, 0xFF, 0xFF),
RGB(0x55, 0x00, 0x00), RGB(0x55, 0x00, 0xAA), RGB(0x55, 0xAA, 0x00), RGB(0x55, 0xAA, 0xAA),
RGB(0xFF, 0x00, 0x00), RGB(0xFF, 0x00, 0xAA), RGB(0xFF, 0xAA, 0x00), RGB(0xFF, 0xAA, 0xAA),
RGB(0x55, 0x00, 0x55), RGB(0x55, 0x00, 0xFF), RGB(0x55, 0xAA, 0x55), RGB(0x55, 0xAA, 0xFF),
RGB(0xFF, 0x00, 0x55), RGB(0xFF, 0x00, 0xFF), RGB(0xFF, 0xAA, 0x55), RGB(0xFF, 0xAA, 0xFF),
RGB(0x55, 0x55, 0x00), RGB(0x55, 0x55, 0xAA), RGB(0x55, 0xFF, 0x00), RGB(0x55, 0xFF, 0xAA),
RGB(0xFF, 0x55, 0x00), RGB(0xFF, 0x55, 0xAA), RGB(0xFF, 0xFF, 0x00), RGB(0xFF, 0xFF, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF)
};
// Unused at the moment
static CONST COLORREF mtext_palette[64] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF)
};
// Unused at the moment
static CONST COLORREF mtext_s3_palette[64] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA), RGB(0xAA, 0xAA, 0xAA),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF),
RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF), RGB(0xFF, 0xFF, 0xFF)
};
// Unused at the moment
static CONST COLORREF CgaPalette[16] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF)
};
// Unused at the moment
static CONST COLORREF CgaPalette2[VGA_MAX_COLORS / 4] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF)
};
static CONST COLORREF EgaPalette___16ColorFixed_DOSBox[VGA_MAX_COLORS / 4] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF)
};
// This is the same as TextPalette
static CONST COLORREF EgaPalette__HiRes[VGA_MAX_COLORS / 4] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0xAA, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x00, 0x00, 0x55), RGB(0x00, 0x00, 0xFF), RGB(0x00, 0xAA, 0x55), RGB(0x00, 0xAA, 0xFF),
RGB(0xAA, 0x00, 0x55), RGB(0xAA, 0x00, 0xFF), RGB(0xAA, 0xAA, 0x55), RGB(0xAA, 0xAA, 0xFF),
RGB(0x00, 0x55, 0x00), RGB(0x00, 0x55, 0xAA), RGB(0x00, 0xFF, 0x00), RGB(0x00, 0xFF, 0xAA),
RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0x55, 0xAA), RGB(0xAA, 0xFF, 0x00), RGB(0xAA, 0xFF, 0xAA),
RGB(0x00, 0x55, 0x55), RGB(0x00, 0x55, 0xFF), RGB(0x00, 0xFF, 0x55), RGB(0x00, 0xFF, 0xFF),
RGB(0xAA, 0x55, 0x55), RGB(0xAA, 0x55, 0xFF), RGB(0xAA, 0xFF, 0x55), RGB(0xAA, 0xFF, 0xFF),
RGB(0x55, 0x00, 0x00), RGB(0x55, 0x00, 0xAA), RGB(0x55, 0xAA, 0x00), RGB(0x55, 0xAA, 0xAA),
RGB(0xFF, 0x00, 0x00), RGB(0xFF, 0x00, 0xAA), RGB(0xFF, 0xAA, 0x00), RGB(0xFF, 0xAA, 0xAA),
RGB(0x55, 0x00, 0x55), RGB(0x55, 0x00, 0xFF), RGB(0x55, 0xAA, 0x55), RGB(0x55, 0xAA, 0xFF),
RGB(0xFF, 0x00, 0x55), RGB(0xFF, 0x00, 0xFF), RGB(0xFF, 0xAA, 0x55), RGB(0xFF, 0xAA, 0xFF),
RGB(0x55, 0x55, 0x00), RGB(0x55, 0x55, 0xAA), RGB(0x55, 0xFF, 0x00), RGB(0x55, 0xFF, 0xAA),
RGB(0xFF, 0x55, 0x00), RGB(0xFF, 0x55, 0xAA), RGB(0xFF, 0xFF, 0x00), RGB(0xFF, 0xFF, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF)
};
#define USE_REACTOS_COLORS
// #define USE_DOSBOX_COLORS
/*
* Same palette as the default one 'VgaDefaultPalette' in vga.c
*/
#if defined(USE_REACTOS_COLORS)
// ReactOS colors
static CONST COLORREF VgaPalette[VGA_MAX_COLORS] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x10, 0x10, 0x10), RGB(0x20, 0x20, 0x20), RGB(0x35, 0x35, 0x35),
RGB(0x45, 0x45, 0x45), RGB(0x55, 0x55, 0x55), RGB(0x65, 0x65, 0x65), RGB(0x75, 0x75, 0x75),
RGB(0x8A, 0x8A, 0x8A), RGB(0x9A, 0x9A, 0x9A), RGB(0xAA, 0xAA, 0xAA), RGB(0xBA, 0xBA, 0xBA),
RGB(0xCA, 0xCA, 0xCA), RGB(0xDF, 0xDF, 0xDF), RGB(0xEF, 0xEF, 0xEF), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0xFF), RGB(0x41, 0x00, 0xFF), RGB(0x82, 0x00, 0xFF), RGB(0xBE, 0x00, 0xFF),
RGB(0xFF, 0x00, 0xFF), RGB(0xFF, 0x00, 0xBE), RGB(0xFF, 0x00, 0x82), RGB(0xFF, 0x00, 0x41),
RGB(0xFF, 0x00, 0x00), RGB(0xFF, 0x41, 0x00), RGB(0xFF, 0x82, 0x00), RGB(0xFF, 0xBE, 0x00),
RGB(0xFF, 0xFF, 0x00), RGB(0xBE, 0xFF, 0x00), RGB(0x82, 0xFF, 0x00), RGB(0x41, 0xFF, 0x00),
RGB(0x00, 0xFF, 0x00), RGB(0x00, 0xFF, 0x41), RGB(0x00, 0xFF, 0x82), RGB(0x00, 0xFF, 0xBE),
RGB(0x00, 0xFF, 0xFF), RGB(0x00, 0xBE, 0xFF), RGB(0x00, 0x82, 0xFF), RGB(0x00, 0x41, 0xFF),
RGB(0x82, 0x82, 0xFF), RGB(0x9E, 0x82, 0xFF), RGB(0xBE, 0x82, 0xFF), RGB(0xDF, 0x82, 0xFF),
RGB(0xFF, 0x82, 0xFF), RGB(0xFF, 0x82, 0xDF), RGB(0xFF, 0x82, 0xBE), RGB(0xFF, 0x82, 0x9E),
RGB(0xFF, 0x82, 0x82), RGB(0xFF, 0x9E, 0x82), RGB(0xFF, 0xBE, 0x82), RGB(0xFF, 0xDF, 0x82),
RGB(0xFF, 0xFF, 0x82), RGB(0xDF, 0xFF, 0x82), RGB(0xBE, 0xFF, 0x82), RGB(0x9E, 0xFF, 0x82),
RGB(0x82, 0xFF, 0x82), RGB(0x82, 0xFF, 0x9E), RGB(0x82, 0xFF, 0xBE), RGB(0x82, 0xFF, 0xDF),
RGB(0x82, 0xFF, 0xFF), RGB(0x82, 0xDF, 0xFF), RGB(0x82, 0xBE, 0xFF), RGB(0x82, 0x9E, 0xFF),
RGB(0xBA, 0xBA, 0xFF), RGB(0xCA, 0xBA, 0xFF), RGB(0xDF, 0xBA, 0xFF), RGB(0xEF, 0xBA, 0xFF),
RGB(0xFF, 0xBA, 0xFF), RGB(0xFF, 0xBA, 0xEF), RGB(0xFF, 0xBA, 0xDF), RGB(0xFF, 0xBA, 0xCA),
RGB(0xFF, 0xBA, 0xBA), RGB(0xFF, 0xCA, 0xBA), RGB(0xFF, 0xDF, 0xBA), RGB(0xFF, 0xEF, 0xBA),
RGB(0xFF, 0xFF, 0xBA), RGB(0xEF, 0xFF, 0xBA), RGB(0xDF, 0xFF, 0xBA), RGB(0xCA, 0xFF, 0xBA),
RGB(0xBA, 0xFF, 0xBA), RGB(0xBA, 0xFF, 0xCA), RGB(0xBA, 0xFF, 0xDF), RGB(0xBA, 0xFF, 0xEF),
RGB(0xBA, 0xFF, 0xFF), RGB(0xBA, 0xEF, 0xFF), RGB(0xBA, 0xDF, 0xFF), RGB(0xBA, 0xCA, 0xFF),
RGB(0x00, 0x00, 0x71), RGB(0x1C, 0x00, 0x71), RGB(0x39, 0x00, 0x71), RGB(0x55, 0x00, 0x71),
RGB(0x71, 0x00, 0x71), RGB(0x71, 0x00, 0x55), RGB(0x71, 0x00, 0x39), RGB(0x71, 0x00, 0x1C),
RGB(0x71, 0x00, 0x00), RGB(0x71, 0x1C, 0x00), RGB(0x71, 0x39, 0x00), RGB(0x71, 0x55, 0x00),
RGB(0x71, 0x71, 0x00), RGB(0x55, 0x71, 0x00), RGB(0x39, 0x71, 0x00), RGB(0x1C, 0x71, 0x00),
RGB(0x00, 0x71, 0x00), RGB(0x00, 0x71, 0x1C), RGB(0x00, 0x71, 0x39), RGB(0x00, 0x71, 0x55),
RGB(0x00, 0x71, 0x71), RGB(0x00, 0x55, 0x71), RGB(0x00, 0x39, 0x71), RGB(0x00, 0x1C, 0x71),
RGB(0x39, 0x39, 0x71), RGB(0x45, 0x39, 0x71), RGB(0x55, 0x39, 0x71), RGB(0x61, 0x39, 0x71),
RGB(0x71, 0x39, 0x71), RGB(0x71, 0x39, 0x61), RGB(0x71, 0x39, 0x55), RGB(0x71, 0x39, 0x45),
RGB(0x71, 0x39, 0x39), RGB(0x71, 0x45, 0x39), RGB(0x71, 0x55, 0x39), RGB(0x71, 0x61, 0x39),
RGB(0x71, 0x71, 0x39), RGB(0x61, 0x71, 0x39), RGB(0x55, 0x71, 0x39), RGB(0x45, 0x71, 0x39),
RGB(0x39, 0x71, 0x39), RGB(0x39, 0x71, 0x45), RGB(0x39, 0x71, 0x55), RGB(0x39, 0x71, 0x61),
RGB(0x39, 0x71, 0x71), RGB(0x39, 0x61, 0x71), RGB(0x39, 0x55, 0x71), RGB(0x39, 0x45, 0x71),
RGB(0x51, 0x51, 0x71), RGB(0x59, 0x51, 0x71), RGB(0x61, 0x51, 0x71), RGB(0x69, 0x51, 0x71),
RGB(0x71, 0x51, 0x71), RGB(0x71, 0x51, 0x69), RGB(0x71, 0x51, 0x61), RGB(0x71, 0x51, 0x59),
RGB(0x71, 0x51, 0x51), RGB(0x71, 0x59, 0x51), RGB(0x71, 0x61, 0x51), RGB(0x71, 0x69, 0x51),
RGB(0x71, 0x71, 0x51), RGB(0x69, 0x71, 0x51), RGB(0x61, 0x71, 0x51), RGB(0x59, 0x71, 0x51),
RGB(0x51, 0x71, 0x51), RGB(0x51, 0x71, 0x59), RGB(0x51, 0x71, 0x61), RGB(0x51, 0x71, 0x69),
RGB(0x51, 0x71, 0x71), RGB(0x51, 0x69, 0x71), RGB(0x51, 0x61, 0x71), RGB(0x51, 0x59, 0x71),
RGB(0x00, 0x00, 0x41), RGB(0x10, 0x00, 0x41), RGB(0x20, 0x00, 0x41), RGB(0x31, 0x00, 0x41),
RGB(0x41, 0x00, 0x41), RGB(0x41, 0x00, 0x31), RGB(0x41, 0x00, 0x20), RGB(0x41, 0x00, 0x10),
RGB(0x41, 0x00, 0x00), RGB(0x41, 0x10, 0x00), RGB(0x41, 0x20, 0x00), RGB(0x41, 0x31, 0x00),
RGB(0x41, 0x41, 0x00), RGB(0x31, 0x41, 0x00), RGB(0x20, 0x41, 0x00), RGB(0x10, 0x41, 0x00),
RGB(0x00, 0x41, 0x00), RGB(0x00, 0x41, 0x10), RGB(0x00, 0x41, 0x20), RGB(0x00, 0x41, 0x31),
RGB(0x00, 0x41, 0x41), RGB(0x00, 0x31, 0x41), RGB(0x00, 0x20, 0x41), RGB(0x00, 0x10, 0x41),
RGB(0x20, 0x20, 0x41), RGB(0x28, 0x20, 0x41), RGB(0x31, 0x20, 0x41), RGB(0x39, 0x20, 0x41),
RGB(0x41, 0x20, 0x41), RGB(0x41, 0x20, 0x39), RGB(0x41, 0x20, 0x31), RGB(0x41, 0x20, 0x28),
RGB(0x41, 0x20, 0x20), RGB(0x41, 0x28, 0x20), RGB(0x41, 0x31, 0x20), RGB(0x41, 0x39, 0x20),
RGB(0x41, 0x41, 0x20), RGB(0x39, 0x41, 0x20), RGB(0x31, 0x41, 0x20), RGB(0x28, 0x41, 0x20),
RGB(0x20, 0x41, 0x20), RGB(0x20, 0x41, 0x28), RGB(0x20, 0x41, 0x31), RGB(0x20, 0x41, 0x39),
RGB(0x20, 0x41, 0x41), RGB(0x20, 0x39, 0x41), RGB(0x20, 0x31, 0x41), RGB(0x20, 0x28, 0x41),
RGB(0x2D, 0x2D, 0x41), RGB(0x31, 0x2D, 0x41), RGB(0x35, 0x2D, 0x41), RGB(0x3D, 0x2D, 0x41),
RGB(0x41, 0x2D, 0x41), RGB(0x41, 0x2D, 0x3D), RGB(0x41, 0x2D, 0x35), RGB(0x41, 0x2D, 0x31),
RGB(0x41, 0x2D, 0x2D), RGB(0x41, 0x31, 0x2D), RGB(0x41, 0x35, 0x2D), RGB(0x41, 0x3D, 0x2D),
RGB(0x41, 0x41, 0x2D), RGB(0x3D, 0x41, 0x2D), RGB(0x35, 0x41, 0x2D), RGB(0x31, 0x41, 0x2D),
RGB(0x2D, 0x41, 0x2D), RGB(0x2D, 0x41, 0x31), RGB(0x2D, 0x41, 0x35), RGB(0x2D, 0x41, 0x3D),
RGB(0x2D, 0x41, 0x41), RGB(0x2D, 0x3D, 0x41), RGB(0x2D, 0x35, 0x41), RGB(0x2D, 0x31, 0x41),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00)
};
#elif defined(USE_DOSBOX_COLORS)
// DOSBox colors
static CONST COLORREF VgaPalette[VGA_MAX_COLORS] =
{
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0xAA), RGB(0x00, 0xAA, 0x00), RGB(0x00, 0xAA, 0xAA),
RGB(0xAA, 0x00, 0x00), RGB(0xAA, 0x00, 0xAA), RGB(0xAA, 0x55, 0x00), RGB(0xAA, 0xAA, 0xAA),
RGB(0x55, 0x55, 0x55), RGB(0x55, 0x55, 0xFF), RGB(0x55, 0xFF, 0x55), RGB(0x55, 0xFF, 0xFF),
RGB(0xFF, 0x55, 0x55), RGB(0xFF, 0x55, 0xFF), RGB(0xFF, 0xFF, 0x55), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0x00), RGB(0x14, 0x14, 0x14), RGB(0x20, 0x20, 0x20), RGB(0x2C, 0x2C, 0x2C),
RGB(0x38, 0x38, 0x38), RGB(0x45, 0x45, 0x45), RGB(0x51, 0x51, 0x51), RGB(0x61, 0x61, 0x61),
RGB(0x71, 0x71, 0x71), RGB(0x82, 0x82, 0x82), RGB(0x92, 0x92, 0x92), RGB(0xA2, 0xA2, 0xA2),
RGB(0xB6, 0xB6, 0xB6), RGB(0xCB, 0xCB, 0xCB), RGB(0xE3, 0xE3, 0xE3), RGB(0xFF, 0xFF, 0xFF),
RGB(0x00, 0x00, 0xFF), RGB(0x41, 0x00, 0xFF), RGB(0x7D, 0x00, 0xFF), RGB(0xBE, 0x00, 0xFF),
RGB(0xFF, 0x00, 0xFF), RGB(0xFF, 0x00, 0xBE), RGB(0xFF, 0x00, 0x7D), RGB(0xFF, 0x00, 0x41),
RGB(0xFF, 0x00, 0x00), RGB(0xFF, 0x41, 0x00), RGB(0xFF, 0x7D, 0x00), RGB(0xFF, 0xBE, 0x00),
RGB(0xFF, 0xFF, 0x00), RGB(0xBE, 0xFF, 0x00), RGB(0x7D, 0xFF, 0x00), RGB(0x41, 0xFF, 0x00),
RGB(0x00, 0xFF, 0x00), RGB(0x00, 0xFF, 0x41), RGB(0x00, 0xFF, 0x7D), RGB(0x00, 0xFF, 0xBE),
RGB(0x00, 0xFF, 0xFF), RGB(0x00, 0xBE, 0xFF), RGB(0x00, 0x7D, 0xFF), RGB(0x00, 0x41, 0xFF),
RGB(0x7D, 0x7D, 0xFF), RGB(0x9E, 0x7D, 0xFF), RGB(0xBE, 0x7D, 0xFF), RGB(0xDF, 0x7D, 0xFF),
RGB(0xFF, 0x7D, 0xFF), RGB(0xFF, 0x7D, 0xDF), RGB(0xFF, 0x7D, 0xBE), RGB(0xFF, 0x7D, 0x9E),
RGB(0xFF, 0x7D, 0x7D), RGB(0xFF, 0x9E, 0x7D), RGB(0xFF, 0xBE, 0x7D), RGB(0xFF, 0xDF, 0x7D),
RGB(0xFF, 0xFF, 0x7D), RGB(0xDF, 0xFF, 0x7D), RGB(0xBE, 0xFF, 0x7D), RGB(0x9E, 0xFF, 0x7D),
RGB(0x7D, 0xFF, 0x7D), RGB(0x7D, 0xFF, 0x9E), RGB(0x7D, 0xFF, 0xBE), RGB(0x7D, 0xFF, 0xDF),
RGB(0x7D, 0xFF, 0xFF), RGB(0x7D, 0xDF, 0xFF), RGB(0x7D, 0xBE, 0xFF), RGB(0x7D, 0x9E, 0xFF),
RGB(0xB6, 0xB6, 0xFF), RGB(0xC7, 0xB6, 0xFF), RGB(0xDB, 0xB6, 0xFF), RGB(0xEB, 0xB6, 0xFF),
RGB(0xFF, 0xB6, 0xFF), RGB(0xFF, 0xB6, 0xEB), RGB(0xFF, 0xB6, 0xDB), RGB(0xFF, 0xB6, 0xC7),
RGB(0xFF, 0xB6, 0xB6), RGB(0xFF, 0xC7, 0xB6), RGB(0xFF, 0xDB, 0xB6), RGB(0xFF, 0xEB, 0xB6),
RGB(0xFF, 0xFF, 0xB6), RGB(0xEB, 0xFF, 0xB6), RGB(0xDB, 0xFF, 0xB6), RGB(0xC7, 0xFF, 0xB6),
RGB(0xB6, 0xFF, 0xB6), RGB(0xB6, 0xFF, 0xC7), RGB(0xB6, 0xFF, 0xDB), RGB(0xB6, 0xFF, 0xEB),
RGB(0xB6, 0xFF, 0xFF), RGB(0xB6, 0xEB, 0xFF), RGB(0xB6, 0xDB, 0xFF), RGB(0xB6, 0xC7, 0xFF),
RGB(0x00, 0x00, 0x71), RGB(0x1C, 0x00, 0x71), RGB(0x38, 0x00, 0x71), RGB(0x55, 0x00, 0x71),
RGB(0x71, 0x00, 0x71), RGB(0x71, 0x00, 0x55), RGB(0x71, 0x00, 0x38), RGB(0x71, 0x00, 0x1C),
RGB(0x71, 0x00, 0x00), RGB(0x71, 0x1C, 0x00), RGB(0x71, 0x38, 0x00), RGB(0x71, 0x55, 0x00),
RGB(0x71, 0x71, 0x00), RGB(0x55, 0x71, 0x00), RGB(0x38, 0x71, 0x00), RGB(0x1C, 0x71, 0x00),
RGB(0x00, 0x71, 0x00), RGB(0x00, 0x71, 0x1C), RGB(0x00, 0x71, 0x38), RGB(0x00, 0x71, 0x55),
RGB(0x00, 0x71, 0x71), RGB(0x00, 0x55, 0x71), RGB(0x00, 0x38, 0x71), RGB(0x00, 0x1C, 0x71),
RGB(0x38, 0x38, 0x71), RGB(0x45, 0x38, 0x71), RGB(0x55, 0x38, 0x71), RGB(0x61, 0x38, 0x71),
RGB(0x71, 0x38, 0x71), RGB(0x71, 0x38, 0x61), RGB(0x71, 0x38, 0x55), RGB(0x71, 0x38, 0x45),
RGB(0x71, 0x38, 0x38), RGB(0x71, 0x45, 0x38), RGB(0x71, 0x55, 0x38), RGB(0x71, 0x61, 0x38),
RGB(0x71, 0x71, 0x38), RGB(0x61, 0x71, 0x38), RGB(0x55, 0x71, 0x38), RGB(0x45, 0x71, 0x38),
RGB(0x38, 0x71, 0x38), RGB(0x38, 0x71, 0x45), RGB(0x38, 0x71, 0x55), RGB(0x38, 0x71, 0x61),
RGB(0x38, 0x71, 0x71), RGB(0x38, 0x61, 0x71), RGB(0x38, 0x55, 0x71), RGB(0x38, 0x45, 0x71),
RGB(0x51, 0x51, 0x71), RGB(0x59, 0x51, 0x71), RGB(0x61, 0x51, 0x71), RGB(0x69, 0x51, 0x71),
RGB(0x71, 0x51, 0x71), RGB(0x71, 0x51, 0x69), RGB(0x71, 0x51, 0x61), RGB(0x71, 0x51, 0x59),
RGB(0x71, 0x51, 0x51), RGB(0x71, 0x59, 0x51), RGB(0x71, 0x61, 0x51), RGB(0x71, 0x69, 0x51),
RGB(0x71, 0x71, 0x51), RGB(0x69, 0x71, 0x51), RGB(0x61, 0x71, 0x51), RGB(0x59, 0x71, 0x51),
RGB(0x51, 0x71, 0x51), RGB(0x51, 0x71, 0x59), RGB(0x51, 0x71, 0x61), RGB(0x51, 0x71, 0x69),
RGB(0x51, 0x71, 0x71), RGB(0x51, 0x69, 0x71), RGB(0x51, 0x61, 0x71), RGB(0x51, 0x59, 0x71),
RGB(0x00, 0x00, 0x41), RGB(0x10, 0x00, 0x41), RGB(0x20, 0x00, 0x41), RGB(0x30, 0x00, 0x41),
RGB(0x41, 0x00, 0x41), RGB(0x41, 0x00, 0x30), RGB(0x41, 0x00, 0x20), RGB(0x41, 0x00, 0x10),
RGB(0x41, 0x00, 0x00), RGB(0x41, 0x10, 0x00), RGB(0x41, 0x20, 0x00), RGB(0x41, 0x30, 0x00),
RGB(0x41, 0x41, 0x00), RGB(0x30, 0x41, 0x00), RGB(0x20, 0x41, 0x00), RGB(0x10, 0x41, 0x00),
RGB(0x00, 0x41, 0x00), RGB(0x00, 0x41, 0x10), RGB(0x00, 0x41, 0x20), RGB(0x00, 0x41, 0x30),
RGB(0x00, 0x41, 0x41), RGB(0x00, 0x30, 0x41), RGB(0x00, 0x20, 0x41), RGB(0x00, 0x10, 0x41),
RGB(0x20, 0x20, 0x41), RGB(0x28, 0x20, 0x41), RGB(0x30, 0x20, 0x41), RGB(0x38, 0x20, 0x41),
RGB(0x41, 0x20, 0x41), RGB(0x41, 0x20, 0x38), RGB(0x41, 0x20, 0x30), RGB(0x41, 0x20, 0x28),
RGB(0x41, 0x20, 0x20), RGB(0x41, 0x28, 0x20), RGB(0x41, 0x30, 0x20), RGB(0x41, 0x38, 0x20),
RGB(0x41, 0x41, 0x20), RGB(0x38, 0x41, 0x20), RGB(0x30, 0x41, 0x20), RGB(0x28, 0x41, 0x20),
RGB(0x20, 0x41, 0x20), RGB(0x20, 0x41, 0x28), RGB(0x20, 0x41, 0x30), RGB(0x20, 0x41, 0x38),
RGB(0x20, 0x41, 0x41), RGB(0x20, 0x38, 0x41), RGB(0x20, 0x30, 0x41), RGB(0x20, 0x28, 0x41),
RGB(0x2C, 0x2C, 0x41), RGB(0x30, 0x2C, 0x41), RGB(0x34, 0x2C, 0x41), RGB(0x3C, 0x2C, 0x41),
RGB(0x41, 0x2C, 0x41), RGB(0x41, 0x2C, 0x3C), RGB(0x41, 0x2C, 0x34), RGB(0x41, 0x2C, 0x30),
RGB(0x41, 0x2C, 0x2C), RGB(0x41, 0x30, 0x2C), RGB(0x41, 0x34, 0x2C), RGB(0x41, 0x3C, 0x2C),
RGB(0x41, 0x41, 0x2C), RGB(0x3C, 0x41, 0x2C), RGB(0x34, 0x41, 0x2C), RGB(0x30, 0x41, 0x2C),
RGB(0x2C, 0x41, 0x2C), RGB(0x2C, 0x41, 0x30), RGB(0x2C, 0x41, 0x34), RGB(0x2C, 0x41, 0x3C),
RGB(0x2C, 0x41, 0x41), RGB(0x2C, 0x3C, 0x41), RGB(0x2C, 0x34, 0x41), RGB(0x2C, 0x30, 0x41),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00),
RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00), RGB(0x00, 0x00, 0x00)
};
#endif
/* PRIVATE FUNCTIONS **********************************************************/
static BOOLEAN BiosKbdBufferPush(WORD Data)
{
/* Get the location of the element after the tail */
WORD NextElement = Bda->KeybdBufferTail + sizeof(WORD);
/* Wrap it around if it's at or beyond the end */
if (NextElement >= Bda->KeybdBufferEnd) NextElement = Bda->KeybdBufferStart;
/* If it's full, fail */
if (NextElement == Bda->KeybdBufferHead) return FALSE;
/* Put the value in the queue */
*((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferTail)) = Data;
Bda->KeybdBufferTail += sizeof(WORD);
/* Check if we are at, or have passed, the end of the buffer */
if (Bda->KeybdBufferTail >= Bda->KeybdBufferEnd)
{
/* Return it to the beginning */
Bda->KeybdBufferTail = Bda->KeybdBufferStart;
}
/* Return success */
return TRUE;
}
static BOOLEAN BiosKbdBufferTop(LPWORD Data)
{
/* If it's empty, fail */
if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
/* Otherwise, get the value and return success */
*Data = *((LPWORD)((ULONG_PTR)Bda + Bda->KeybdBufferHead));
return TRUE;
}
static BOOLEAN BiosKbdBufferPop(VOID)
{
/* If it's empty, fail */
if (Bda->KeybdBufferHead == Bda->KeybdBufferTail) return FALSE;
/* Remove the value from the queue */
Bda->KeybdBufferHead += sizeof(WORD);
/* Check if we are at, or have passed, the end of the buffer */
if (Bda->KeybdBufferHead >= Bda->KeybdBufferEnd)
{
/* Return it to the beginning */
Bda->KeybdBufferHead = Bda->KeybdBufferStart;
}
/* Return success */
return TRUE;
}
static VOID BiosReadWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
{
INT i, j;
INT Counter = 0;
WORD Character;
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
{
for (j = Rectangle.Left; j <= Rectangle.Right; j++)
{
/* Read from video memory */
VgaReadMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
/* Write the data to the buffer in row order */
Buffer[Counter++] = Character;
}
}
}
static VOID BiosWriteWindow(LPWORD Buffer, SMALL_RECT Rectangle, BYTE Page)
{
INT i, j;
INT Counter = 0;
WORD Character;
DWORD VideoAddress = TO_LINEAR(TEXT_VIDEO_SEG, Page * Bda->VideoPageSize);
for (i = Rectangle.Top; i <= Rectangle.Bottom; i++)
{
for (j = Rectangle.Left; j <= Rectangle.Right; j++)
{
Character = Buffer[Counter++];
/* Write to video memory */
VgaWriteMemory(VideoAddress + (i * Bda->ScreenColumns + j) * sizeof(WORD),
(LPVOID)&Character,
sizeof(WORD));
}
}
}
static BOOLEAN VgaSetRegisters(PVGA_REGISTERS Registers)
{
INT i;
if (Registers == NULL) return FALSE;
/* Disable interrupts */
setIF(0);
/*
* Set the CRT base address according to the selected mode,
* monochrome or color. The following macros:
* VGA_INSTAT1_READ, VGA_CRTC_INDEX and VGA_CRTC_DATA are then
* used to access the correct VGA I/O ports.
*/
Bda->CrtBasePort = (Registers->Misc & 0x01) ? VGA_CRTC_INDEX_COLOR
: VGA_CRTC_INDEX_MONO;
/* Write the misc register */
VgaWritePort(VGA_MISC_WRITE, Registers->Misc);
/* Synchronous reset on */
VgaWritePort(VGA_SEQ_INDEX, VGA_SEQ_RESET_REG);
VgaWritePort(VGA_SEQ_DATA , VGA_SEQ_RESET_AR);
/* Write the sequencer registers */
for (i = 1; i < VGA_SEQ_MAX_REG; i++)
{
VgaWritePort(VGA_SEQ_INDEX, i);
VgaWritePort(VGA_SEQ_DATA, Registers->Sequencer[i]);
}
/* Synchronous reset off */
VgaWritePort(VGA_SEQ_INDEX, VGA_SEQ_RESET_REG);
VgaWritePort(VGA_SEQ_DATA , VGA_SEQ_RESET_SR | VGA_SEQ_RESET_AR);
/* Unlock CRTC registers 0-7 */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_END_HORZ_BLANKING_REG);
VgaWritePort(VGA_CRTC_DATA, VgaReadPort(VGA_CRTC_DATA) | 0x80);
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_VERT_RETRACE_END_REG);
VgaWritePort(VGA_CRTC_DATA, VgaReadPort(VGA_CRTC_DATA) & ~0x80);
// Make sure they remain unlocked
Registers->CRT[VGA_CRTC_END_HORZ_BLANKING_REG] |= 0x80;
Registers->CRT[VGA_CRTC_VERT_RETRACE_END_REG] &= ~0x80;
/* Write the CRTC registers */
for (i = 0; i < VGA_CRTC_MAX_REG; i++)
{
VgaWritePort(VGA_CRTC_INDEX, i);
VgaWritePort(VGA_CRTC_DATA, Registers->CRT[i]);
}
/* Write the GC registers */
for (i = 0; i < VGA_GC_MAX_REG; i++)
{
VgaWritePort(VGA_GC_INDEX, i);
VgaWritePort(VGA_GC_DATA, Registers->Graphics[i]);
}
/* Write the AC registers */
// DbgPrint("\n");
for (i = 0; i < VGA_AC_MAX_REG; i++)
{
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, i);
VgaWritePort(VGA_AC_WRITE, Registers->Attribute[i]);
// DbgPrint("Registers->Attribute[%d] = %d\n", i, Registers->Attribute[i]);
}
// DbgPrint("\n");
/* Set the PEL mask */
VgaWritePort(VGA_DAC_MASK, 0xFF);
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
/* Enable interrupts */
setIF(1);
return TRUE;
}
static VOID VgaSetPalette(const COLORREF* Palette, ULONG Size)
{
ULONG i;
// /* Disable screen and enable palette access */
// VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
// VgaWritePort(VGA_AC_INDEX, 0x00);
for (i = 0; i < Size; i++)
{
VgaWritePort(VGA_DAC_WRITE_INDEX, i);
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(GetRValue(Palette[i])));
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(GetGValue(Palette[i])));
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(GetBValue(Palette[i])));
}
/* The following step might be optional */
for (i = Size; i < VGA_MAX_COLORS; i++)
{
VgaWritePort(VGA_DAC_WRITE_INDEX, i);
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(0x00));
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(0x00));
VgaWritePort(VGA_DAC_DATA, VGA_COLOR_TO_DAC(0x00));
}
/* Enable screen and disable palette access */
// VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
// VgaWritePort(VGA_AC_INDEX, 0x20);
}
static VOID VgaChangePalette(BYTE ModeNumber)
{
const COLORREF* Palette;
ULONG Size;
if (ModeNumber >= 0x13)
{
/* VGA modes */
Palette = VgaPalette;
Size = sizeof(VgaPalette)/sizeof(VgaPalette[0]);
}
else if (ModeNumber == 0x10)
{
/* EGA HiRes mode */
Palette = EgaPalette__HiRes;
Size = sizeof(EgaPalette__HiRes)/sizeof(EgaPalette__HiRes[0]);
}
else // if ((ModeNumber == 0x0D) || (ModeNumber == 0x0E))
{
/* EGA modes */
Palette = EgaPalette___16ColorFixed_DOSBox;
Size = sizeof(EgaPalette___16ColorFixed_DOSBox)/sizeof(EgaPalette___16ColorFixed_DOSBox[0]);
}
VgaSetPalette(Palette, Size);
}
/* PUBLIC FUNCTIONS ***********************************************************/
BYTE BiosGetVideoMode(VOID)
{
return Bda->VideoMode;
}
BOOLEAN BiosSetVideoMode(BYTE ModeNumber)
{
BYTE Page;
COORD Resolution;
PVGA_REGISTERS VgaMode = VideoModes[ModeNumber];
DPRINT1("Switching to mode %Xh; VgaMode = 0x%p\n", ModeNumber, VgaMode);
if (!VgaSetRegisters(VgaMode)) return FALSE;
VgaChangePalette(ModeNumber);
// Bda->CrtModeControl;
// Bda->CrtColorPaletteMask;
// Bda->EGAFlags;
// Bda->VGAFlags;
/* Update the values in the BDA */
Bda->VideoMode = ModeNumber;
Bda->VideoPageSize = VideoModePageSize[ModeNumber];
Bda->VideoPage = 0;
Bda->VideoPageOffset = Bda->VideoPage * Bda->VideoPageSize;
/* Set the start address in the CRTC */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_START_ADDR_LOW_REG);
VgaWritePort(VGA_CRTC_DATA , LOBYTE(Bda->VideoPageOffset));
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_START_ADDR_HIGH_REG);
VgaWritePort(VGA_CRTC_DATA , HIBYTE(Bda->VideoPageOffset));
/* Get the character height */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_MAX_SCAN_LINE_REG);
Bda->CharacterHeight = 1 + (VgaReadPort(VGA_CRTC_DATA) & 0x1F);
Resolution = VgaGetDisplayResolution();
Bda->ScreenColumns = Resolution.X;
Bda->ScreenRows = Resolution.Y - 1;
/* Set cursor position for each page */
for (Page = 0; Page < BIOS_MAX_PAGES; ++Page)
BiosSetCursorPosition(0, 0, Page);
return TRUE;
}
BOOLEAN BiosSetVideoPage(BYTE PageNumber)
{
BYTE Row, Column;
/* Check if the page exists */
if (PageNumber >= BIOS_MAX_PAGES) return FALSE;
/* Check if this is the same page */
if (PageNumber == Bda->VideoPage) return TRUE;
/* Update the values in the BDA */
Bda->VideoPage = PageNumber;
Bda->VideoPageOffset = Bda->VideoPage * Bda->VideoPageSize;
/* Set the start address in the CRTC */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_START_ADDR_LOW_REG);
VgaWritePort(VGA_CRTC_DATA , LOBYTE(Bda->VideoPageOffset));
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_START_ADDR_HIGH_REG);
VgaWritePort(VGA_CRTC_DATA , HIBYTE(Bda->VideoPageOffset));
/*
* Get the cursor location (we don't update anything on the BIOS side
* but we update the cursor location on the VGA side).
*/
BiosGetCursorPosition(&Row, &Column, PageNumber);
BiosSetCursorPosition(Row, Column, PageNumber);
return TRUE;
}
BOOLEAN BiosInitialize(VOID)
{
/* Initialize the BDA */
Bda = (PBIOS_DATA_AREA)SEG_OFF_TO_PTR(BDA_SEGMENT, 0);
Bda->EquipmentList = BIOS_EQUIPMENT_LIST;
/*
* Conventional memory size is 640 kB,
* see: http://webpages.charter.net/danrollins/techhelp/0184.HTM
* and see Ralf Brown: http://www.ctyme.com/intr/rb-0598.htm
* for more information.
*/
Bda->MemorySize = 0x0280;
Bda->KeybdBufferStart = FIELD_OFFSET(BIOS_DATA_AREA, KeybdBuffer);
Bda->KeybdBufferEnd = Bda->KeybdBufferStart + BIOS_KBD_BUFFER_SIZE * sizeof(WORD);
Bda->KeybdBufferHead = Bda->KeybdBufferTail = 0;
/* Initialize the 32-bit Interrupt system */
InitializeInt32(BIOS_SEGMENT);
/* Register the BIOS 32-bit Interrupts */
RegisterInt32(BIOS_VIDEO_INTERRUPT , BiosVideoService );
RegisterInt32(BIOS_EQUIPMENT_INTERRUPT, BiosEquipmentService );
RegisterInt32(BIOS_MEMORY_SIZE , BiosGetMemorySize );
RegisterInt32(BIOS_MISC_INTERRUPT , BiosMiscService );
RegisterInt32(BIOS_KBD_INTERRUPT , BiosKeyboardService );
RegisterInt32(BIOS_TIME_INTERRUPT , BiosTimeService );
RegisterInt32(BIOS_SYS_TIMER_INTERRUPT, BiosSystemTimerInterrupt);
/* Some interrupts are in fact addresses to tables */
((PDWORD)BaseAddress)[0x1D] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x1E] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x1F] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x41] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x43] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x44] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x46] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x48] = (DWORD)NULL;
((PDWORD)BaseAddress)[0x49] = (DWORD)NULL;
/* Get the input handle to the real console, and check for success */
BiosConsoleInput = CreateFileW(L"CONIN$",
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL);
if (BiosConsoleInput == INVALID_HANDLE_VALUE)
{
return FALSE;
}
/* Get the output handle to the real console, and check for success */
BiosConsoleOutput = CreateFileW(L"CONOUT$",
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE,
NULL,
OPEN_EXISTING,
0,
NULL);
if (BiosConsoleOutput == INVALID_HANDLE_VALUE)
{
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Save the console screen buffer information */
if (!GetConsoleScreenBufferInfo(BiosConsoleOutput, &BiosSavedBufferInfo))
{
CloseHandle(BiosConsoleOutput);
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Initialize VGA */
if (!VgaInitialize(BiosConsoleOutput))
{
CloseHandle(BiosConsoleOutput);
CloseHandle(BiosConsoleInput);
return FALSE;
}
/* Update the cursor position */
BiosSetCursorPosition(BiosSavedBufferInfo.dwCursorPosition.Y,
BiosSavedBufferInfo.dwCursorPosition.X,
0);
/* Set the console input mode */
SetConsoleMode(BiosConsoleInput, ENABLE_MOUSE_INPUT | ENABLE_PROCESSED_INPUT);
/* Initialize PS2 */
PS2Initialize(BiosConsoleInput);
/* Initialize the PIC */
PicWriteCommand(PIC_MASTER_CMD, PIC_ICW1 | PIC_ICW1_ICW4);
PicWriteCommand(PIC_SLAVE_CMD , PIC_ICW1 | PIC_ICW1_ICW4);
/* Set the interrupt offsets */
PicWriteData(PIC_MASTER_DATA, BIOS_PIC_MASTER_INT);
PicWriteData(PIC_SLAVE_DATA , BIOS_PIC_SLAVE_INT);
/* Tell the master PIC there is a slave at IRQ 2 */
PicWriteData(PIC_MASTER_DATA, 1 << 2);
PicWriteData(PIC_SLAVE_DATA , 2);
/* Make sure the PIC is in 8086 mode */
PicWriteData(PIC_MASTER_DATA, PIC_ICW4_8086);
PicWriteData(PIC_SLAVE_DATA , PIC_ICW4_8086);
/* Clear the masks for both PICs */
PicWriteData(PIC_MASTER_DATA, 0x00);
PicWriteData(PIC_SLAVE_DATA , 0x00);
PitWriteCommand(0x34);
PitWriteData(0, 0x00);
PitWriteData(0, 0x00);
return TRUE;
}
VOID BiosCleanup(VOID)
{
PS2Cleanup();
/* Restore the old screen buffer */
SetConsoleActiveScreenBuffer(BiosConsoleOutput);
/* Restore the screen buffer size */
SetConsoleScreenBufferSize(BiosConsoleOutput, BiosSavedBufferInfo.dwSize);
/* Close the console handles */
if (BiosConsoleOutput != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleOutput);
if (BiosConsoleInput != INVALID_HANDLE_VALUE) CloseHandle(BiosConsoleInput);
}
WORD BiosPeekCharacter(VOID)
{
WORD CharacterData = 0;
/* Get the key from the queue, but don't remove it */
if (BiosKbdBufferTop(&CharacterData)) return CharacterData;
else return 0xFFFF;
}
WORD BiosGetCharacter(VOID)
{
WORD CharacterData = 0;
/* Check if there is a key available */
if (BiosKbdBufferTop(&CharacterData))
{
/* A key was available, remove it from the queue */
BiosKbdBufferPop();
}
else
{
/* No key available. Set the handler CF to repeat the BOP */
setCF(1);
// CharacterData = 0xFFFF;
}
return CharacterData;
}
VOID BiosGetCursorPosition(PBYTE Row, PBYTE Column, BYTE Page)
{
/* Make sure the selected video page is valid */
if (Page >= BIOS_MAX_PAGES) return;
/* Get the cursor location */
*Row = HIBYTE(Bda->CursorPosition[Page]);
*Column = LOBYTE(Bda->CursorPosition[Page]);
}
VOID BiosSetCursorPosition(BYTE Row, BYTE Column, BYTE Page)
{
/* Make sure the selected video page is valid */
if (Page >= BIOS_MAX_PAGES) return;
/* Update the position in the BDA */
Bda->CursorPosition[Page] = MAKEWORD(Column, Row);
/* Check if this is the current video page */
if (Page == Bda->VideoPage)
{
WORD Offset = Row * Bda->ScreenColumns + Column;
/* Modify the CRTC registers */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_LOW_REG);
VgaWritePort(VGA_CRTC_DATA , LOBYTE(Offset));
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_LOC_HIGH_REG);
VgaWritePort(VGA_CRTC_DATA , HIBYTE(Offset));
}
}
BOOLEAN BiosScrollWindow(INT Direction,
DWORD Amount,
SMALL_RECT Rectangle,
BYTE Page,
BYTE FillAttribute)
{
DWORD i;
LPWORD WindowData;
WORD WindowWidth = Rectangle.Right - Rectangle.Left + 1;
WORD WindowHeight = Rectangle.Bottom - Rectangle.Top + 1;
DWORD WindowSize = WindowWidth * WindowHeight;
/* Allocate a buffer for the window */
WindowData = (LPWORD)HeapAlloc(GetProcessHeap(),
HEAP_ZERO_MEMORY,
WindowSize * sizeof(WORD));
if (WindowData == NULL) return FALSE;
/* Read the window data */
BiosReadWindow(WindowData, Rectangle, Page);
if ((Amount == 0)
|| (((Direction == SCROLL_DIRECTION_UP)
|| (Direction == SCROLL_DIRECTION_DOWN))
&& (Amount >= WindowHeight))
|| (((Direction == SCROLL_DIRECTION_LEFT)
|| (Direction == SCROLL_DIRECTION_RIGHT))
&& (Amount >= WindowWidth)))
{
/* Fill the window */
for (i = 0; i < WindowSize; i++)
{
WindowData[i] = MAKEWORD(' ', FillAttribute);
}
goto Done;
}
switch (Direction)
{
case SCROLL_DIRECTION_UP:
{
RtlMoveMemory(WindowData,
&WindowData[WindowWidth * Amount],
(WindowSize - WindowWidth * Amount) * sizeof(WORD));
for (i = 0; i < Amount * WindowWidth; i++)
{
WindowData[WindowSize - i - 1] = MAKEWORD(' ', FillAttribute);
}
break;
}
case SCROLL_DIRECTION_DOWN:
{
RtlMoveMemory(&WindowData[WindowWidth * Amount],
WindowData,
(WindowSize - WindowWidth * Amount) * sizeof(WORD));
for (i = 0; i < Amount * WindowWidth; i++)
{
WindowData[i] = MAKEWORD(' ', FillAttribute);
}
break;
}
default:
{
// TODO: NOT IMPLEMENTED!
UNIMPLEMENTED;
}
}
Done:
/* Write back the window data */
BiosWriteWindow(WindowData, Rectangle, Page);
/* Free the window buffer */
HeapFree(GetProcessHeap(), 0, WindowData);
return TRUE;
}
VOID BiosPrintCharacter(CHAR Character, BYTE Attribute, BYTE Page)
{
WORD CharData = MAKEWORD(Character, Attribute);
BYTE Row, Column;
/* Make sure the page exists */
if (Page >= BIOS_MAX_PAGES) return;
/* Get the cursor location */
BiosGetCursorPosition(&Row, &Column, Page);
if (Character == '\a')
{
/* Bell control character */
// NOTE: We may use what the terminal emulator offers to us...
Beep(800, 200);
return;
}
else if (Character == '\b')
{
/* Backspace control character */
if (Column > 0)
{
Column--;
}
else if (Row > 0)
{
Column = Bda->ScreenColumns - 1;
Row--;
}
/* Erase the existing character */
CharData = MAKEWORD(' ', Attribute);
EmulatorWriteMemory(&EmulatorContext,
TO_LINEAR(TEXT_VIDEO_SEG,
Page * Bda->VideoPageSize +
(Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
(LPVOID)&CharData,
sizeof(WORD));
}
else if (Character == '\t')
{
/* Horizontal Tabulation control character */
do
{
// Taken from DOSBox
BiosPrintCharacter(' ', Attribute, Page);
BiosGetCursorPosition(&Row, &Column, Page);
} while (Column % 8);
}
else if (Character == '\n')
{
/* Line Feed control character */
Row++;
}
else if (Character == '\r')
{
/* Carriage Return control character */
Column = 0;
}
else
{
/* Default character */
/* Write the character */
EmulatorWriteMemory(&EmulatorContext,
TO_LINEAR(TEXT_VIDEO_SEG,
Page * Bda->VideoPageSize +
(Row * Bda->ScreenColumns + Column) * sizeof(WORD)),
(LPVOID)&CharData,
sizeof(WORD));
/* Advance the cursor */
Column++;
}
/* Check if it passed the end of the row */
if (Column >= Bda->ScreenColumns)
{
/* Return to the first column and go to the next line */
Column = 0;
Row++;
}
/* Scroll the screen up if needed */
if (Row > Bda->ScreenRows)
{
/* The screen must be scrolled up */
SMALL_RECT Rectangle = { 0, 0, Bda->ScreenColumns - 1, Bda->ScreenRows };
BiosScrollWindow(SCROLL_DIRECTION_UP,
1,
Rectangle,
Page,
DEFAULT_ATTRIBUTE);
Row--;
}
/* Set the cursor position */
BiosSetCursorPosition(Row, Column, Page);
}
VOID WINAPI BiosVideoService(LPWORD Stack)
{
switch (getAH())
{
/* Set Video Mode */
case 0x00:
{
BiosSetVideoMode(getAL());
VgaClearMemory();
break;
}
/* Set Text-Mode Cursor Shape */
case 0x01:
{
/* Update the BDA */
Bda->CursorStartLine = getCH();
Bda->CursorEndLine = getCL();
/* Modify the CRTC registers */
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_START_REG);
VgaWritePort(VGA_CRTC_DATA , Bda->CursorStartLine);
VgaWritePort(VGA_CRTC_INDEX, VGA_CRTC_CURSOR_END_REG);
VgaWritePort(VGA_CRTC_DATA , Bda->CursorEndLine);
break;
}
/* Set Cursor Position */
case 0x02:
{
BiosSetCursorPosition(getDH(), getDL(), getBH());
break;
}
/* Get Cursor Position */
case 0x03:
{
/* Make sure the selected video page exists */
if (getBH() >= BIOS_MAX_PAGES) break;
/* Return the result */
setAX(0);
setCX(MAKEWORD(Bda->CursorEndLine, Bda->CursorStartLine));
setDX(Bda->CursorPosition[getBH()]);
break;
}
/* Query Light Pen */
case 0x04:
{
/*
* On modern BIOSes, this function returns 0
* so that we can ignore the other registers.
*/
setAX(0);
break;
}
/* Select Active Display Page */
case 0x05:
{
BiosSetVideoPage(getAL());
break;
}
/* Scroll Window Up/Down */
case 0x06:
case 0x07:
{
SMALL_RECT Rectangle = { getCL(), getCH(), getDL(), getDH() };
/* Call the internal function */
BiosScrollWindow((getAH() == 0x06) ? SCROLL_DIRECTION_UP
: SCROLL_DIRECTION_DOWN,
getAL(),
Rectangle,
Bda->VideoPage,
getBH());
break;
}
/* Read/Write Character From Cursor Position */
case 0x08:
case 0x09:
case 0x0A:
{
WORD CharacterData = MAKEWORD(getAL(), getBL());
BYTE Page = getBH();
DWORD Offset;
/* Check if the page exists */
if (Page >= BIOS_MAX_PAGES) break;
/* Find the offset of the character */
Offset = Page * Bda->VideoPageSize +
(HIBYTE(Bda->CursorPosition[Page]) * Bda->ScreenColumns +
LOBYTE(Bda->CursorPosition[Page])) * 2;
if (getAH() == 0x08)
{
/* Read from the video memory */
VgaReadMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
(LPVOID)&CharacterData,
sizeof(WORD));
/* Return the character in AX */
setAX(CharacterData);
}
else
{
/* Write to video memory */
VgaWriteMemory(TO_LINEAR(TEXT_VIDEO_SEG, Offset),
(LPVOID)&CharacterData,
(getBH() == 0x09) ? sizeof(WORD) : sizeof(BYTE));
}
break;
}
/* Teletype Output */
case 0x0E:
{
BiosPrintCharacter(getAL(), getBL(), getBH());
break;
}
/* Get Current Video Mode */
case 0x0F:
{
setAX(MAKEWORD(Bda->VideoMode, Bda->ScreenColumns));
setBX(MAKEWORD(getBL(), Bda->VideoPage));
break;
}
/* Palette Control */
case 0x10:
{
switch (getAL())
{
/* Set Single Palette Register */
case 0x00:
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, getBL());
/* Write the data */
VgaWritePort(VGA_AC_WRITE, getBH());
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Set Overscan Color */
case 0x01:
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
/* Write the data */
VgaWritePort(VGA_AC_WRITE, getBH());
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Set All Palette Registers */
case 0x02:
{
INT i;
LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
/* Set the palette registers */
for (i = 0; i <= VGA_AC_PAL_F_REG; i++)
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, i);
/* Write the data */
VgaWritePort(VGA_AC_WRITE, Buffer[i]);
}
/* Set the overscan register */
VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
VgaWritePort(VGA_AC_WRITE, Buffer[VGA_AC_PAL_F_REG + 1]);
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Get Single Palette Register */
case 0x07:
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, getBL());
/* Read the data */
setBH(VgaReadPort(VGA_AC_READ));
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Get Overscan Color */
case 0x08:
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
/* Read the data */
setBH(VgaReadPort(VGA_AC_READ));
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Get All Palette Registers */
case 0x09:
{
INT i;
LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
/* Get the palette registers */
for (i = 0; i <= VGA_AC_PAL_F_REG; i++)
{
/* Write the index */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, i);
/* Read the data */
Buffer[i] = VgaReadPort(VGA_AC_READ);
}
/* Get the overscan register */
VgaWritePort(VGA_AC_INDEX, VGA_AC_OVERSCAN_REG);
Buffer[VGA_AC_PAL_F_REG + 1] = VgaReadPort(VGA_AC_READ);
/* Enable screen and disable palette access */
VgaReadPort(VGA_INSTAT1_READ); // Put the AC register into index state
VgaWritePort(VGA_AC_INDEX, 0x20);
break;
}
/* Set Individual DAC Register */
case 0x10:
{
/* Write the index */
// Certainly in BL and not in BX as said by Ralf Brown...
VgaWritePort(VGA_DAC_WRITE_INDEX, getBL());
/* Write the data in this order: Red, Green, Blue */
VgaWritePort(VGA_DAC_DATA, getDH());
VgaWritePort(VGA_DAC_DATA, getCH());
VgaWritePort(VGA_DAC_DATA, getCL());
break;
}
/* Set Block of DAC Registers */
case 0x12:
{
INT i;
LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
/* Write the index */
// Certainly in BL and not in BX as said by Ralf Brown...
VgaWritePort(VGA_DAC_WRITE_INDEX, getBL());
for (i = 0; i < getCX(); i++)
{
/* Write the data in this order: Red, Green, Blue */
VgaWritePort(VGA_DAC_DATA, *Buffer++);
VgaWritePort(VGA_DAC_DATA, *Buffer++);
VgaWritePort(VGA_DAC_DATA, *Buffer++);
}
break;
}
/* Get Individual DAC Register */
case 0x15:
{
/* Write the index */
VgaWritePort(VGA_DAC_READ_INDEX, getBL());
/* Read the data in this order: Red, Green, Blue */
setDH(VgaReadPort(VGA_DAC_DATA));
setCH(VgaReadPort(VGA_DAC_DATA));
setCL(VgaReadPort(VGA_DAC_DATA));
break;
}
/* Get Block of DAC Registers */
case 0x17:
{
INT i;
LPBYTE Buffer = SEG_OFF_TO_PTR(getES(), getDX());
/* Write the index */
// Certainly in BL and not in BX as said by Ralf Brown...
VgaWritePort(VGA_DAC_READ_INDEX, getBL());
for (i = 0; i < getCX(); i++)
{
/* Write the data in this order: Red, Green, Blue */
*Buffer++ = VgaReadPort(VGA_DAC_DATA);
*Buffer++ = VgaReadPort(VGA_DAC_DATA);
*Buffer++ = VgaReadPort(VGA_DAC_DATA);
}
break;
}
default:
{
DPRINT1("BIOS Palette Control Sub-command AL = 0x%02X NOT IMPLEMENTED\n",
getAL());
break;
}
}
break;
}
/* Scroll Window */
case 0x12:
{
SMALL_RECT Rectangle = { getCL(), getCH(), getDL(), getDH() };
/* Call the internal function */
BiosScrollWindow(getBL(),
getAL(),
Rectangle,
Bda->VideoPage,
DEFAULT_ATTRIBUTE);
break;
}
/* Display combination code */
case 0x1A:
{
switch(getAL())
{
case 0x00: /* Get Display combiantion code */
setAX(MAKEWORD(0x1A, 0x1A));
setBX(MAKEWORD(0x08, 0x00)); /* VGA w/ color analog display */
break;
case 0x01: /* Set Display combination code */
DPRINT1("Set Display combination code - Unsupported\n");
break;
default:
break;
}
break;
}
default:
{
DPRINT1("BIOS Function INT 10h, AH = 0x%02X NOT IMPLEMENTED\n",
getAH());
}
}
}
VOID WINAPI BiosEquipmentService(LPWORD Stack)
{
/* Return the equipment list */
setAX(Bda->EquipmentList);
}
VOID WINAPI BiosGetMemorySize(LPWORD Stack)
{
/* Return the conventional memory size in kB, typically 640 kB */
setAX(Bda->MemorySize);
}
VOID WINAPI BiosMiscService(LPWORD Stack)
{
switch (getAH())
{
/* Copy Extended Memory */
case 0x87:
{
DWORD Count = (DWORD)getCX() * 2;
PFAST486_GDT_ENTRY Gdt = (PFAST486_GDT_ENTRY)SEG_OFF_TO_PTR(getES(), getSI());
DWORD SourceBase = Gdt[2].Base + (Gdt[2].BaseMid << 16) + (Gdt[2].BaseHigh << 24);
DWORD SourceLimit = Gdt[2].Limit + (Gdt[2].LimitHigh << 16);
DWORD DestBase = Gdt[3].Base + (Gdt[3].BaseMid << 16) + (Gdt[3].BaseHigh << 24);
DWORD DestLimit = Gdt[3].Limit + (Gdt[3].LimitHigh << 16);
/* Check for flags */
if (Gdt[2].Granularity) SourceLimit = (SourceLimit << 12) | 0xFFF;
if (Gdt[3].Granularity) DestLimit = (DestLimit << 12) | 0xFFF;
if ((Count > SourceLimit) || (Count > DestLimit))
{
setAX(0x80);
Stack[STACK_FLAGS] |= EMULATOR_FLAG_CF;
break;
}
/* Copy */
RtlMoveMemory((PVOID)((ULONG_PTR)BaseAddress + DestBase),
(PVOID)((ULONG_PTR)BaseAddress + SourceBase),
Count);
setAX(ERROR_SUCCESS);
Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_CF;
break;
}
/* Get Extended Memory Size */
case 0x88:
{
/* Return the number of KB of RAM after 1 MB */
setAX((MAX_ADDRESS - 0x100000) / 1024);
/* Clear CF */
Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_CF;
break;
}
default:
{
DPRINT1("BIOS Function INT 15h, AH = 0x%02X NOT IMPLEMENTED\n",
getAH());
}
}
}
VOID WINAPI BiosKeyboardService(LPWORD Stack)
{
switch (getAH())
{
/* Wait for keystroke and read */
case 0x00:
/* Wait for extended keystroke and read */
case 0x10: // FIXME: Temporarily do the same as INT 16h, 00h
{
/* Read the character (and wait if necessary) */
setAX(BiosGetCharacter());
break;
}
/* Get keystroke status */
case 0x01:
/* Get extended keystroke status */
case 0x11: // FIXME: Temporarily do the same as INT 16h, 01h
{
WORD Data = BiosPeekCharacter();
if (Data != 0xFFFF)
{
/* There is a character, clear ZF and return it */
Stack[STACK_FLAGS] &= ~EMULATOR_FLAG_ZF;
setAX(Data);
}
else
{
/* No character, set ZF */
Stack[STACK_FLAGS] |= EMULATOR_FLAG_ZF;
}
break;
}
/* Get shift status */
case 0x02:
{
/* Return the lower byte of the keyboard shift status word */
setAL(LOBYTE(Bda->KeybdShiftFlags));
break;
}
/* Reserved */
case 0x04:
{
DPRINT1("BIOS Function INT 16h, AH = 0x04 is RESERVED\n");
break;
}
/* Push keystroke */
case 0x05:
{
/* Return 0 if success, 1 if failure */
setAL(BiosKbdBufferPush(getCX()) == FALSE);
break;
}
/* Get extended shift status */
case 0x12:
{
/*
* Be careful! The returned word is similar to Bda->KeybdShiftFlags
* but the high byte is organized differently:
* the bytes 2 and 3 of the high byte are not the same...
*/
WORD KeybdShiftFlags = (Bda->KeybdShiftFlags & 0xF3FF);
/* Return the extended keyboard shift status word */
setAX(KeybdShiftFlags);
break;
}
default:
{
DPRINT1("BIOS Function INT 16h, AH = 0x%02X NOT IMPLEMENTED\n",
getAH());
}
}
}
VOID WINAPI BiosTimeService(LPWORD Stack)
{
switch (getAH())
{
case 0x00:
{
/* Set AL to 1 if midnight had passed, 0 otherwise */
setAL(Bda->MidnightPassed ? 0x01 : 0x00);
/* Return the tick count in CX:DX */
setCX(HIWORD(Bda->TickCounter));
setDX(LOWORD(Bda->TickCounter));
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
break;
}
case 0x01:
{
/* Set the tick count to CX:DX */
Bda->TickCounter = MAKELONG(getDX(), getCX());
/* Reset the midnight flag */
Bda->MidnightPassed = FALSE;
break;
}
default:
{
DPRINT1("BIOS Function INT 1Ah, AH = 0x%02X NOT IMPLEMENTED\n",
getAH());
}
}
}
VOID WINAPI BiosSystemTimerInterrupt(LPWORD Stack)
{
/* Increase the system tick count */
Bda->TickCounter++;
}
VOID BiosHandleIrq(BYTE IrqNumber, LPWORD Stack)
{
switch (IrqNumber)
{
/* PIT IRQ */
case 0:
{
/* Perform the system timer interrupt */
EmulatorInterrupt(BIOS_SYS_TIMER_INTERRUPT);
break;
}
/* Keyboard IRQ */
case 1:
{
BYTE ScanCode, VirtualKey;
WORD Character;
/* Get the scan code and virtual key code */
ScanCode = PS2ReadPort(PS2_DATA_PORT);
VirtualKey = MapVirtualKey(ScanCode & 0x7F, MAPVK_VSC_TO_VK);
/* Check if this is a key press or release */
if (!(ScanCode & (1 << 7)))
{
/* Key press */
if (VirtualKey == VK_NUMLOCK ||
VirtualKey == VK_CAPITAL ||
VirtualKey == VK_SCROLL ||
VirtualKey == VK_INSERT)
{
/* For toggle keys, toggle the lowest bit in the keyboard map */
BiosKeyboardMap[VirtualKey] ^= ~(1 << 0);
}
/* Set the highest bit */
BiosKeyboardMap[VirtualKey] |= (1 << 7);
/* Find out which character this is */
Character = 0;
if (ToAscii(VirtualKey, ScanCode, BiosKeyboardMap, &Character, 0) == 0)
{
/* Not ASCII */
Character = 0;
}
/* Push it onto the BIOS keyboard queue */
BiosKbdBufferPush(MAKEWORD(Character, ScanCode));
}
else
{
/* Key release, unset the highest bit */
BiosKeyboardMap[VirtualKey] &= ~(1 << 7);
}
/* Clear the keyboard flags */
Bda->KeybdShiftFlags = 0;
/* Set the appropriate flags based on the state */
if (BiosKeyboardMap[VK_RSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RSHIFT;
if (BiosKeyboardMap[VK_LSHIFT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LSHIFT;
if (BiosKeyboardMap[VK_CONTROL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CTRL;
if (BiosKeyboardMap[VK_MENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_ALT;
if (BiosKeyboardMap[VK_SCROLL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL_ON;
if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK_ON;
if (BiosKeyboardMap[VK_CAPITAL] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK_ON;
if (BiosKeyboardMap[VK_INSERT] & (1 << 0)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT_ON;
if (BiosKeyboardMap[VK_RMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_RALT;
if (BiosKeyboardMap[VK_LMENU] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_LALT;
if (BiosKeyboardMap[VK_SNAPSHOT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SYSRQ;
if (BiosKeyboardMap[VK_PAUSE] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_PAUSE;
if (BiosKeyboardMap[VK_SCROLL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_SCROLL;
if (BiosKeyboardMap[VK_NUMLOCK] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_NUMLOCK;
if (BiosKeyboardMap[VK_CAPITAL] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_CAPSLOCK;
if (BiosKeyboardMap[VK_INSERT] & (1 << 7)) Bda->KeybdShiftFlags |= BDA_KBDFLAG_INSERT;
break;
}
}
/* Send End-of-Interrupt to the PIC */
if (IrqNumber >= 8) PicWriteCommand(PIC_SLAVE_CMD, PIC_OCW2_EOI);
PicWriteCommand(PIC_MASTER_CMD, PIC_OCW2_EOI);
}
/* EOF */