reactos/win32ss
Oleg Dubinskiy 58daf942fe
[GDI32] Fix wrong ordering of parameters in NtGdiDdGetDC call (#3637)
It allows to properly pass the surface handle (and palette entry pointer) from MS ddraw into win32k.
Otherwise, they are passing into the wrong parameters of actual NtGdi* function, and due to this,
since they're detected as invalid, they become NULL, and that function does not work correctly.

See https://docs.microsoft.com/en-us/windows/win32/devnotes/-dxgkernel-ntgdiddgetdc for the reference
(and confirmed by our headers).

Required by MS DirectDraw stack (ddraw.dll & dxg.sys).
CORE-17561
2021-05-03 18:11:18 +02:00
..
drivers [CMAKE] Build xboxvmp in Xbox-builds only 2021-04-10 20:15:36 +02:00
gdi [GDI32] Fix wrong ordering of parameters in NtGdiDdGetDC call (#3637) 2021-05-03 18:11:18 +02:00
include [IMM32][NTUSER] Add ImmGetImeInfoEx (#3035) 2020-08-12 06:03:29 +09:00
printing [REACTOS] Explicitly link against pseh & include pseh headers in a few places 2021-04-28 13:10:23 +02:00
reactx [WIN32SS][NTDDRAW] Get complexity of visible region in DxEngGetDCState (#2604) 2020-05-01 15:57:11 +02:00
user [REACTOS] Explicitly link against pseh & include pseh headers in a few places 2021-04-28 13:10:23 +02:00
CMakeLists.txt [WIN32K] Fix getting long value from float object 2021-03-31 18:35:31 +02:00
napi.h
pch.h [Win32SS] Fix build 2020-04-19 18:49:46 -05:00
sys-stubs.S
w32ksvc.db
w32ksvc.h [WIN32K] Implement NtUserSetWindowLongPtr for 64 bit builds 2018-02-19 22:36:36 +01:00
win32k.h
win32k.rc
win32k.spec [REACTOS] *.spec: Fix some function/parameter types (#3154) 2020-09-20 19:21:11 +02:00
win32kp.h [WIN32K] More cleanup & improvements 2021-03-31 18:35:31 +02:00