reactos/posix/include/psx/lpcproto.h
Emanuele Aliberti bec36ebaf9 Little changes to make PSX server compile again.
svn path=/trunk/; revision=7751
2004-01-18 21:27:32 +00:00

92 lines
2.2 KiB
C

/* $Id: lpcproto.h,v 1.7 2004/01/18 21:27:32 ea Exp $
*
* ReactOS POSIX+ Environment Subsystem
* LPC protocol spoken by PSXSS.EXE, PSXDLL.DLL, CSRTERM.EXE.
*/
#ifndef _PSX_LPCPROTO_H
#define _PSX_LPCPROTO_H
#define NTOS_MODE_USER
#include <ntos.h>
#ifndef PRIVATE
#define PRIVATE static
#endif
/* Protocol version */
#define PSX_LPC_PROTOCOL_VERSION 1
/* POSIX+ system name space */
#define PSX_NS_SUBSYSTEM_DIRECTORY_NAME L"POSIX+"
#define PSX_NS_SESSION_DIRECTORY_NAME L"Sessions"
#define PSX_NS_SYSTEM_DIRECTORY_NAME L"System"
#define PSX_NS_API_PORT_NAME L"ApiPort"
#define PSX_NS_SBAPI_PORT_NAME L"SbApiPort"
#define PSX_NS_SESSIONAPI_PORT_NAME L"SessionPort"
#define PSX_NS_API_PORT_TEMPLATE L"\\%s\\%s"
#define PSX_NS_SESSION_PORT_TEMPLATE L"\\%s\\%s\\P%d"
#define PSX_NS_SESSION_DATA_TEMPLATE L"\\%s\\%s\\D%d"
/* ConnectData protocol */
typedef enum {
PSX_CONNECTION_TYPE_PROCESS,
PSX_CONNECTION_TYPE_TERMINAL,
PSX_CONNECTION_TYPE_SERVER
} PSX_CONNECTION_TYPE;
typedef struct _PSX_CONNECT_PORT_DATA
{
PSX_CONNECTION_TYPE ConnectionType; /* IN OUT */
ULONG Version; /* IN OUT */
ULONG PortIdentifier; /* OUT */
} PSX_CONNECT_PORT_DATA, * PPSX_CONNECT_PORT_DATA;
/* LPC message subsystem-specific header */
typedef struct _PSX_MESSAGE_HEADER
{
WORD Context;
WORD Procedure;
NTSTATUS Status;
} PSX_MESSAGE_HEADER, * PPSX_MESSAGE_HEADER;
typedef PSX_MESSAGE_HEADER PSX_MESSAGE, * PPSX_MESSAGE;
#define PSX_MAX_LPC_DATA_SIZE 128 /* compute it*/
typedef struct _PSX_MAX_MESSAGE
{
//LPC_MESSAGE_HEADER Header;
LPC_MESSAGE Header;
PSX_MESSAGE_HEADER PsxHeader;
BYTE Data [PSX_MAX_LPC_DATA_SIZE];
} PSX_MAX_MESSAGE, * PPSX_MAX_MESSAGE;
/* Terminal I/O */
/* \POSIX+\SessionPort API */
#define PSX_TERMINAL_SECTION_SIZE 65536L
#define PSX_TERMINAL_SECTION_OFFSET 8192L
typedef enum {
PSX_TERMINAL_INTERRUPT,
PSX_TERMINAL_SESSION_STATUS_REQUEST
} PSX_TERMINAL_API;
typedef struct _PSX_TERMINAL_IO
{
//LPC_MESSAGE_HEADER Header;
LPC_MESSAGE Header;
PSX_MESSAGE_HEADER PsxHeader;
ULONG Size;
ULONG Offset;
} PSX_TERMINAL_READ, * PPSX_TERMINAL_READ;
/* System I/O (system calls) */
#include <psx/syscall.h>
#endif /* ndef _PSX_LPCPROTO_H */