[WINESYNC] d3dx9: Add traces to filtering functions.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>

wine commit id 1f9243c757589c6ff2333794c3a44327d64855ae by Matteo Bruni <mbruni@codeweavers.com>
This commit is contained in:
winesync 2020-09-21 22:57:00 +02:00 committed by Jérôme Gardou
parent fb4694d510
commit e639a7847f
3 changed files with 12 additions and 4 deletions

View file

@ -1623,6 +1623,11 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
UINT min_width, min_height, min_depth;
UINT x, y, z;
TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
"dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
dst_format, color_key, palette);
ZeroMemory(channels, sizeof(channels));
init_argb_conversion_info(src_format, dst_format, &conv_info);
@ -1725,6 +1730,11 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
DWORD channels[4];
UINT x, y, z;
TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
"dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
dst_format, color_key, palette);
ZeroMemory(channels, sizeof(channels));
init_argb_conversion_info(src_format, dst_format, &conv_info);

View file

@ -434,7 +434,6 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device,
if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP))
return D3DERR_NOTAVAILABLE;
/* ensure width/height is power of 2 */
if ((caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && (!is_pow2(s)))
s = make_pow2(s);
@ -474,7 +473,6 @@ HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *devic
if (d == D3DX_DEFAULT)
d = 1;
/* ensure width/height is power of 2 */
if ((caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2) &&
(!is_pow2(w) || !is_pow2(h) || !is_pow2(d)))
{
@ -650,7 +648,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
skip_levels = 0;
}
/* fix texture creation parameters */
/* Fix up texture creation parameters. */
hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool);
if (FAILED(hr))
{

View file

@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc
include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h,
include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h,
include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h}
tags: {wine: 5472b8b98332400a7ad434ed94bed82b21f622fe}
tags: {wine: 1f9243c757589c6ff2333794c3a44327d64855ae}