diff --git a/dll/directx/wine/d3dx9_36/surface.c b/dll/directx/wine/d3dx9_36/surface.c index 245f902b181..b1caec724e1 100644 --- a/dll/directx/wine/d3dx9_36/surface.c +++ b/dll/directx/wine/d3dx9_36/surface.c @@ -1623,6 +1623,11 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit UINT min_width, min_height, min_depth; UINT x, y, z; + TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, " + "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n", + src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size, + dst_format, color_key, palette); + ZeroMemory(channels, sizeof(channels)); init_argb_conversion_info(src_format, dst_format, &conv_info); @@ -1725,6 +1730,11 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic DWORD channels[4]; UINT x, y, z; + TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, " + "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n", + src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size, + dst_format, color_key, palette); + ZeroMemory(channels, sizeof(channels)); init_argb_conversion_info(src_format, dst_format, &conv_info); diff --git a/dll/directx/wine/d3dx9_36/texture.c b/dll/directx/wine/d3dx9_36/texture.c index 25a0fe0524a..85515c73bbd 100644 --- a/dll/directx/wine/d3dx9_36/texture.c +++ b/dll/directx/wine/d3dx9_36/texture.c @@ -434,7 +434,6 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP)) return D3DERR_NOTAVAILABLE; - /* ensure width/height is power of 2 */ if ((caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP_POW2) && (!is_pow2(s))) s = make_pow2(s); @@ -474,7 +473,6 @@ HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *devic if (d == D3DX_DEFAULT) d = 1; - /* ensure width/height is power of 2 */ if ((caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP_POW2) && (!is_pow2(w) || !is_pow2(h) || !is_pow2(d))) { @@ -650,7 +648,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi skip_levels = 0; } - /* fix texture creation parameters */ + /* Fix up texture creation parameters. */ hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool); if (FAILED(hr)) { diff --git a/sdk/tools/winesync/d3dx9.cfg b/sdk/tools/winesync/d3dx9.cfg index e9d2e456911..cc418c43615 100644 --- a/sdk/tools/winesync/d3dx9.cfg +++ b/sdk/tools/winesync/d3dx9.cfg @@ -15,4 +15,4 @@ files: {include/d3dx9.h: sdk/include/dxsdk/d3dx9.h, include/d3dx9anim.h: sdk/inc include/d3dx9mesh.h: sdk/include/dxsdk/d3dx9mesh.h, include/d3dx9of.h: sdk/include/dxsdk/d3dx9of.h, include/d3dx9shader.h: sdk/include/dxsdk/d3dx9shader.h, include/d3dx9shape.h: sdk/include/dxsdk/d3dx9shape.h, include/d3dx9tex.h: sdk/include/dxsdk/d3dx9tex.h, include/d3dx9xof.h: sdk/include/dxsdk/d3dx9xof.h} -tags: {wine: 5472b8b98332400a7ad434ed94bed82b21f622fe} +tags: {wine: 1f9243c757589c6ff2333794c3a44327d64855ae}