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b5ed92682e
can be observed with MSVC 2010SP1 (16.0.40219.1) x86 target in dbg configuation: C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1107) : warning C4133: 'function' : incompatible types - from 'D3D_PRIMITIVE *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1110) : warning C4133: 'function' : incompatible types - from 'D3D_PRIMITIVE_TOPOLOGY *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1126) : warning C4133: 'function' : incompatible types - from 'D3D_TESSELLATOR_OUTPUT_PRIMITIVE *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1129) : warning C4133: 'function' : incompatible types - from 'D3D_TESSELLATOR_PARTITIONING *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1132) : warning C4133: 'function' : incompatible types - from 'D3D_TESSELLATOR_DOMAIN *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1438) : warning C4133: 'function' : incompatible types - from 'D3D_SHADER_INPUT_TYPE *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1441) : warning C4133: 'function' : incompatible types - from 'D3D_RESOURCE_RETURN_TYPE *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1444) : warning C4133: 'function' : incompatible types - from 'D3D_SRV_DIMENSION *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1507) : warning C4133: 'function' : incompatible types - from 'D3D_CBUFFER_TYPE *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1603) : warning C4133: 'function' : incompatible types - from 'D3D_NAME *' to 'DWORD *' C:\047rls\reactos\dll\directx\wine\d3dcompiler_43\reflection.c(1604) : warning C4133: 'function' : incompatible types - from 'D3D_REGISTER_COMPONENT_TYPE *' to 'DWORD *' picked from 0.4.14-dev-8-g |
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.. | ||
amstream | ||
d3d8 | ||
d3d9 | ||
d3dcompiler_43 | ||
d3drm | ||
d3dx9_24 | ||
d3dx9_25 | ||
d3dx9_26 | ||
d3dx9_27 | ||
d3dx9_28 | ||
d3dx9_29 | ||
d3dx9_30 | ||
d3dx9_31 | ||
d3dx9_32 | ||
d3dx9_33 | ||
d3dx9_34 | ||
d3dx9_35 | ||
d3dx9_36 | ||
d3dx9_37 | ||
d3dx9_38 | ||
d3dx9_39 | ||
d3dx9_40 | ||
d3dx9_41 | ||
d3dx9_42 | ||
d3dx9_43 | ||
d3dxof | ||
ddraw | ||
devenum | ||
dinput | ||
dinput8 | ||
dmusic | ||
dplay | ||
dplayx | ||
dsound | ||
dxdiagn | ||
msdmo | ||
qedit | ||
quartz | ||
wined3d | ||
CMakeLists.txt | ||
readme.txt |
This Is wine DirectX support. It works in reactos and windows When ReactOS own ReactX are inplace this file will be remove from our SVN for now they stay as tempary sovlotions People that have help getting this thing to working in ReactOS Building system Roderick Colenbrander - thunderbird2k at gmx dot net The informations how to build it and done the windows port in wine (wine devloper) Magnus Olsen aka GreatLord Did import it to ReactOS and setupup the build GedMurphy Did help with minor issue, info how to make DllMain being call