1) Improve hardware support in linux_wrapper
2) Add embedded drivers, register them in linux usb stack
3) Add working wrapper for keyboard and mouse devices - now if usbohci or uhci loads, it will be the first to create KeyboardClass0 and PointerClass0 devices, so PS/2 keyb/mouse won't work.
4) Added logic for registering miniport at port driver (like Windows' usb stack does)
Bad things:
1) "multithreading" is still done not the proper way, but ugly way
2) under xbox xpad doesn't work
3) it must be wasting lots of CPU power now, since hub thread doesn't block while waiting for events
svn path=/trunk/; revision=17351
Implement SetupDiGetDeviceInstallParamsA by calling SetupDiGetDeviceInstallParamsW. Add stub for SetupDiGetDeviceInstallParamsW
Basic implementation of SetupDiSelectBestCompatDrv (selects first driver of the list)
Add stubs for SetupDiInstallDriverFiles, SetupDiRegisterCoDeviceInstallers, SetupDiInstallDeviceInterfaces, SetupDiInstallDevice
svn path=/trunk/; revision=17344
Thomas Weidenmueller <wine-patches@reactsoft.com>
- IsThemeDialogTextureEnabled should have one parameter to match the
prototype in the official headers.
Mike McCormack <mike@codeweavers.com>
- gcc 4.0 -Wpointer-sign fixes (Reg* functions).
Stefan Huehner <stefan@huehner.org>
- Make some function static.
- Fix -Wmissing-declarations warnings.
Frank Richter <frank.richter@gmail.com>
- Enable/disable "flat menus" based on the setting from the active
theme.
- Have the theme INI file parsed upon theme activation and not just when
the first theme data is requested; that way, the themed system colors
are set correctly from the start, and not just after some theme data
was requested.
- GetThemeBackgroundContentRect() does not use the content margins
alone, it also falls back to the border size or sizing margins, and if
it can't find any possible margins at all, it returns the original
rectangle.
- Make dialog theme texture setting non-global (ie a per-window
setting).
- Better viewport origin in DrawThemeParentBackground().
- OpenThemeData() now always sets the window theme to the handle
returned (even if that is NULL) - previously, it could happen that
when no theme was active or the theme data could not be opened that
the window theme remained became then-dangling (and hence subsequent
calls to GetWindowTheme() would return that bogus theme).
- Correct border rectangle drawing.
- Don't crash if NULL is passed as the class list to OpenThemeData().
- UXTHEME_LoadImage(): Set default image count to 1 to avoid division by
zero in case image count property is not given. Properly support 0
state IDs.
- Every window needs to receive WM_THEMECHANGED (esp. controls), so also
send it to child windows.
- Changed the default transparent color in case none was explicitly
specified from the upper left pixel color to magenta. Empirically
gives better results.
- Write WCHAR strings to registry with correct size.
- Opening some theme class data now also increases the reference count
of the theme file, so as long as theme class data is still opened
somewhere, the theme file won't get freed. Otherwise, it could happen
that invalid class data was used, which could lead to problems.
svn path=/trunk/; revision=17342