reactos/dll/directx/wine
winesync 54240ccee0 [WINESYNC]d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText.
Fix remaining text issues in Air Strike.
Should fix text placement in Stronghold Kingdoms.

wine-staging patch by Christian Costa <titan.costa@gmail.com>
2020-02-26 18:19:18 +01:00
..
amstream
d3d8 [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
d3d9 [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
d3dcompiler_43
d3drm
d3dx9_24 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_25 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_26 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_27 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_28 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_29 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_30 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_31 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_32 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_33 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_34 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_35 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_36 [WINESYNC]d3dx9_36: Fix horizontal centering in ID3DXFont_DrawText. 2020-02-26 18:19:18 +01:00
d3dx9_37 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_38 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_39 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_40 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_41 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_42 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dx9_43 [WINESYNC]d3dx9: Implement D3DXComputeTangent 2020-02-26 18:19:18 +01:00
d3dxof [D3DXOF] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:07:07 +01:00
ddraw [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
devenum
dinput
dinput8 [DINPUT8] Sync with Wine Staging 4.18. CORE-16441 2019-11-05 22:31:12 +01:00
dmusic
dplay
dplayx [DPLAYX] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:04:51 +01:00
dpnhpast [DPNHPAST] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:05:19 +01:00
dsound
dxdiagn [DXDIAGN] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:05:45 +01:00
msdmo [MSDMO] Sync with Wine Staging 4.18. CORE-16441 2019-10-26 13:06:37 +01:00
qedit
quartz
wined3d [D3D8][D3D9][DDRAW][WINED3D] Use modules instead of shared libraries 2019-10-27 09:50:38 +01:00
CMakeLists.txt
readme.txt

This Is wine DirectX support.
It works in reactos and windows
When ReactOS own ReactX are inplace 
this file will be remove from our SVN
for now they stay as temporary solutions


People that have help getting this thing 
to working in ReactOS Building system

Roderick Colenbrander - thunderbird2k at gmx dot net
The  informations how to build it and done 
the windows port in wine (wine devloper)

Magnus Olsen aka GreatLord 
Did import it to ReactOS and setupup
the build

GedMurphy
Did help with minor issue, info how to
make DllMain being call