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![Luke Luo](/assets/img/avatar_default.png)
- Changed some wording according to the translation requirements. - Fixed some mistakes. - Changed my name. Reviewed-by: He Yang <1160386205@qq.com> Reviewed-by: Stanislav Motylkov <x86corez@gmail.com>
31 lines
1.2 KiB
Plaintext
31 lines
1.2 KiB
Plaintext
/* Translation has been created by Luke Luo <njlyf2011@hotmail.com> in 2018 */
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LANGUAGE LANG_CHINESE, SUBLANG_CHINESE_SIMPLIFIED
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IDD_PROPPAGEGENERAL DIALOGEX 0, 0, 246, 228
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STYLE DS_SHELLFONT | WS_CHILD | WS_DISABLED | WS_CAPTION
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CAPTION "常规"
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FONT 9, "宋体"
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BEGIN
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ICON IDI_CPLICON, IDI_CPLICON, 8, 0, 21, 20
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GROUPBOX "渲染器设置", -1, 5, 25, 230, 90
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LTEXT "渲染器(&R):", -1, 15, 42, 37, 10
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COMBOBOX IDC_RENDERER, 55, 40, 160, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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LTEXT "这将覆盖图形驱动程序的默认设置!您可以选择“默认”恢复默认设置", -1, 15, 60, 210, 40
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GROUPBOX "调试", -1, 5, 125, 230, 90
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LTEXT "调试频道:", -1, 15, 142, 65, 10
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COMBOBOX IDC_DEBUG_OUTPUT, 80, 140, 135, 10, WS_TABSTOP | WS_VSCROLL | CBS_DROPDOWNLIST
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LTEXT "启用或禁用来自 opengl32 的调试输出。\n\n警告:选择“Set”或“Clear”将会覆盖当前 DEBUGCHANNEL 环境变量的内容!", -1, 15, 165, 210, 40
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END
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STRINGTABLE
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BEGIN
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IDS_RENDERER_DEFAULT "系统默认"
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IDS_RENDERER_RSWR "ReactOS 软件实现"
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IDS_CPLNAME "OpenGL 设置"
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IDS_CPLDESCRIPTION "设置 OpenGL 渲染器"
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IDS_DEBUG_SET "Set"
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IDS_DEBUG_CLEAR "Clear"
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IDS_DEBUG_DNM "不作修改"
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END
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