[FORMATTING] Remove trailing whitespace. Addendum to 34593d93.

Excluded: 3rd-party code (incl. wine) and most of the win32ss.
This commit is contained in:
Hermès Bélusca-Maïto 2021-09-13 03:33:14 +02:00
parent bbabe2489e
commit 9393fc320e
No known key found for this signature in database
GPG key ID: 3B2539C65E7B93D0
701 changed files with 14685 additions and 14693 deletions

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@ -262,7 +262,6 @@ VOID
CGridView::OnVScroll(_In_ INT Value, CGridView::OnVScroll(_In_ INT Value,
_In_ INT Pos) _In_ INT Pos)
{ {
INT PrevScrollPosition = m_ScrollPosition; INT PrevScrollPosition = m_ScrollPosition;
switch (Value) switch (Value)

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@ -195,7 +195,7 @@ CCharMapWindow::OnCreate(_In_ HWND hDlg)
} }
} }
// Add all the fonts to the // Add all the fonts to the list
if (!CreateFontComboBox()) if (!CreateFontComboBox())
return FALSE; return FALSE;

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@ -4,6 +4,7 @@
* PURPOSE: Comparing text files * PURPOSE: Comparing text files
* COPYRIGHT: Copyright 2021 Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com) * COPYRIGHT: Copyright 2021 Katayama Hirofumi MZ (katayama.hirofumi.mz@gmail.com)
*/ */
#include "fc.h" #include "fc.h"
#define IS_SPACE(ch) ((ch) == TEXT(' ') || (ch) == TEXT('\t')) #define IS_SPACE(ch) ((ch) == TEXT(' ') || (ch) == TEXT('\t'))

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@ -321,7 +321,6 @@ BOOL CInstalledApps::Enum(INT EnumType, APPENUMPROC lpEnumProc, PVOID param)
RegCloseKey(hKey); RegCloseKey(hKey);
} }
return TRUE; return TRUE;
} }

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@ -1,21 +1,20 @@
This Is wine DirectX support. This is Wine DirectX support.
It works in reactos and windows It works in Reactos and Windows.
When ReactOS own ReactX are inplace When ReactOS own ReactX are in-place
this file will be remove from our SVN this file will be removed from our SVN
for now they stay as temporary solutions for now they stay as temporary solutions.
People that have helped getting this thing
People that have help getting this thing to work in ReactOS building system:
to working in ReactOS Building system
Roderick Colenbrander - thunderbird2k at gmx dot net Roderick Colenbrander - thunderbird2k at gmx dot net
The informations how to build it and done The informations how to build it and done
the windows port in wine (wine devloper) the Windows port in Wine (Wine devloper).
Magnus Olsen aka GreatLord Magnus Olsen aka GreatLord
Did import it to ReactOS and setupup Did import it to ReactOS and setup
the build the build.
GedMurphy GedMurphy
Did help with minor issue, info how to Did help with minor issue, info how to
make DllMain being call make DllMain being called.

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@ -7,4 +7,3 @@ Please see COPYING for details
163.avi 163.avi
164+169.avi 164+169.avi
170.avi 170.avi

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@ -2,7 +2,7 @@
* PROJECT: ReactOS winsta.dll * PROJECT: ReactOS winsta.dll
* FILE: lib/winsta/misc.c * FILE: lib/winsta/misc.c
* PURPOSE: WinStation * PURPOSE: WinStation
* PROGRAMMER: Samuel Serapi?n * PROGRAMMER: Samuel Serapión
* NOTES: Misc functions. * NOTES: Misc functions.
* *
*/ */

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@ -2,7 +2,7 @@
* PROJECT: ReactOS winsta.dll * PROJECT: ReactOS winsta.dll
* FILE: lib/winsta/server.c * FILE: lib/winsta/server.c
* PURPOSE: WinStation * PURPOSE: WinStation
* PROGRAMMER: Samuel Serapi?n * PROGRAMMER: Samuel Serapión
* *
*/ */

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@ -2,7 +2,7 @@
* PROJECT: ReactOS winsta.dll * PROJECT: ReactOS winsta.dll
* FILE: lib/winsta/ws.c * FILE: lib/winsta/ws.c
* PURPOSE: WinStation * PURPOSE: WinStation
* PROGRAMMER: Samuel Serapi?n * PROGRAMMER: Samuel Serapión
* *
*/ */

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@ -1,4 +1,4 @@
Window NT Device Driver Kit Windows NT Device Driver Kit
END-USER LICENSE AGREEMENT FOR MICROSOFT SOFTWARE END-USER LICENSE AGREEMENT FOR MICROSOFT SOFTWARE
IMPORTANT-READ CAREFULLY: This Microsoft End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and Microsoft Corporation for the Microsoft software product identified above, which includes computer software and associated media and printed materials, and may include "online" or electronic documentation ("SOFTWARE PRODUCT" or "SOFTWARE"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, promptly return the unused SOFTWARE PRODUCT to the place from which you obtained it for a full refund, or if you received the SOFTWARE PRODUCT as part of a subscription or other service from Microsoft, you may cancel the subscription and receive a refund of a prorata portion of the subscription price. IMPORTANT-READ CAREFULLY: This Microsoft End-User License Agreement ("EULA") is a legal agreement between you (either an individual or a single entity) and Microsoft Corporation for the Microsoft software product identified above, which includes computer software and associated media and printed materials, and may include "online" or electronic documentation ("SOFTWARE PRODUCT" or "SOFTWARE"). By installing, copying, or otherwise using the SOFTWARE PRODUCT, you agree to be bound by the terms of this EULA. If you do not agree to the terms of this EULA, promptly return the unused SOFTWARE PRODUCT to the place from which you obtained it for a full refund, or if you received the SOFTWARE PRODUCT as part of a subscription or other service from Microsoft, you may cancel the subscription and receive a refund of a prorata portion of the subscription price.

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@ -7,7 +7,8 @@ We only deal with 8x8 fonts with 256 characters, so different formats aren't des
---------------------------- ----------------------------
A binary font file is always 2048 bytes in size. A binary font file is always 2048 bytes in size.
These bytes are divided into 256 characters, so every character is 8 bytes large. These bytes are divided into 256 characters, so every character is 8 bytes large.
Each byte represents a character row. Consequently, each column is represented by one bit. The most-significant bit contains the pixel of the first column from the left. Each byte represents a character row. Consequently, each column is represented by one bit.
The most-significant bit contains the pixel of the first column from the left.
Example: Example:
We want to get the pixel in the third column of the second row of the seventh character. We want to get the pixel in the third column of the second row of the seventh character.

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@ -1,6 +1,5 @@
We can not test follow format yet. We can not test follow format yet.
Follow format need be genreted to complete all test Follow format need be genreted to complete all test
*.fon : Font resource file. *.fon : Font resource file.
*.fnt : Raw bitmap font file. *.fnt : Raw bitmap font file.
@ -14,8 +13,5 @@ test.pfb
test.pfm test.pfm
test.ttf test.ttf
How to setup test data How to setup test data
Copy this folder to same folder as gdi32api.exe Copy this folder to same folder as gdi32api.exe

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@ -1,7 +1,7 @@
# Silhouette wallpaper collection # Silhouette wallpaper collection
This is a collection of wallpapers lisenced for use This is a collection of wallpapers lisenced for use
in the reactOS project. This work is licensed under a in the ReactOS project. This work is licensed under a
Creative Commons Attribution 4.0 International License. Creative Commons Attribution 4.0 International License.
The original work can be found [here](http://ever3st.com/Graphics/Loot/) The original work can be found [here](http://ever3st.com/Graphics/Loot/)

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@ -1,7 +1,5 @@
To applay these patch To apply these patches:
copy MAPPINGS/VENDORS/MICSFT/PC/CP861.TXT copy MAPPINGS/VENDORS/MICSFT/PC/CP861.TXT
to here and rename it to ibmcp861.txt to here and rename it to ibmcp861.txt
and applay the patch ibm861.patch to ibmcp861.txt and apply the patch ibm861.patch to ibmcp861.txt

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@ -3,7 +3,7 @@
* PROJECT: ReactOS win32 subsystem * PROJECT: ReactOS win32 subsystem
* PURPOSE: Flood filling support * PURPOSE: Flood filling support
* FILE: win32ss/gdi/dib/floodfill.c * FILE: win32ss/gdi/dib/floodfill.c
* PROGRAMMER: Gregor Schneider, <grschneider AT gmail DOT com> * PROGRAMMER: Gregor Schneider <grschneider AT gmail DOT com>
*/ */
#include <win32k.h> #include <win32k.h>