- Link wine dx, that do forwards to the respective import libs (MSVC requires that)
- add import lib for d3dx9_24
- add IID_IUnknown to d3dx9_36_main.c for MSVC
svn path=/branches/cmake-bringup/; revision=49891
- add support for stubs generation
- add support for "proper" stubs, with calling convention and parameter dump
- handle -private
- change invokation a bit
[CMAKE]
- remove the old VARIANT hack
svn path=/branches/cmake-bringup/; revision=49862
Don't use stdole32.tlb.
Seems that this is the problem that made midl fail. Maybe not. Yesterday it was all about VARIANT, which has no effect today. Let's see what tomorrow will bring :-?
svn path=/branches/cmake-bringup/; revision=49860
remove /GR from c++ options, it's on by default and we get a warning when additionally specifiying /GR-
svn path=/branches/cmake-bringup/; revision=49857
Don't compile CRT_fp8.c, CRT_fp10.c and xtxtmode.c. we don't need those and MSVC complains about duplicate symbols, as it's exported from msvcrt already.
svn path=/branches/cmake-bringup/; revision=49854
Reapply the midl hack. Someone wants to trick me or something. I could swear it just worked one minute ago.
svn path=/branches/cmake-bringup/; revision=49847
- Remove the dxsdk hack. It works now without. Why? I don't know. Why didn't it work before? I have no idea. Maybe the newlines. Anyway it works. If someone breaks it, I'll ki^Z^Z revert it ;-)
svn path=/branches/cmake-bringup/; revision=49845
Add a hack for midl. Don't ask me why, but renaming IEnumVARIANT to something different globally fixes the compilation of dxsdk. someone with more idl knowledge should check that.
svn path=/branches/cmake-bringup/; revision=49843
Add a number of GUIDs. They are duplicated from idl generated headers, because of a small difference between widl and midl. widl generates "DEFINE_GUID" entries for each interface, while midl generates "extern GUID" only. The latter matching MS SDK headers. If someone can think of a more elegant way of solving this, let me know.
svn path=/branches/cmake-bringup/; revision=49837
- Link libxslt to ntdll for MSVC
- Don't compile some directx stuff with MSVC atm
- Add importlib target for dinput
- add importlib target for wined3d and use autogenerated def
- Improve quartz
svn path=/branches/cmake-bringup/; revision=49833