- Handle the CM_CREATE_DEVNODE_GENERATE_ID flag
[SETUPAPI]
- Use the correct ID (the newly generated instance ID) when creating the device info if the DICD_GENERATE_ID flag was passed in
svn path=/trunk/; revision=59699
- Pass the CM_CREATE_DEVINST_GENERATE_ID flag to CM_Create_DevInst_ExW if DICD_GENERATE_ID was used
- Currently unimplemented in umpnpmgr
svn path=/trunk/; revision=59698
Fix the prototype of the undocumented function SetConsolePalette (see http://comments.gmane.org/gmane.comp.lang.harbour.devel/27844 and d79a1b7b81 for a usage example); tested by Mysoft a.k.a. Grégory Macario Harbs.
Needed for modifying VGA palettes for NTVDM.
svn path=/trunk/; revision=59697
Use DOS_CMDLINE_LENGTH instead of MAX_PATH.
Fix bug in DosInitializePsp which allowed writing past the end of the Program Segment Prefix (PSP).
svn path=/branches/ntvdm/; revision=59693
* Fix __ll_rshift() and __ull_rshift(). Thanks to Filip Navara for his help with the issue.
* Properly mark int64part as unsigned __int6 in _byteswap_uint64().
* Add missing prototypes.
svn path=/trunk/; revision=59692
- Use up to 256 parameters for programs (as suggested by the parsing while loop), but don't hardcode this values in many other places.
- The passed command line to ntvdm should be as long as MAX_PATH.
svn path=/branches/ntvdm/; revision=59691
Synchronize with trunk again to fix important bugs in the build system.
Implement register control functions which should be exported (Adapted from a patch by Hermes Belusca-Maito).
The actual export is temporarily disabled because a bug in the build system compiles ntvdm as a DLL instead of an EXE.
svn path=/branches/ntvdm/; revision=59684
- Enable TESTING by default until the correct way to load ntvdm is found.
- Calculate the character height instead of hardcoding in the BDA.
svn path=/branches/ntvdm/; revision=59678
- Fix usage of the console framebuffer mutex (used only with graphics screen buffers).
- Do not check for text/graphics mode when updating each scan line, in VgaUpdateFramebuffer.
svn path=/branches/ntvdm/; revision=59673
- Check return value of VgaEnterGraphicsMode (because CreateConsoleScreenBuffer can fail), and create VgaEnterTextMode and VgaLeaveTextMode helpers.
- Don't declare variables inside loops.
svn path=/branches/ntvdm/; revision=59668
- Don't leak console input/output handles when opening them in BiosInitialize.
- Deinitialize the emulator in the reverse order it was initialized.
- Simplify VgaGetVideoBaseAddress and VgaGetVideoLimitAddress and use the former one in VgaTranslate[Read-Write]Address.
- Use only unicode Win32 APIs where it's needed.
svn path=/branches/ntvdm/; revision=59659
[NTOSKRNL]: Commit an old patch of mine that sets up the right frontend code in IoAssignResources. All it does is add some error checking before calling the old halfplemented backend.
svn path=/trunk/; revision=59653