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[WIN32K] Fix getting long value from float object
Most importantly, do not shift 32-bit integers by 32 or more.
This commit is contained in:
parent
405ce53211
commit
12dfa8ce39
4 changed files with 34 additions and 46 deletions
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@ -213,6 +213,7 @@ list(APPEND ASM_SOURCE
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gdi/dib/i386/dib32bpp_hline.s
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gdi/dib/i386/dib32bpp_colorfill.s
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gdi/eng/i386/floatobj.S)
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list(APPEND SOURCE gdi/eng/i386/floatobj.c)
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else()
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list(APPEND SOURCE
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gdi/dib/dib24bppc.c
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@ -16,15 +16,6 @@ _FLOATOBJ_Equal(FLOATOBJ *pf1, FLOATOBJ *pf2)
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}
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#define FLOATOBJ_Equal _FLOATOBJ_Equal
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FORCEINLINE
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LONG
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_FLOATOBJ_GetLong(FLOATOBJ *pf)
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{
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EFLOAT_S *pef = (EFLOAT_S*)pf;
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return pef->lMant >> (32 - pef->lExp);
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}
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#define FLOATOBJ_GetLong _FLOATOBJ_GetLong
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/*!
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* \brief Converts a FLOATOBJ into a LONG by truncating the value to integer
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*
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@ -37,16 +28,22 @@ _FLOATOBJ_GetLong(FLOATOBJ *pf)
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*/
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FORCEINLINE
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BOOL
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FASTCALL
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FLOATOBJ_bConvertToLong(FLOATOBJ *pf, PLONG pl)
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{
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EFLOAT_S *pef = (EFLOAT_S*)pf;
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LONG lShift = 32 - pef->lExp;
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if (lShift < 0)
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if (pef->lExp > 32)
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{
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return FALSE;
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}
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*pl = pef->lMant >> lShift;
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if (pef->lExp < 2)
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{
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*pl = 0;
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return TRUE;
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}
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*pl = EngMulDiv(pef->lMant, 1 << (pef->lExp - 2), 0x40000000);
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return TRUE;
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}
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@ -52,7 +52,7 @@
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* FLOATOBJ_SetFloat - implemented, tested
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* FLOATOBJ_SetLong - implemented, tested
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* FLOATOBJ_GetFloat - implemented, tested
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* FLOATOBJ_GetLong - implemented, tested
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* FLOATOBJ_GetLong - implemented in C
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* FLOATOBJ_Equal - implemented, tested
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* FLOATOBJ_EqualLong - implemented
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* FLOATOBJ_GreaterThan - implemented
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@ -249,34 +249,6 @@ SetLong0:
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ret 8
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/*******************************************************************************
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* LONG
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* APIENTRY
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* FLOATOBJ_GetLong(IN PFLOATOBJ pf);
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*
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*/
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_FLOATOBJ_GetLong@4:
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PUBLIC _FLOATOBJ_GetLong@4
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push ebp
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mov ebp, esp
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mov edx, [ebp + PARAM1] /* Load pf into edx */
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mov ecx, 32 /* Load (32 - lExp) into ecx */
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sub ecx, [edx + lExp]
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jle short GetLong2 /* Check for Overflow */
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mov eax, [edx + lMant] /* Load mantissa into eax */
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sar eax, cl /* Signed shift mantissa according to exponent */
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pop ebp /* Return */
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ret 4
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GetLong2:
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xor eax, eax /* Overflow, return 0 */
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pop ebp
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ret 4
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/******************************************************************************
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* BOOL
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* APIENTRY
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@ -842,7 +814,6 @@ PUBLIC _FLOATOBJ_DivLong@8
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pop ebp
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ret 8
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/*******************************************************************************
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* VOID
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* APIENTRY
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@ -940,7 +911,6 @@ AddIs0:
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pop ebp
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ret 8
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/******************************************************************************
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* VOID
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* APIENTRY
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@ -998,7 +968,6 @@ PUBLIC _FLOATOBJ_AddLong@8
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pop ebp
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ret 8
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/*******************************************************************************
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* VOID
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* APIENTRY
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@ -1095,7 +1064,6 @@ SubIs0:
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mov dword ptr [eax + lExp], 0
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pop ebp
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ret 8
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/******************************************************************************
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* VOID
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* APIENTRY
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22
win32ss/gdi/eng/i386/floatobj.c
Normal file
22
win32ss/gdi/eng/i386/floatobj.c
Normal file
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@ -0,0 +1,22 @@
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/*
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* PROJECT: ReactOS win32 kernel mode subsystem
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* LICENSE: GPL - See COPYING in the top level directory
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* FILE: win32ss/gdi/eng/i386/floatobj.c
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* PURPOSE: FLOATOBJ API
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* PROGRAMMERS: Jérôme Gardou
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*/
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/** Includes ******************************************************************/
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#include <win32k.h>
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#define NDEBUG
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#include <debug.h>
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LONG
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APIENTRY
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FLOATOBJ_GetLong(FLOATOBJ* pf)
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{
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LONG val = 0;
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(void)FLOATOBJ_bConvertToLong(pf, &val);
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return val;
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}
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