reactos/sdk/tools/winesync
winesync a5f345390c [WINESYNC] d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match.
This allows us to use IDirect3DDevice9_StretchRect
and avoid GPU synchronization.
It massively improves performance in Dead Space 1 which
calls LoadSurfaceFromSurface every frame before presenting.

Signed-off-by: Robin Kertels <robin.kertels@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 625622ad4182061ee3111032ab0ae4a494b74e73 by Robin Kertels <robin.kertels@gmail.com>
2021-02-04 16:37:07 +01:00
..
dbghelp_staging [WINESYNC] dbghelp: Always check for debug symbols in BINDIR. 2020-09-16 10:36:02 +02:00
wininet_staging [WINESYNC] wininet: Replacing header fields should fail if they do not exist yet. 2021-01-05 11:03:13 +01:00
d3dx9.cfg [WINESYNC] d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match. 2021-02-04 16:37:07 +01:00
dbghelp.cfg [DBGHELP_WINETEST] Add from wine-staging 5.16 2020-09-16 10:36:03 +02:00
winesync.py [WINESYNC] Fix for older versions of PyYAML 2021-02-04 16:37:00 +01:00
wininet.cfg [WINESYNC]: wininet is now in sync with wine-staging wine-6.0-rc1 2021-01-05 11:03:13 +01:00