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[WINESYNC] d3dx9: Fully initialize the glyph position.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49376 Signed-off-by: Sven Baars <sbaars@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org> wine commit id 2481e617bbd529a297266ad53b1afe1d96e9af89 by Sven Baars <sbaars@codeweavers.com>
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2 changed files with 3 additions and 2 deletions
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@ -730,7 +730,6 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
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{
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unsigned int line_len, i;
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GCP_RESULTSW results;
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D3DXVECTOR3 pos;
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string = read_line(font->hdc, string, &count, line, &line_len, width, format, &size);
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@ -760,6 +759,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
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for (i = 0; i < results.nGlyphs; ++i)
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{
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IDirect3DTexture9 *texture;
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D3DXVECTOR3 pos;
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POINT cell_inc;
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RECT black_box;
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@ -770,6 +770,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
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pos.x = cell_inc.x + x + results.lpCaretPos[i];
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pos.y = cell_inc.y + y;
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pos.z = 0;
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ID3DXSprite_Draw(target, texture, &black_box, NULL, &pos, color);
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IDirect3DTexture9_Release(texture);
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@ -34,4 +34,4 @@ files:
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include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h
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include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h
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tags:
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wine: 9eda5c043047fd117441473651b2089b80a4ed80
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wine: 2481e617bbd529a297266ad53b1afe1d96e9af89
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