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![]() Start my work on modularizing registration of "32-bit" interrupts, i.e. interrupts that are implemented in 32-bit mode, but are stubbed with 16-bit code (so that 16-bit apps can call them). The 16-bit stub code uses a BOP call to our Control BOP function (BOP 0xFF) which can handle in theory many sub-functions (as the BOP 0x58 documented here: http://www.ragestorm.net/tutorial?id=27) specified as an additional BYTE in the call: 0xC4 0xC4 bop_code <optional_bop_subfunction> Here, for calling 32-bit interrupts we use our BOP 0xFF, subfunction 0xFF. The final aim would be to generate the 16-bit stub code when one calls the RegisterInt32 helper function (contrary to what's happening now, that is, the 16-bit stub code is generated for all of the interrupts at BIOS initialization time, and we use it for BIOS and DOS interrupts). svn path=/branches/ntvdm/; revision=60907 |
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.. | ||
bios.c | ||
bios.h | ||
bop.c | ||
bop.h | ||
CMakeLists.txt | ||
cmos.c | ||
cmos.h | ||
dos.c | ||
dos.h | ||
emulator.c | ||
emulator.h | ||
ntvdm.c | ||
ntvdm.h | ||
ntvdm.rc | ||
ntvdm.spec | ||
pic.c | ||
pic.h | ||
ps2.c | ||
ps2.h | ||
registers.c | ||
registers.h | ||
resource.h | ||
rsrc.rc | ||
speaker.c | ||
speaker.h | ||
timer.c | ||
timer.h | ||
vga.c | ||
vga.h |