- Get rid of the FsCloseFile(), FsReadFile(), FsGetFileInformation(),
FsGetFileSize() and FsSetFilePointer() wrappers and use the ARC
functions directly instead. Make FsOpenFile() return an ARC file
descriptor ID of the correct type. Get rid of unused FS_* defines.
- Use TRACEs in the ***Mount() filesystem functions for diagnostics
purposes.
- Remove a leak in FatGetFatEntry(). Assign stuff via QuadPart where
possible in FatMount(). Remove an unused member in FAT_FILE_INFO.
- Reduce code indentation in BtrFsMount() and remove a leak there.
- Disable reading the "BootPath" parameter in the linux loader since
we don't use this parameter (yet??)
- EditBox: Display the initial contents of the text buffer.
This allows modifying already existing text in the passed buffer.
- Menu:
* Make both MenuHeader and MenuFooter optional (but the latter is
more "optional" than the former...).
* Allow passing a user-provided "Context" structure to the key-press
filter callback, and pass also the index of the menu item that has
been selected.
- Minor formatting fixes.
CORE-9023
- During loading and initialization of the list of operating systems
available in freeldr.ini, convert any legacy operating system entry
encountered -- they are like those in NTLDR's boot.ini file, i.e.:
ArcOsLoadPartition="LoadIdentifier" /List /of /Options
into a new operating system INI entry, like those used by default in
FreeLoader. This allows us to avoid treating this corner-case later in
different parts of the code. Also, the "BootType" value is now
determined there, only once.
- Convert the OS loaders entry-points to ARC-compatible ones, following
the "Advanced RISC Computing Specification, Version 1.2" specification
https://www.netbsd.org/docs/Hardware/Machines/ARC/riscspec.pdf
- Introduce helpers for retrieving options values from the argument vector
in a simple way.
- Simplify LoadOperatingSystem(), since now the "BootType" value has
been determined once while loading the list of OSes (see above) and
is well-defined there. Use the BuildArgvForOsLoader() helper to build
the ARC-compatible argument vector from the corresponding INI settings
for the selected operating system entry, and use it when calling the
corresponding OS loader.
- In the OS loaders, since we can now directly read the settings from
the argument vector (instead of using INI settings), we can avoid
using a bunch of fixed-size string buffers, and avoid potentially
failing IniOpenSection() calls as well.
- Simplify code in the Linux loader (and the RemoveQuotes() function).
- Add UiShowMessageBoxesInArgv() that acts on the "MessageBox=" settings
passed through the argument vector (equivalent to
UiShowMessageBoxesInSection() ).
- Use string-safe functions where needed (copy/concatenation/printf on
fixed-size buffers).
- Initialize BootPath and BootOptions buffers when fallback behaviour is not taken.
- Correctly skip all the understood whitespace (space & tabs) and the
quotes before reading the boot options when using the alternative syntax:
[Operating Systems]
section_name = "ReactOS" /bootoptions
Fixes the minor regression introduced in 370e8564 (r43875).
- DiskGetFileInformation() should return relative addresses -- relative to the beginning of the "device" (partition, or disk) in question.
- FatXSearchDirectoryBufferForFile() should assign file attributes.
- Minor code style improvements in FatOpenVolume().
CORE-16216 CORE-16248
Co-authored-by: Victor Perevertkin <victor@perevertkin.ru>
- This allows to detect and dynamically handle different partitioning schemes.
- Implemented detection of MBR, GPT, Xbox-BRFR, and partitionless disks.
- Currently only MBR and Xbox-BRFR partitions are handled and tested.
CORE-9841 CORE-15768 CORE-16216 CORE-16248
Fixes GCC 8 warnings like:
boot/freeldr/freeldr/disk/scsiport.c:806:31: error: 'partition(0)' directive writing 12 bytes into a region of size between 1 and 64 [-Werror=format-overflow=]
sprintf(PartitionName, "%spartition(0)", ArcName);
^~~~~~~~~~~~
boot/freeldr/freeldr/disk/scsiport.c:806:5: note: 'sprintf' output between 13 and 76 bytes into a destination of size 64
sprintf(PartitionName, "%spartition(0)", ArcName);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* [FREELDR] Abstract VGA BIOS specific code
WinLdrSetupSpecialDataPointers() uses INT 10h video interrupts, but they are not available on Xbox, so make them machine-specific.
CORE-16204 CORE-16210
* [FREELDR] Abstract getting extended BIOS data area
WinLdrSetupSpecialDataPointers() uses INT 15h AH=C1h to get extended BIOS data area, but it's not available on Xbox, so make it machine-specific.
CORE-16204 CORE-16210
Make floppy detection code machine-specific, because Xbox CMOS cannot be used to detect floppies. Based on a patch by Matt Borgerson.
CORE-16204 CORE-16207
Co-authored-by: Matt Borgerson <contact@mborgerson.com>
- Refactor and use PC memory map init functions
- This fixes filesystem detection and probably some other problems
Based on a patch by Matt Borgerson.
CORE-16204 CORE-16206
Co-authored-by: Matt Borgerson <contact@mborgerson.com>
CORE-16116
- This allows getting the /NOGUIBOOT mode working correctly, as the latter
expects text-mode. Then, usetup (via BLUE driver) will change to a
different text-mode, or, GUI boot will change (via BOOTVID) to VGA
640*480 16-color.
- Always hide the VGA cursor.
- Remove also the deprecated boolean "Setup" in the *PrepareForReactOS()
functions.
Co-authored-by: Hermès Bélusca-Maïto <hermes.belusca-maito@reactos.org>
"configure.cmd VSSolution" was failing due to add_asm_files macro
expansion. It was using the same 'freeldr_linker_file' variable name
as a temporary filename base twice. This patch uses '_target'
parameter to make those variable names differ.
- Multiboot support added back in FreeLdr MSVC builds so that it can be
booted using e.g. GRUB. See CORE-15563.
- Re-introduce the disk drive mapper code.
As the MSVC linker alone doesn't permit such control, the file uses
ASM language (C can alternatively be used), together with extra linker
command-line switches.
It is pre-processed 3 times: first for generating the ASM code, second
for the C code and the third time for generating the linker response
file.
In our case, the ASM code defines the __bss_start__ and __bss_end__
symbols that allow us to find the limits of the .bss section (which is
by the way automatically appended to the .data section by the MSVC linker).
The C code is used to specify the list of linker switches that can be
passed through the `#pragma comment(linker, ...)' directive (the can be
alternatively specified in the linker response section).
Finally the linker response section contains all the linker switches
that cannot be specified with the `#pragma comment(linker, ...)'
directive.
Using all this we can recycle the BSS initialization code, that has been
written originally for GCC only, also for the MSVC builds.
Also, remove the outdated .text16 section merging.
- Whitespace;
- Explicitly use string pooling (option "/GF"), so that even if it's
used globally in the main ReactOS CMAKE file or not, we still have it
there, because we are quite size-constrained;
- Rename the source lists (OK, we understand it's _COMMON_ ...);
- Remove redundant double inclusion of linuxboot.c;
- In the 'freeldr_common' static library, compile the ASM code first.