reactos/dll/directx/wine/d3dx9_36
winesync 9567bb87bd [WINESYNC] d3dx9: Fully initialize the glyph position.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 2481e617bbd529a297266ad53b1afe1d96e9af89 by Sven Baars <sbaars@codeweavers.com>
2021-02-04 16:37:07 +01:00
..
animation.c [WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet. 2021-02-04 16:37:05 +01:00
CMakeLists.txt
core.c [WINESYNC] d3dx9: Add a trace to D3DXCreateBuffer. 2021-02-04 16:37:04 +01:00
d3dx9.cmake [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
d3dx9_36.spec [WINESYNC] d3dx9: Fix some spec file entries. 2021-02-04 16:37:05 +01:00
d3dx9_private.h [WINESYNC] d3dx9: Use BitScanReverse in make_pow2. 2021-02-04 16:37:06 +01:00
effect.c [WINESYNC] d3dx9: Use stricmp() instead of _strnicmp(..., -1). 2021-02-04 16:37:06 +01:00
font.c [WINESYNC] d3dx9: Fully initialize the glyph position. 2021-02-04 16:37:07 +01:00
guid.c
line.c [WINESYNC] d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2021-02-04 16:37:05 +01:00
main.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
math.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
mesh.c [WINESYNC] d3dx9: Simplify D3DXSphereBoundProbe() a bit. 2021-02-04 16:37:07 +01:00
precomp.h [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
preshader.c [WINESYNC] d3dx9: Make qsort() callback functions cdecl. 2021-02-04 16:37:04 +01:00
render.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
shader.c [WINESYNC] d3dx9: Pass D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY when appropriate. 2021-02-04 16:37:05 +01:00
skin.c [WINESYNC] d3dx9: Implement ID3DXSkinInfo_Clone(). 2021-02-04 16:37:06 +01:00
sprite.c [WINESYNC] d3dx9: Don't release textures when D3DXSPRITE_DO_NOT_ADDREF_TEXTURE is specified. 2021-02-04 16:37:07 +01:00
surface.c [WINESYNC] d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match. 2021-02-04 16:37:07 +01:00
texture.c [WINESYNC] d3dx9: Reimplement make_pow2() in d3dx9_private.h. 2021-02-04 16:37:05 +01:00
txc_compress_dxtn.c [WINESYNC] d3dx9_36: Fix the spelling of a comment. 2021-02-04 16:37:05 +01:00
txc_dxtn.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
txc_fetch_dxtn.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
util.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
version.rc
volume.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
xfile.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00