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70 lines
1.5 KiB
Text
70 lines
1.5 KiB
Text
#include <windef.h>
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#include "resources.h"
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#define REACTOS_VERSION_DLL
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#define REACTOS_STR_FILE_DESCRIPTION "SAM server DLL"
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#define REACTOS_STR_INTERNAL_NAME "samsrv"
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#define REACTOS_STR_ORIGINAL_FILENAME "samsrv.dll"
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#define REACTOS_FILEVERSION 5,1,2600,0
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#define REACTOS_STR_FILE_VERSION "5.1.2600"
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#include <reactos/version.rc>
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LANGUAGE LANG_NEUTRAL, SUBLANG_NEUTRAL
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/*
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* Everything specific to any language goes in one of the specific
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* files. Note that you can and may override resources which also have
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* a neutral version. This is to get localized bitmaps for example.
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*/
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/* UTF-8 */
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#pragma code_page(65001)
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#ifdef LANGUAGE_DE_DE
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#include "lang/de-DE.rc"
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#endif
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#ifdef LANGUAGE_EN_US
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#include "lang/en-US.rc"
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#endif
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#ifdef LANGUAGE_ES_ES
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#include "lang/es-ES.rc"
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#endif
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#ifdef LANGUAGE_HI_IN
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#include "lang/hi-IN.rc"
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#endif
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#ifdef LANGUAGE_HU_HU
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#include "lang/hu-HU.rc"
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#endif
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#ifdef LANGUAGE_IT_IT
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#include "lang/it-IT.rc"
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#endif
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#ifdef LANGUAGE_JA_JP
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#include "lang/ja-JP.rc"
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#endif
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#ifdef LANGUAGE_PL_PL
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#include "lang/pl-PL.rc"
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#endif
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#ifdef LANGUAGE_PT_PT
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#include "lang/pt-PT.rc"
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#endif
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#ifdef LANGUAGE_RO_RO
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#include "lang/ro-RO.rc"
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#endif
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#ifdef LANGUAGE_RU_RU
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#include "lang/ru-RU.rc"
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#endif
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#ifdef LANGUAGE_SQ_AL
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#include "lang/sq-AL.rc"
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#endif
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#ifdef LANGUAGE_TR_TR
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#include "lang/tr-TR.rc"
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#endif
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#ifdef LANGUAGE_ZH_CN
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#include "lang/zh-CN.rc"
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#endif
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#ifdef LANGUAGE_ZH_TW
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#include "lang/zh-TW.rc"
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#endif
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