reactos/dll/directx/wine/d3dx9_36
winesync 7e6d9c5b39 [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2)
Changes in v2 (by Christian Costa):
  * More generic code for D3DXDisassembleShader.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2021-02-04 16:37:07 +01:00
..
animation.c [WINESYNC] d3dx9: Implement D3DXCreateKeyframedAnimationSet. 2021-02-04 16:37:05 +01:00
CMakeLists.txt
core.c [WINESYNC] d3dx9: Add a trace to D3DXCreateBuffer. 2021-02-04 16:37:04 +01:00
d3dx9.cmake [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
d3dx9_36.spec [WINESYNC] d3dx9: Fix some spec file entries. 2021-02-04 16:37:05 +01:00
d3dx9_private.h [WINESYNC] d3dx9: Use BitScanReverse in make_pow2. 2021-02-04 16:37:06 +01:00
effect.c [WINESYNC] d3dx9_36: Improve stub for ID3DXEffectImpl_CloneEffect. 2021-02-04 16:37:07 +01:00
font.c [WINESYNC] d3dx9: Remove unreachable DT_SINGLELINE handling from ID3DXFont_DrawText. 2021-02-04 16:37:07 +01:00
guid.c
line.c [WINESYNC] d3dx9: Make ID3DXLine::OnResetDevice() return S_OK. 2021-02-04 16:37:05 +01:00
main.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
math.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
mesh.c [WINESYNC] d3dx9: Simplify D3DXSphereBoundProbe() a bit. 2021-02-04 16:37:07 +01:00
precomp.h [WINESYNC] d3dx9: Handle word breaks in ID3DXFont_DrawText. 2021-02-04 16:37:06 +01:00
preshader.c [WINESYNC] d3dx9: Make qsort() callback functions cdecl. 2021-02-04 16:37:04 +01:00
render.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00
shader.c [WINESYNC] d3dx9_36: Implement D3DXDisassembleShader. (v2) 2021-02-04 16:37:07 +01:00
skin.c [WINESYNC] d3dx9: Implement ID3DXSkinInfo_Clone(). 2021-02-04 16:37:06 +01:00
sprite.c [WINESYNC] d3dx9: Correctly handle sprites array reallocation. 2021-02-04 16:37:07 +01:00
surface.c [WINESYNC] d3dx9: Return D3DFMT_A8R8G8B8 in D3DXGetImageInfoFromFileInMemory for 32 bpp BMP with alpha. 2021-02-04 16:37:07 +01:00
texture.c [WINESYNC] d3dx9: Reimplement make_pow2() in d3dx9_private.h. 2021-02-04 16:37:05 +01:00
txc_compress_dxtn.c [WINESYNC] d3dx9_36: Fix the spelling of a comment. 2021-02-04 16:37:05 +01:00
txc_dxtn.h [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
txc_fetch_dxtn.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
util.c [WINESYNC] d3dx9_36: Add format description for X8L8V8U8 for format conversions. 2021-02-04 16:37:07 +01:00
version.rc
volume.c [WINESYNC] d3dx9: Handle compressed surfaces in D3DXLoadSurfaceFromMemory. 2021-02-04 16:37:04 +01:00
xfile.c [WINESYNC] d3dx9: Build with msvcrt. 2021-02-04 16:37:03 +01:00