reactos/drivers/base/bootvid/i386/pc98/bootvid.c
Dmitry Borisov 06cbc2acd2
[BOOTVID] More improvements for PC-98 (#2936)
- Fix failure handling
- Reduce memory mapping that's not needed
2020-07-29 19:10:39 +03:00

486 lines
14 KiB
C

/*
* PROJECT: ReactOS Boot Video Driver for NEC PC-98 series
* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
* PURPOSE: Main file
* COPYRIGHT: Copyright 2020 Dmitry Borisov (di.sean@protonmail.com)
*/
/* INCLUDES *******************************************************************/
#include "precomp.h"
/* GLOBALS ********************************************************************/
static ULONG_PTR PegcControl = 0;
ULONG_PTR FrameBuffer = 0;
#define PEGC_MAX_COLORS 256
/* PRIVATE FUNCTIONS **********************************************************/
static BOOLEAN
GraphGetStatus(
_In_ UCHAR Status)
{
UCHAR Result;
WRITE_PORT_UCHAR((PUCHAR)GRAPH_IO_o_STATUS_SELECT, Status);
Result = READ_PORT_UCHAR((PUCHAR)GRAPH_IO_i_STATUS);
return (Result & GRAPH_STATUS_SET) && (Result != 0xFF);
}
static BOOLEAN
TestMmio(VOID)
{
USHORT OldValue, NewValue;
OldValue = READ_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_MODE));
/* Bits [15:1] are not writable */
WRITE_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_MODE), 0x80);
NewValue = READ_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_MODE));
WRITE_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_MODE), OldValue);
return !(NewValue & 0x80);
}
static BOOLEAN
HasPegcController(VOID)
{
BOOLEAN Success;
if (GraphGetStatus(GRAPH_STATUS_PEGC))
return TestMmio();
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_EGC_FF_UNPROTECT);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_PEGC_ENABLE);
Success = GraphGetStatus(GRAPH_STATUS_PEGC) ? TestMmio() : FALSE;
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_PEGC_DISABLE);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_EGC_FF_PROTECT);
return Success;
}
static VOID
TextSync(VOID)
{
while (READ_PORT_UCHAR((PUCHAR)GDC1_IO_i_STATUS) & GDC_STATUS_VSYNC)
NOTHING;
while (!(READ_PORT_UCHAR((PUCHAR)GDC1_IO_i_STATUS) & GDC_STATUS_VSYNC))
NOTHING;
}
static VOID
InitializeDisplay(VOID)
{
SYNCPARAM SyncParameters;
CSRFORMPARAM CursorParameters;
CSRWPARAM CursorPosition;
PITCHPARAM PitchParameters;
PRAMPARAM RamParameters;
ZOOMPARAM ZoomParameters;
UCHAR RelayState;
/* RESET, without FIFO check */
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_COMMAND, GDC_COMMAND_RESET1);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_COMMAND, GDC_COMMAND_RESET1);
/* Configure chipset */
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_MODE_FLIPFLOP1, GRAPH_MODE_COLORED);
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_MODE_FLIPFLOP1, GDC2_MODE_ODD_RLINE_SHOW);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_COLORS_16);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_GRCG);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_LCD);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_LINES_400);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_CLOCK1_5MHZ);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_CLOCK2_5MHZ);
WRITE_PORT_UCHAR((PUCHAR)GRAPH_IO_o_HORIZONTAL_SCAN_RATE, GRAPH_HF_31KHZ);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_VIDEO_PAGE, 0);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_VIDEO_PAGE_ACCESS, 0);
/* =========================== MASTER ============================ */
/* MASTER */
WRITE_GDC1_COMMAND(GDC_COMMAND_MASTER);
/* SYNC */
SyncParameters.Flags = SYNC_DISPLAY_MODE_GRAPHICS_AND_CHARACTERS | SYNC_VIDEO_FRAMING_NONINTERLACED |
SYNC_DRAW_ONLY_DURING_RETRACE_BLANKING | SYNC_STATIC_RAM_NO_REFRESH;
SyncParameters.ScreenWidthChars = 80;
SyncParameters.HorizontalSyncWidth = 12;
SyncParameters.VerticalSyncWidth = 2;
SyncParameters.HorizontalFrontPorchWidth = 4;
SyncParameters.HorizontalBackPorchWidth = 4;
SyncParameters.VerticalFrontPorchWidth = 6;
SyncParameters.ScreenWidthLines = 480;
SyncParameters.VerticalBackPorchWidth = 37;
WRITE_GDC1_COMMAND(GDC_COMMAND_SYNC_ON);
WRITE_GDC_SYNC((PUCHAR)GDC1_IO_o_PARAM, &SyncParameters);
/* CSRFORM */
CursorParameters.Show = FALSE;
CursorParameters.Blink = FALSE;
CursorParameters.BlinkRate = 12;
CursorParameters.LinesPerRow = 16;
CursorParameters.StartScanLine = 0;
CursorParameters.EndScanLine = 15;
WRITE_GDC1_COMMAND(GDC_COMMAND_CSRFORM);
WRITE_GDC_CSRFORM((PUCHAR)GDC1_IO_o_PARAM, &CursorParameters);
/* PITCH */
PitchParameters.WordsPerScanline = BYTES_PER_SCANLINE;
WRITE_GDC1_COMMAND(GDC_COMMAND_PITCH);
WRITE_GDC_PITCH((PUCHAR)GDC1_IO_o_PARAM, &PitchParameters);
/* PRAM */
RamParameters.StartingAddress = 0;
RamParameters.Length = 1023;
RamParameters.ImageBit = FALSE;
RamParameters.WideDisplay = FALSE;
WRITE_GDC1_COMMAND(GDC_COMMAND_PRAM);
WRITE_GDC_PRAM((PUCHAR)GDC1_IO_o_PARAM, &RamParameters);
/* ZOOM */
ZoomParameters.DisplayZoomFactor = 0;
ZoomParameters.WritingZoomFactor = 0;
WRITE_GDC1_COMMAND(GDC_COMMAND_ZOOM);
WRITE_GDC_ZOOM((PUCHAR)GDC1_IO_o_PARAM, &ZoomParameters);
/* CSRW */
CursorPosition.CursorAddress = 0;
CursorPosition.DotAddress = 0;
WRITE_GDC1_COMMAND(GDC_COMMAND_CSRW);
WRITE_GDC_CSRW((PUCHAR)GDC1_IO_o_PARAM, &CursorPosition);
/* START */
WRITE_GDC1_COMMAND(GDC_COMMAND_BCTRL_START);
/* ============================ SLAVE ============================ */
/* SLAVE */
WRITE_GDC2_COMMAND(GDC_COMMAND_SLAVE);
/* SYNC */
SyncParameters.Flags = SYNC_DISPLAY_MODE_GRAPHICS | SYNC_VIDEO_FRAMING_NONINTERLACED |
SYNC_DRAW_DURING_ACTIVE_DISPLAY_TIME_AND_RETRACE_BLANKING |
SYNC_STATIC_RAM_NO_REFRESH;
SyncParameters.ScreenWidthChars = 80;
SyncParameters.HorizontalSyncWidth = 12;
SyncParameters.VerticalSyncWidth = 2;
SyncParameters.HorizontalFrontPorchWidth = 4;
SyncParameters.HorizontalBackPorchWidth = 132;
SyncParameters.VerticalFrontPorchWidth = 6;
SyncParameters.ScreenWidthLines = 480;
SyncParameters.VerticalBackPorchWidth = 37;
WRITE_GDC2_COMMAND(GDC_COMMAND_SYNC_ON);
WRITE_GDC_SYNC((PUCHAR)GDC2_IO_o_PARAM, &SyncParameters);
/* CSRFORM */
CursorParameters.Show = FALSE;
CursorParameters.Blink = FALSE;
CursorParameters.BlinkRate = 0;
CursorParameters.LinesPerRow = 1;
CursorParameters.StartScanLine = 0;
CursorParameters.EndScanLine = 0;
WRITE_GDC2_COMMAND(GDC_COMMAND_CSRFORM);
WRITE_GDC_CSRFORM((PUCHAR)GDC2_IO_o_PARAM, &CursorParameters);
/* PITCH */
PitchParameters.WordsPerScanline = BYTES_PER_SCANLINE;
WRITE_GDC2_COMMAND(GDC_COMMAND_PITCH);
WRITE_GDC_PITCH((PUCHAR)GDC2_IO_o_PARAM, &PitchParameters);
/* PRAM */
RamParameters.StartingAddress = 0;
RamParameters.Length = 1023;
RamParameters.ImageBit = TRUE;
RamParameters.WideDisplay = FALSE;
WRITE_GDC2_COMMAND(GDC_COMMAND_PRAM);
WRITE_GDC_PRAM((PUCHAR)GDC2_IO_o_PARAM, &RamParameters);
/* ZOOM */
ZoomParameters.DisplayZoomFactor = 0;
ZoomParameters.WritingZoomFactor = 0;
WRITE_GDC2_COMMAND(GDC_COMMAND_ZOOM);
WRITE_GDC_ZOOM((PUCHAR)GDC2_IO_o_PARAM, &ZoomParameters);
/* CSRW */
CursorPosition.CursorAddress = 0;
CursorPosition.DotAddress = 0;
WRITE_GDC2_COMMAND(GDC_COMMAND_CSRW);
WRITE_GDC_CSRW((PUCHAR)GDC2_IO_o_PARAM, &CursorPosition);
/* Synchronize the master sync source */
TextSync();
TextSync();
TextSync();
TextSync();
/* START */
WRITE_GDC2_COMMAND(GDC_COMMAND_BCTRL_START);
/* 256 colors */
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_EGC_FF_UNPROTECT);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_PEGC_ENABLE);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_MODE_LINES_800);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_MODE_FLIPFLOP2, GDC2_EGC_FF_PROTECT);
WRITE_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_MODE), PEGC_MODE_PACKED);
WRITE_REGISTER_USHORT((PUSHORT)(PegcControl + PEGC_MMIO_FRAMEBUFFER), PEGC_FB_MAP);
/* Select the video source */
RelayState = READ_PORT_UCHAR((PUCHAR)GRAPH_IO_i_RELAY) & ~(GRAPH_RELAY_0 | GRAPH_RELAY_1);
RelayState |= GRAPH_VID_SRC_INTERNAL | GRAPH_SRC_GDC;
WRITE_PORT_UCHAR((PUCHAR)GRAPH_IO_o_RELAY, RelayState);
}
static VOID
SetPaletteEntryRGB(
_In_ ULONG Id,
_In_ RGBQUAD Rgb)
{
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_PALETTE_INDEX, Id);
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_RED, GetRValue(Rgb));
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_GREEN, GetGValue(Rgb));
WRITE_PORT_UCHAR((PUCHAR)GDC2_IO_o_BLUE, GetBValue(Rgb));
}
VOID
NTAPI
InitPaletteWithTable(
_In_ PULONG Table,
_In_ ULONG Count)
{
ULONG i;
PULONG Entry = Table;
for (i = 0; i < Count; i++)
SetPaletteEntryRGB(i, *Entry++);
for (i = Count; i < PEGC_MAX_COLORS; i++)
SetPaletteEntryRGB(i, VidpDefaultPalette[BV_COLOR_BLACK]);
}
VOID
NTAPI
DisplayCharacter(
_In_ CHAR Character,
_In_ ULONG Left,
_In_ ULONG Top,
_In_ ULONG TextColor,
_In_ ULONG BackColor)
{
ULONG X, Y, PixelMask;
PUCHAR FontChar = GetFontPtr(Character);
for (Y = Top;
Y < Top + BOOTCHAR_HEIGHT;
++Y, FontChar += FONT_PTR_DELTA)
{
for (X = Left, PixelMask = 1 << (BOOTCHAR_WIDTH - 1);
X < Left + BOOTCHAR_WIDTH;
++X, PixelMask >>= 1)
{
if (*FontChar & PixelMask)
SetPixel(X, Y, (UCHAR)TextColor);
else if (BackColor < BV_COLOR_NONE)
SetPixel(X, Y, (UCHAR)BackColor);
}
}
}
VOID
NTAPI
PreserveRow(
_In_ ULONG CurrentTop,
_In_ ULONG TopDelta,
_In_ BOOLEAN Restore)
{
PULONG OldPosition, NewPosition;
ULONG PixelCount = TopDelta * (SCREEN_WIDTH / sizeof(ULONG));
if (Restore)
{
/* Restore the row by copying back the contents saved off-screen */
OldPosition = (PULONG)(FrameBuffer + FB_OFFSET(0, SCREEN_HEIGHT));
NewPosition = (PULONG)(FrameBuffer + FB_OFFSET(0, CurrentTop));
}
else
{
/* Preserve the row by saving its contents off-screen */
OldPosition = (PULONG)(FrameBuffer + FB_OFFSET(0, CurrentTop));
NewPosition = (PULONG)(FrameBuffer + FB_OFFSET(0, SCREEN_HEIGHT));
}
while (PixelCount--)
WRITE_REGISTER_ULONG(NewPosition++, READ_REGISTER_ULONG(OldPosition++));
}
VOID
PrepareForSetPixel(VOID)
{
NOTHING;
}
VOID
NTAPI
DoScroll(
_In_ ULONG Scroll)
{
USHORT i, Line;
PUCHAR Src, Dst;
PULONG SrcWide, DstWide;
USHORT PixelCount = (VidpScrollRegion[2] - VidpScrollRegion[0]) + 1;
ULONG_PTR SourceOffset = FrameBuffer + FB_OFFSET(VidpScrollRegion[0], VidpScrollRegion[1] + Scroll);
ULONG_PTR DestinationOffset = FrameBuffer + FB_OFFSET(VidpScrollRegion[0], VidpScrollRegion[1]);
for (Line = VidpScrollRegion[1]; Line <= VidpScrollRegion[3]; Line++)
{
SrcWide = (PULONG)SourceOffset;
DstWide = (PULONG)DestinationOffset;
for (i = 0; i < PixelCount / sizeof(ULONG); i++)
WRITE_REGISTER_ULONG(DstWide++, READ_REGISTER_ULONG(SrcWide++));
Src = (PUCHAR)SrcWide;
Dst = (PUCHAR)DstWide;
for (i = 0; i < PixelCount % sizeof(ULONG); i++)
WRITE_REGISTER_UCHAR(Dst++, READ_REGISTER_UCHAR(Src++));
SourceOffset += SCREEN_WIDTH;
DestinationOffset += SCREEN_WIDTH;
}
}
/* PUBLIC FUNCTIONS ***********************************************************/
BOOLEAN
NTAPI
VidInitialize(
_In_ BOOLEAN SetMode)
{
PHYSICAL_ADDRESS BaseAddress;
BaseAddress.QuadPart = VRAM_NORMAL_PLANE_I;
PegcControl = (ULONG_PTR)MmMapIoSpace(BaseAddress, PEGC_CONTROL_SIZE, MmNonCached);
if (!PegcControl)
goto Failure;
if (!HasPegcController())
goto Failure;
BaseAddress.QuadPart = PEGC_FRAMEBUFFER_PACKED;
FrameBuffer = (ULONG_PTR)MmMapIoSpace(BaseAddress, PEGC_FRAMEBUFFER_SIZE, MmNonCached);
if (!FrameBuffer)
goto Failure;
if (SetMode)
VidResetDisplay(TRUE);
return TRUE;
Failure:
if (PegcControl)
MmUnmapIoSpace((PVOID)PegcControl, PEGC_CONTROL_SIZE);
return FALSE;
}
VOID
NTAPI
VidCleanUp(VOID)
{
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_MODE_FLIPFLOP1, GRAPH_MODE_DISPLAY_DISABLE);
}
VOID
NTAPI
VidResetDisplay(
_In_ BOOLEAN HalReset)
{
PULONG PixelsPosition = (PULONG)(FrameBuffer + FB_OFFSET(0, 0));
ULONG PixelCount = ((SCREEN_WIDTH * SCREEN_HEIGHT) / sizeof(ULONG)) + 1;
/* Clear the current position */
VidpCurrentX = 0;
VidpCurrentY = 0;
/* Clear the screen with HAL if we were asked to */
if (HalReset)
HalResetDisplay();
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_MODE_FLIPFLOP1, GRAPH_MODE_DISPLAY_DISABLE);
/* 640x480 256-color 31 kHz mode */
InitializeDisplay();
/* Re-initialize the palette and fill the screen black */
InitializePalette();
while (PixelCount--)
WRITE_REGISTER_ULONG(PixelsPosition++, 0);
WRITE_PORT_UCHAR((PUCHAR)GDC1_IO_o_MODE_FLIPFLOP1, GRAPH_MODE_DISPLAY_ENABLE);
}
VOID
NTAPI
VidScreenToBufferBlt(
_Out_writes_bytes_(Delta * Height) PUCHAR Buffer,
_In_ ULONG Left,
_In_ ULONG Top,
_In_ ULONG Width,
_In_ ULONG Height,
_In_ ULONG Delta)
{
ULONG X, Y;
PUCHAR OutputBuffer;
USHORT Px;
PUSHORT PixelsPosition;
/* Clear the destination buffer */
RtlZeroMemory(Buffer, Delta * Height);
for (Y = 0; Y < Height; Y++)
{
OutputBuffer = Buffer + Y * Delta;
PixelsPosition = (PUSHORT)(FrameBuffer + FB_OFFSET(Left, Top + Y));
for (X = 0; X < Width; X += sizeof(USHORT))
{
Px = READ_REGISTER_USHORT(PixelsPosition++);
*OutputBuffer++ = (FIRSTBYTE(Px) << 4) | (SECONDBYTE(Px) & 0x0F);
}
}
}
VOID
NTAPI
VidSolidColorFill(
_In_ ULONG Left,
_In_ ULONG Top,
_In_ ULONG Right,
_In_ ULONG Bottom,
_In_ UCHAR Color)
{
USHORT i, Line;
PUCHAR PixelPtr;
PULONG PixelsPtr;
ULONG WideColor = (Color << 24) | (Color << 16) | (Color << 8) | Color;
USHORT PixelCount = (Right - Left) + 1;
ULONG_PTR StartOffset = FrameBuffer + FB_OFFSET(Left, Top);
for (Line = Top; Line <= Bottom; Line++)
{
PixelsPtr = (PULONG)StartOffset;
for (i = 0; i < PixelCount / sizeof(ULONG); i++)
WRITE_REGISTER_ULONG(PixelsPtr++, WideColor);
PixelPtr = (PUCHAR)PixelsPtr;
for (i = 0; i < PixelCount % sizeof(ULONG); i++)
WRITE_REGISTER_UCHAR(PixelPtr++, Color);
StartOffset += SCREEN_WIDTH;
}
}