- Create the None (aka Users) group upon setup.
- Add all users as members of the Users group.
- Add the Guest user as a member of the Guests alias.
svn path=/trunk/; revision=59115
- Disable call to Direct3DCreate9 [HACK]
- Use the correct parent window handle when creating the system dialogs.
- Fix the next page button
- TODO: ReactOS needs to check whether a correct parent window handle was provided
- Fixes dxdiag tab problem
svn path=/trunk/; revision=59113
- Create shortcuts based on shortcuts.inf instead of hardcoding them
Note to translators: please make sure that all shortcut translations are correct. Several localized strings had to be copied by hand so there is the possibility that some errors exist
svn path=/trunk/; revision=59110
* Simplified the help system
* Removed an unnecessary check in the help system that listed the first help entry 'active' no matter what was entered into the help system, even if the word is not in the list.
* Removed exit_main and rem_main functions since it took a little extra processing time and made the code a bit harder to read. Now it determines if the given command is rem or exit first before looking through the entire function list.
* Converted WCHAR* to LPWSTR to make it a bit easier to read.
* Add a title to the program to make it easier for the user to determine the name of the application currently running, especially if a large script is being used.
Patch by Lee Schroeder.
Thanks!
CORE-7187 #resolve #comment Committed in r79104.
svn path=/trunk/; revision=59104
Fix some compilation warnings with MSVC.
[KERNEL32-CONSRV]
- Implement console graphics screen buffers, as described in http://blog.airesoft.co.uk/2012/10/things-ms-can-do-that-they-dont-tell-you-about-console-graphics/ .
The idea is that the console server creates a memory shared section to be shared with the client console application (it increases performance). A mutex is used to "say" to the console server that he can repaint the screen. The function InvalidateConsoleDIBits is implemented too. The definition of the structure CONSOLE_GRAPHICS_BUFFER_INFO comes directly from the site.
- CreateConsoleScreenBuffer was modified to be able to create such buffers.
This is needed for a working NTVDM-like application.
[CONSRV]
- Rework the console buffer structures so that text-mode buffers and graphics-mode buffers can "inherit" from an "abstract" structure, CONSOLE_SCREEN_BUFFER. Add few helper functions for manipulating them.
- Reorganize the output code in "graphics.c" and "text.c" files to separate text-mode only code from graphics-mode only code, both in the console server and in the GUI front-end.
Other fixes:
- Fix mouse handling (left and right clicks when one goes away from the "Selection" mode); do not handle mouse signal when we reactivate the GUI front-end window by a click.
- Fix GetLargestConsoleWindowSize API in console server side. Now pressing Alt+F9 in Far Manager to "change" the "video" mode works correctly.
Finally:
- Start to implement a (fake, i.e. not using directly a VGA driver) console fullscreen mode. Currently Alt-Enter key presses call a stub which just alternates DPRINTing between "switch to fullscreen mode" and "switch to windowed mode".
Images here:
- Example of an application (a 16-bit emulator by Mysoft) which uses the console graphics screen-buffer functionality: http://img577.imageshack.us/img577/1693/mysoftemulatorargon.png
- A potpourri of console applications which use graphics screen-buffers: http://img571.imageshack.us/img571/6526/consoledelirium.png
Enjoy :)
svn path=/trunk/; revision=59099
- Fix almost all of the (few) tests for uxtheme
- Do not allow opening or enumerating themes when the themes service is not running
svn path=/trunk/; revision=59098
- Add some missing 64 bit intrinsics
- Fix a warning in intsafe.h
- Use SAL2 annotations in sspi.h
- Fix some annotations
svn path=/trunk/; revision=59094
SampSetUserPassword:
- Update the password history only if the new password hash is not the empty password hash.
- Set the empty LM or NT password hash if the password is not present in order to keep both password hashes synchronized.
svn path=/trunk/; revision=59087
Calculate NT and LM hashes of the empty password string and use them as default passwords hashes in new user accounts.
svn path=/trunk/; revision=59083
- Only use the first port base address for parallel port identification. ECP ports have a second base address that confused the identification code.
- Apply the same check to the serial port identification code because it can prevent potential malfunction. At least it doesn't hurt to be on the safe side.
svn path=/trunk/; revision=59082
- partly implement support for scsiop_mechanism command, not yet activated
- terminate request properly when it is not supported. Fixes leaking of irp requests
svn path=/trunk/; revision=59081
- Implement HidClass_Power
[USBCCGP]
- Remove superflous spaces
- Implement IRP_MJ_SYSTEM_CONTROL
- Fix bug in IRP_MJ_POWER handler
- Add driver unload routine
[USBEHCI,USBOHCI, USBUHCI]
- Support Win2k3 usbhub.sys, which uses null device handle for the root usb hub
- Based on a patch by Thomas Faber
svn path=/trunk/; revision=59080
Take in account the boot disk in the number of detected disks.
It allows booting without a hard disk (e.g cdrom/floppy alone with an USB storage device)
svn path=/trunk/; revision=59079
Comparison is always true due to limited range of data type.
Patch by Samuel Serapion.
CORE-7178 #resolve #comment Committed in r59077.
svn path=/trunk/; revision=59077
Comparison is always true due to limited range of data type. Patch by Samuel Serapion.
CORE-7177 #resolve #comment Committed in r59076.
svn path=/trunk/; revision=59076
SeValidSecurityDescriptor does not correctly check for invalid DACL revision numbers. Patch by Samuel Serapion.
CORE-7209 #resolve #comment Committed in r59075.
svn path=/trunk/; revision=59075