[D3D9] Sync with Wine Staging 2.16. CORE-13762

svn path=/trunk/; revision=75849
This commit is contained in:
Amine Khaldi 2017-09-16 20:43:55 +00:00
parent 5d9d77ba1a
commit d38829ca69

View file

@ -577,7 +577,7 @@ BOOL d3d9_init(struct d3d9 *d3d9, BOOL extended)
{
DWORD flags = WINED3D_PRESENT_CONVERSION | WINED3D_HANDLE_RESTORE | WINED3D_PIXEL_CENTER_INTEGER
| WINED3D_SRGB_READ_WRITE_CONTROL | WINED3D_LEGACY_UNBOUND_RESOURCE_COLOR
| WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING;
| WINED3D_NO_PRIMITIVE_RESTART | WINED3D_LEGACY_CUBEMAP_FILTERING | WINED3D_LIMIT_VIEWPORT;
if (!extended)
flags |= WINED3D_VIDMEM_ACCOUNTING;