[WINESYNC] d3dx9: Fully initialize the glyph position.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376
Signed-off-by: Sven Baars <sbaars@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 2481e617bbd529a297266ad53b1afe1d96e9af89 by Sven Baars <sbaars@codeweavers.com>
This commit is contained in:
winesync 2021-01-05 13:16:38 +01:00 committed by Jérôme Gardou
parent 31f063ffbf
commit 9567bb87bd
2 changed files with 3 additions and 2 deletions

View file

@ -730,7 +730,6 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
{
unsigned int line_len, i;
GCP_RESULTSW results;
D3DXVECTOR3 pos;
string = read_line(font->hdc, string, &count, line, &line_len, width, format, &size);
@ -760,6 +759,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
for (i = 0; i < results.nGlyphs; ++i)
{
IDirect3DTexture9 *texture;
D3DXVECTOR3 pos;
POINT cell_inc;
RECT black_box;
@ -770,6 +770,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
pos.x = cell_inc.x + x + results.lpCaretPos[i];
pos.y = cell_inc.y + y;
pos.z = 0;
ID3DXSprite_Draw(target, texture, &black_box, NULL, &pos, color);
IDirect3DTexture9_Release(texture);

View file

@ -34,4 +34,4 @@ files:
include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h
include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h
tags:
wine: 9eda5c043047fd117441473651b2089b80a4ed80
wine: 2481e617bbd529a297266ad53b1afe1d96e9af89