- Use the same keypress 'C' to create either primary or logical partitions.
Their type is automatically determined, whether they are created in
general unpartitioned space, or space within an extended partition.
- Extensively adapt the translations to reflect these changes.
This allows to move this choice sooner in the process, thus having all
the user key presses at first, then all the actual installation going
without any key presses needed anymore... (that is, unless you wanted
to install the bootloader on a removable device. Then it will prompt
you there!)
- Additional "cosmetic"/future-proof changes: Rename all instances
of "floppy" in the bootloader install variables to "RemovableDisk"
because it would be great to have this install choice later.
- Layout adjustments in the translated bootloader pages.
- Skip bootloader installation on upgrades. The idea here is that if
we were able to find a ReactOS installation to upgrade, this means
we were able to find a valid bootloader + boot entry.
See also PR #5633.
This logic may be slightly improved in the future to detect whether
the underlying bootloader is FreeLdr and if so, only update its files.
But this is for the future.
CORE-12683
Supersedes PR #612.
* [USETUP] Implement the internal MUI routines for text manipulation based on its ID and implement text resource based IDs
USETUP (the 1st stage text mode setup module) bases upon MUI (Multilingual User Interface) sub-component of USETUP which is responsible for the ability into translating the MUI pages (each page having corresponding properties like X, Y coordinates, text flags and text string buffer) in various languages.
The only problem, as of now, is that whenever you want to modify a certain property of a page, such as removing a text from the said page in the screen, you've got to rely on using CONSOLE_* specific functions and calling with hardcoded parameters, namely the coordinates.
This can become a problem as not every localized (translated) MUI page has the same properties for each language and this could lead to various issues. Therefore, assigning each entry with an ID you can remove a text by only giving its ID (and the entry page number) without having the need to specify the coordinates
as the internal MUI routine, MUIGetEntry(), automatically retrieves the entry with respective data fields.
The following commit implements:
- MUIGetEntry()
- MUIClearText()
- MUIClearStyledText()
- MUISetText()
- MUISetStyledText()
- Now the X and Y coordinate members of MUI_ENTRY are of SHORT integer type, for the sake of the general code as most of the coordination values, even the COORD structure itself, has the coordination points as SHORTs and not BYTEs.
The following MUI functions will be used to manipulate text based resources depending on their ID from the corresponding MUI entry.
* [USETUP] Make CONSOLE_ClearTextXY function public so that we can use across other files.
* [USETUP] Implement the IDs for each text MUI entry in locale files.
This mechanism follows the same principle of resource IDs in Win32 applications. Static text is merely a resource that doesn't get changed programmatically for whole of its lifetime whereas dynamic resources can change during the lifetime of the program depending on the algorithm (for example, hide that piece of text and set another one, etc.).
* [USETUP] Remove the "Press ENTER to continue" message prompt when the partition formatting begins.
CORE-16274
SETUPLIB:
=========
- Find the system partition initially when we create the list of
partitions.
- Split the old CheckActiveSystemPartition() helper in two helpers:
FindSupportedSystemPartition() and SetActivePartition(). This allows
simplifying slightly the former one, and allows the user, in an
interactive situation, to decide whether the "supported system
partition" found can actually be used or not.
- Remove the "OriginalSystemPartition" hack in the PARTLIST structure.
- Add a note regarding the SystemPartition member in PARTLIST.
USETUP:
=======
- Use the introduced helpers from above. If the "system" partition we
are going to use, in case we install ReactOS on a fixed disk, is *NOT*
the same as the original one (e.g. because it is detected to be not
supported by ReactOS...), display an informative screen to the user
and let him confirm whether or not he wants to change the partition.
If we install on a fixed disk, try to find a supported system partition
on the system. Otherwise if we install on a removable disk, use the
install partition as the system partition instead.
This allows providing a fix for CORE-16274.
- The converter is code7bit I made. code7bit: https://github.com/katahiromz/code7bit
- This converter converts non-clean characters in string literals.
- However I couldn't erase a ton of codepage C4819 warnings.
- CORE-15447
You can edit an European source file as follows:
- Right click the file in the Solution Explorer.
- Select "Open With...".
- Choose "C++ Source Code Editor (with encoding)".
- Choose "Central European (Windows) - Codepage 1260".
Simplified implementation of the proposed solution by George Bișoc
and revised by Victor Perevertkin from PR #952.
NOTE: For whatever reason ERROR_INSTALL_BOOTCODE and ERROR_WRITE_BOOT
seem to be redundant with each other. To be investigated...
[USETUP] Improve usage of ERROR_TXTSETUP_SECTION and ERROR_CABINET_SECTION error codes, correctly display associated error message, and remove a deprecated string.
[SETUPLIB] Copy the mui* files from usetup into the setuplib for later usage, and add mui.c to build.
svn path=/branches/setup_improvements/; revision=75711
[SETUPLIB][USETUP] Start massaging the MUI files and split up what concerns only the usetup "resources",
and what concerns general language parameters (in the setuplib).
It may be interesting to retrieve the language parameters
from INF file (e.g. intl.inf) (suggested by Giannis).
svn path=/branches/setup_improvements/; revision=75715
[SETUPLIB] Add the necessary headers to mui.c to be able to compile.
[USETUP] Comment out the languages that don't have any resources.
svn path=/branches/setup_improvements/; revision=75716
[SETUPLIB][USETUP] Adjust MUI and settings code.
- Re-enable settings code concerning language, keyboards & layout
in the setuplib, and remove the old code in usetup.
- Remove useless code in setuplib's mui.c.
- Rename usetup's MUI "LanguageList" into "ResourceList" so as to
avoid colliding with the "LanguageList" of setuplib.
- Add the magic CMakeLists line "add_definitions(${I18N_DEFS})" that
I forgot previously, that caused the "LanguageList" of setuplib to be empty!
The code compiles and works during my tests.
svn path=/branches/setup_improvements/; revision=75717
[SETUPLIB] Change some string pointer types & function prototypes so that the usetup-specific
"SelectedLanguageId" variable is not used in the library.
svn path=/branches/setup_improvements/; revision=75719
[SETUPLIB] Change some function prototypes so that the usetup-specific "SelectedLanguageId" variable is not used in the library.
Also, make AddEntriesFromInfSection(), DefaultProcessEntry() and the typedef PPROCESS_ENTRY_ROUTINE private again.
svn path=/branches/setup_improvements/; revision=75720
svn path=/branches/setup_improvements/; revision=75724
[USETUP] Code adaptations.
- Transform some do{}while() loops into while(){} ones, since the lists on which we work may only contain one single {NULL} element.
- Modify MUIGetOEMCodePage() call after r75719.
- Use PCWSTR where needed.
svn path=/branches/setup_improvements/; revision=75722
[USETUP] Adjust some MUI & settings calls, following the commits r75719, r75720 and r75721.
svn path=/branches/setup_improvements/; revision=75723
[INPUT.CPL] Adjust inclusion of "muifonts.h" (commit 3dbd44f) due to changes introduced in r75711 and r75715.
- Also, reserve a new field to display whether the disk is MBR or GPT-initialized.
- Adjust the code that used the "STRING_HDDINFOUNKx" string labels.
The extra slot added to some of the strings is to indicate whether the disk is MBR or GPT.
As attentive readers will notice, the code that "determines" whether the disk is either MBR or GPT
is of course just temporary: it's just a placeholder code that should currently just show "MBR".
Having the NoMbr flag mostly signifies that the disk is uninitialized. A GPT disk also has a MBR
but it's for "backcompatibility" / "protective" reasons (so that MBR-only tools would see the disk
as just a big 1-partitioned only disk with which they could barely do anything). A real involved test
for the nature of the disk should involve calling the correct IOCTLs in the disk detection code in partlist.c .
This is for the future (and when ReactOS will better support GPT disks).
svn path=/branches/setup_improvements/; revision=74614
svn path=/branches/setup_improvements/; revision=74615
- The "intro" page is renamed into the "Welcome" page, because its corresponding resource indeed is the welcome screen;
- Because the "setup start" page can only be displayed once, move it out of the while-loop, and use its result as the initial value of the 'Page' variable.
- Remove unneeded _PAGE_NUMBER_DEFINED guards;
- Add a DPRINT in the RepairUpdateFlag case of RegistryPage() (because we don't implement yet a correct upgrading or repairing of the registry).
- In InstallIntroPage(), display the page itself only if needed (i.e. after all the validation checks & repair/update or unattended checks are done). Similar modifications are done also in DeviceSettingsPage(), SelectPartitionPage()
- Turn both CheckUnattendedSetup() and UpdateKBLayout() into static functions.
- Fix the code of ScsiControllerPage() so that it can be compiled if needed, and add a dummy OemDriverPage().
svn path=/branches/setup_improvements/; revision=74575
- Add the MUI ID resource.
- Implement the shutdown timeout progress bar function and the TimeOut string handler.
- Add the resource string to other resource languages.