Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Vincent Povirk <vincent@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 77c3761ad4e557f9fa311299e77746bf225a575a by Nikolay Sivov <nsivov@codeweavers.com>
Inspired by a patch from David Adam.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id f54260a789387ab40de3d80291ad9000176dabe1 by Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 65956ae50a136fe8467a0332c7495f36617a16dc by Paul Gofman <gofmanp@gmail.com>
Fixes a regression triggered by commit
949dbbd31f450178c90ea8267097a975b77c3219.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 092c14b9d86ee1e96e465908cc524ec85988d0ff by Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id ce090114340fe6ce9314f543a1389de9bdc6df14 by Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 61e7e6ec1bf5d13d4cafa883ac74fe987c339740 by Paul Gofman <gofmanp@gmail.com>
Fixes a regression triggered by commit 949dbbd31f450178c90ea8267097a975b77c3219.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46453
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 4e44d74afb12b40f673e3be0a91cd523013544cd by Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
wine commit id 33be8439fc95ca8f005bd3a2b6790c101842c02e by Paul Gofman <gofmanp@gmail.com>
Author: Puetz Kevin A <PuetzKevinA@JohnDeere.com>
atlbase.h: Fix some declarations on win64.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
- Rename parameters according to [MS_PNPR] (no longer available for download).
- Remove unsupported PNP_DEVINST_MOVE and PNP_DEVINST_DISABLE actions.
- Implement most of the PNP_DEVINST_SETUP action.
Reject invalid input filename characters by using shell32!SHLimitInputEdit function and IItemNameLimits interface. Improve SHLimitInputEdit to sanitize paste.
CORE-11701
Surprisingly this also happens to "fix" random "Invalid Opcode" exceptions in XQEMU.
(But I think it's more like a coincidence... --hbelusca)
CORE-16627 CORE-16216
- Add "Product Options" wizard page into ReactOS Setup.
- Implement CSIDL_Type_InMyDocuments CSIDL type.
- If the product type is workstation, then some special folders will be in My Documents.
CORE-13795
The code is mostly unchanged. This includes the following changes:
* Move all wine code to crt/wine to keep it separated from our own code
* Add a minimal winternl.h
* Remove the asm macros from wine/config.h
* Include wine/asm.h where required
* Fix the names of the exported functions (GCC uses thiscall now and no wrappers are used anymore)
The "TypeOffset" thing was just an informative comment to tell that the
data that follows after the IMAGE_BASE_RELOCATION header is an arbitrary
array of WORDs describing packed (Type + Offset)s.
Having the header structure containing that spurious "TypeOffset" was
breaking all the code that was basing on expected size of the
IMAGE_BASE_RELOCATION structure in order to apply relocations (typically
this would mean that the first 2 relocations described by it would not
be applied).
Hopefully this bug only hit the host-tools, and not the OS itself :)
The first part of PC-98 Port - https://reactos.org/wiki/PC-98
- Add FAT12 file system boot sector for NEC PC-98 series.
- Add a new build target for a PC-98 bootable floppy disk.
- Add a new sub-architecture into config.cmake.
- Make the format actually MS-compatible: "ATL" followed by colon,
followed by hexadecimal digits of pointer.
- The MS counterpart of this DLL was delivered with Visual C++ 6.0 and
Windows 98+, so obviously it always was 32-bit and they never had a
64-bit version for it. But we do. So make the size of the m_szAutoName
buffer cross-compatible.
- See previous commit dbddd878 and the discussion in PR #2010.
The autogenerated name has the format:
"ATL:<hexadecimal_digits_of_pointer><NULL-terminator>"
and the number of hex digits in 0xABCD1234 (for 32-bit == 4-byte)
pointers (without the '0x') is 8 == 4*2, and for 64-bit == 8-byte
pointers (e.g. 0xABCDEF0123456789) is 16 == 8*2.
Also convert all sizes and positions of CONSOLE_DRAW to USHORT since
this is the standard type for all console buffer positions & sizes
(minimum value 0, maximum value 0xFFFF == 65535).
The reason is that dlltool orders the exports differently than MSVC builds (MSVC orders the exports by symbol name, rather than by export name), so we rely on sorting in the spec file, which was only respected, when ordinals were put into the def file.
On MSVC builds it is left to the linker to determine the correct order, which helps to get the differences between architectures right (different symbol decoration, difference between order for functions like NtLoadKey vs NtLoadKey2, which results from the stdcall decoration on x86, which is missing on other architectures.
TODO: To correctly handle non-x86 architectures with GCC builds, spec2def would need to reorder the export list based on symbol names, which would work for C functions, by taking the calling convention into account, but would require an extra c++-stdcall calling convention to be added to know the corresponding symbol starts with "?".
WIDL used the wrong type information when a pointer to a non-basetype is used as a functions parameter. For example, a 'wchar_t**' would be treated as a 'wchar_t*'.
This patch will be sent upstream.
CORE-15901
This fixes display reset transition when an external module acquired
INBV ownership and then released it, similarly to what was done in
commit 0ad65796 for VIDEOPRT.
For this a backup screenbuffer is used to store the contents of the
screen just before an INBV screen acquire transition, and these contents
are restored when it is detected that INBV ownership has been released.
Also, the active text font associated with the active console code-page
is restored, as well as the cursor state and shape.
In addition, any user of BLUE.SYS is now required to explicitly issue
a new IOCTL_CONSOLE_RESET_SCREEN to either enable or disable the screen.
This allows avoiding nasty unwanted screen mode switches when a handle
to the \Device\BlueScreen device is opened but no screen mode switch was
actually wanted - This "fixes" this annoyance on ReactOS and Windows,
when these are running witha VGA-compatible video driver and one wants
to look at properties of the \Device\BlueScreen device using
Sysinternals' WinObj.
Following this, we don't need to check anymore for explicit INBV
ownership by issuing calls to InbvCheckDisplayOwnership(), but instead
we check whether the screen has beeen manually enabled using the
aforementioned IOCTL. This partly supersedes commit 8b553a4b, and allows
fixing the second bug, namely that if we start ReactOS without the
/NOGUIBOOT option (and thus, INBV is active during boot), USETUP would
not show up anything because BLUE.SYS wouldn't display anything on screen.
See CORE-15901.
[USETUP][CONSRV] Call IOCTL_CONSOLE_RESET_SCREEN to tell BlueScreen device to enable the screen.
CORE-12149
VIDEOPRT:
=========
Improve interfacing with INBV, so as to detect when an external module
acquired INBV display ownership, and whether ownership is being released
later on. (This does NOT rely on hooking!)
For this purpose we improve the IntVideoPortResetDisplayParameters(Ex)
callback that gets registered with an InbvNotifyDisplayOwnershipLost()
call during initialization, and we add a monitoring thread.
The callback is called whenever an external module calls
InbvAcquireDisplayOwnership(), for example the bugcheck code or the KDBG
debugger in SCREEN mode. When this happens, a flag that tells the
monitoring thread to start monitoring INBV is set (ReactOS-specific),
and the display adapters get reset with HwResetHw() (as done on Windows).
Due to the fact that this INBV callback can be called at *ANY* IRQL, we
cannot use dispatcher synchronization mechanisms such as events to tell
the INBV monitoring thread to start its operations, so we need to rely
instead on a flag to be set. And, since INBV doesn't provide with any
proper callback/notification system either, we need to actively monitor
its state by pooling. To reduce the load on the system the monitoring
thread performs 1-second waits between each check for the flag set by
the INBV callback, and during checking the INBV ownership status.
When the INBV ownership is detected to be released by an external module,
the INBV callback is re-registered (this is *MANDATORY* since the
external module has called InbvNotifyDisplayOwnershipLost() with a
different callback parameter!), and then we callout to Win32k for
re-enabling the display.
This has the virtue of correctly resetting the display once the KDBG
debugger in SCREEN mode is being exited, and fixes CORE-12149 .
The following additional fixes were needed:
VIDEOPRT & WIN32K:
==================
Remove the registration with INBV that was previously done in a ReactOS-
specific hacked IRP_MJ_WRITE call; it is now done correctly during the
video device opening done by EngpRegisterGraphicsDevice() in the VIDEOPRT's
IRP_MJ_CREATE handler, as done on Windows.
WIN32K:
=======
- Stub the VideoPortCallout() support, for VIDEOPRT -> WIN32 callbacks.
This function gets registered with VIDEOPRT through an
IOCTL_VIDEO_INIT_WIN32K_CALLBACKS call in EngpRegisterGraphicsDevice().
- Only partially implement the 'VideoFindAdapterCallout' case, that just
re-enables the primary display by refreshing it (using the new function
UserRefreshDisplay()).
VIDEOPRT:
=========
- PVIDEO_WIN32K_CALLOUT is an NTAPI (stdcall) callback.
- In the IntVideoPortResetDisplayParameters(Ex) callback, reset all the
"resettable" adapters registered in the HwResetAdaptersList list.
We thus get rid of the global ResetDisplayParametersDeviceExtension.
- Make the IntVideoPortResetDisplayParameters(Ex) callback slightly more
robust (using SEH) against potential HwResetListEntry list corruption
or invalid DriverExtension->InitializationData.HwResetHw() that would
otherwise trigger a BSOD, and this would be disastrous since that
callback is precisely called when INBV is acquired, typically when the
BSOD code initializes the display for displaying its information...
Extras:
- Validate the IrpStack->MajorFunction in IntVideoPortDispatchDeviceControl()
and implement IRP_MJ_SHUTDOWN handling. Stub out the other IOCTLs that
are handled by VIDEOPRT only (and not by the miniports).
- VIDEOPRT doesn't require IRP_MJ_INTERNAL_DEVICE_CONTROL (unused).
- Implement IOCTL_VIDEO_PREPARE_FOR_EARECOVERY that just resets the
display to standard VGA 80x25 text mode.
PR #2101 shows desktop.ini files on Desktop. I want to hide them.
- Add "ShowSuperHidden" setting to Explorer.
- Add SHCONTF_INCLUDESUPERHIDDEN flag.
- Support SHCONTF_INCLUDESUPERHIDDEN in Explorer.
CORE-10045
- Move the hosts file handling from dnsapi.dll to the resolver service. Now, the hosts file is no longer parsed on each query.
- Add support for DNS_QUERY_WIRE_ONLY and DNS_QUERY_NO_WIRE_QUERY flags to R_ResolverQuery.
- GetCurrentTimeInSeconds() should return DWORD instead of DNS_STATUS.
- KD64: Update the list of supported Debug Filter Masks (KdComponentTable)
with the more up-to-date one from KDBG, that includes some components
that have been added in Vista+, but some of which we also use in ReactOS.
- NtQueryDebugFilterState(), NtSetDebugFilterState() and KdpPrint():
Add the Vista+ behaviour or falling back to the DEFAULT component ID
settings for unknown Components (compiled in only wheen NTDDI_VERSION >= NTDDI_VISTA).
+ Remove redundant comments and update these functions with SAL2 annotations.
- KDBG: Add extra documentation for the debug filter components list.
- CONFIG: Load all the supported Debug Filter Masks settings from the
registry.
Dynamically check for sys/types.h and pid_t in wine config.h
Use TARGET_xxx defines instead of _X86_ as this is undefined by GCC
Add some sense in include directories management by using interface
libraries
- Delete IObjectWithSite interface.
- Use PIDLIST_ABSOLUTE and PITEMID_CHILD rather than LPITEMIDLIST.
- Move CLSID_SendToMenu to shlguid_undoc.h.
- Delete unnecessary codes.
CORE-12562
- Fix the IDL file to return DNS records properly
- Reroute the DNS query call path: DNSQuery->R_ResolverQuery->Query_Main
DNS records get cached and 'ipconfig /flushdns' works as expected.
CORE-12159
Patch written by Peter Hater and Christoph von Wittich.
Slightly modified by me in order to
- fix bit-rot
- fix header include issues
- disable integration with dnsapi because of confusing use of DnsQweryEx().
Integration with dnsapi will follow in a future commit.
CORE-12159
This adds an evil hack to persuade libstdc++, which tries to import __acrt_iob_func from a DLL.
This can only be solved cleanly by adding a GCC-compatible C++ standard library to our tree later.
Avoid regressions CORE-14955 "Ddraw fullscreen crashes" and CORE-15652
This brings us back to before guilty commit 0.4.10-dev-55-g
7af3969e9f
and therefore downgrades
dll/directx/wine/
D3D8,D3D9,DDRAW,D3DCOMPILER_43,WINED3D
to WineStaging 3.3.
Also downgrades related header sdk/include/reactos/wine/wined3d.h
and for the first time also media/doc/README.WINE
Same versions of these dlls we had in every ros rls since 0.4.10rls.
Amine Khaldi agreed to perform this revert also for master now.
Purpose of this revert is to fix crashes when Ddraw apps switch
into fullscreen with VBEMP and inbuilt Mesa.
I tested, before:
DxDiag crashed when switching to fullscreen (CORE-14955),
Diablo II crashed immediately (CORE-15652),
Monster-Truck-Madness 2 demo crashed after main menu
Afterwards all of these apps do run.
DXTN does still work after that, even with VBEMP and inbuilt Mesa.
squashed commit of 0.4.13-RC-2-g
67dd70e5ef
and 0.4.13-RC-3-g
9f1e2cd172
- Use tempnam() and fopen() instead.
- Prevent the use of file names with a leading slash or backslash.
- Also prevent the use of file names with a trailing dot.
- Remove temporary files after use.