[FORMATTING] Remove trailing whitespace. Addendum to 34593d93.

Excluded: 3rd-party code (incl. wine) and most of the win32ss.
This commit is contained in:
Hermès Bélusca-Maïto 2021-09-13 03:33:14 +02:00
parent bbabe2489e
commit 9393fc320e
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GPG key ID: 3B2539C65E7B93D0
701 changed files with 14685 additions and 14693 deletions

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@ -276,7 +276,7 @@ static const struct pixel_format* get_format(INT pf_index, INT* pf_count)
HDC hdc;
INT bpp, nb_format;
const struct pixel_format* ret;
hdc = GetDC(NULL);
bpp = GetDeviceCaps(hdc, BITSPIXEL);
ReleaseDC(NULL, hdc);
@ -316,7 +316,7 @@ INT sw_DescribePixelFormat(HDC hdc, INT format, UINT size, PIXELFORMATDESCRIPTOR
{
INT ret;
const struct pixel_format *pixel_format;
TRACE("Describing format %i.\n", format);
pixel_format = get_format(format, &ret);
@ -363,7 +363,7 @@ BOOL sw_SetPixelFormat(HDC hdc, struct wgl_dc_data* dc_data, INT format)
/* So, someone is crazy enough to ask for sw implementation. Announce it. */
TRACE("OpenGL software implementation START for hdc %p, format %i!\n", hdc, format);
pixel_format = get_format(format, NULL);
if (!pixel_format)
return FALSE;
@ -394,14 +394,14 @@ BOOL sw_SetPixelFormat(HDC hdc, struct wgl_dc_data* dc_data, INT format)
pixel_format->cGreenBits,
pixel_format->cBlueBits,
pixel_format->cAlphaBits);
if(!fb->gl_visual)
{
ERR("Failed to allocate a GL visual.\n");
HeapFree(GetProcessHeap(), 0, fb);
return FALSE;
}
/* Allocate the framebuffer structure */
fb->gl_buffer = gl_create_framebuffer(fb->gl_visual);
if (!fb->gl_buffer) {
@ -427,7 +427,7 @@ DHGLRC sw_CreateContext(struct wgl_dc_data* dc_data)
sw_ctx = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*sw_ctx));
if(!sw_ctx)
return NULL;
/* Initialize the context */
sw_ctx->gl_ctx = gl_create_context(fb->gl_visual, NULL, sw_ctx);
if(!sw_ctx->gl_ctx)
@ -436,7 +436,7 @@ DHGLRC sw_CreateContext(struct wgl_dc_data* dc_data)
HeapFree(GetProcessHeap(), 0, sw_ctx);
return NULL;
}
sw_ctx->fb = fb;
/* Choose relevant default */
@ -451,12 +451,12 @@ BOOL sw_DeleteContext(DHGLRC dhglrc)
/* Those get clobbered by _mesa_free_context_data via _glapi_set{context,dispath_table} */
void* icd_save = IntGetCurrentICDPrivate();
const GLDISPATCHTABLE* table_save = IntGetCurrentDispatchTable();
/* Destroy everything */
gl_destroy_context(sw_ctx->gl_ctx);
HeapFree(GetProcessHeap(), 0, sw_ctx);
/* Restore this */
IntSetCurrentDispatchTable(table_save);
IntSetCurrentICDPrivate(icd_save);
@ -506,7 +506,7 @@ BOOL sw_ShareLists(DHGLRC dhglrcSrc, DHGLRC dhglrcDst)
#if 0
struct sw_context* sw_ctx_src = (struct sw_context*)dhglrcSrc;
struct sw_context* sw_ctx_dst = (struct sw_context*)dhglrcDst;
/* See if it was already shared */
if(sw_ctx_dst->gl_ctx->Shared->RefCount > 1)
return FALSE;
@ -533,25 +533,25 @@ sw_call_window_proc(
if((!dc_data) || (!ctx))
return 0;
if(!(dc_data->flags & WGL_DC_OBJ_DC))
return 0;
if((nCode < 0) || (dc_data->owner.hwnd != pParams->hwnd) || (dc_data->sw_data == NULL))
return CallNextHookEx(ctx->hook, nCode, wParam, lParam);
if (pParams->message == WM_WINDOWPOSCHANGED)
{
/* We handle WM_WINDOWPOSCHANGED instead of WM_SIZE because according to
* http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
* WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
* http://blogs.msdn.com/oldnewthing/archive/2008/01/15/7113860.aspx
* WM_SIZE is generated from WM_WINDOWPOSCHANGED by DefWindowProc so it
* can be masked out by the application. */
LPWINDOWPOS lpWindowPos = (LPWINDOWPOS)pParams->lParam;
if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
if((lpWindowPos->flags & SWP_SHOWWINDOW) ||
!(lpWindowPos->flags & SWP_NOMOVE) ||
!(lpWindowPos->flags & SWP_NOSIZE))
{
/* Size in WINDOWPOS includes the window frame, so get the size
/* Size in WINDOWPOS includes the window frame, so get the size
* of the client area via GetClientRect. */
RECT client_rect;
UINT width, height;
@ -1392,7 +1392,7 @@ BOOL sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
struct sw_context* sw_ctx = (struct sw_context*)dhglrc;
struct sw_framebuffer* fb = dc_data->sw_data;
UINT width, height;
/* Get framebuffer size */
if(dc_data->flags & WGL_DC_OBJ_DC)
{
@ -1424,13 +1424,13 @@ BOOL sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
BITMAP bm;
HBITMAP hbmp;
HDC hdc = dc_data->owner.hdc;
if(fb->gl_visual->DBflag)
{
ERR("Memory DC called with a double buffered format.\n");
return FALSE;
}
hbmp = GetCurrentObject( hdc, OBJ_BITMAP );
if(!hbmp)
{
@ -1445,10 +1445,10 @@ BOOL sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
width = bm.bmWidth;
height = bm.bmHeight;
}
if(!width) width = 1;
if(!height) height = 1;
/* Also make the mesa context current to mesa */
gl_make_current(sw_ctx->gl_ctx, fb->gl_buffer);
@ -1477,10 +1477,10 @@ BOOL sw_SetContext(struct wgl_dc_data* dc_data, DHGLRC dhglrc)
void sw_ReleaseContext(DHGLRC dhglrc)
{
struct sw_context* sw_ctx = (struct sw_context*)dhglrc;
/* Forward to mesa */
gl_make_current(NULL, NULL);
/* Unhook */
if(sw_ctx->hook)
{
@ -1498,7 +1498,7 @@ BOOL sw_SwapBuffers(HDC hdc, struct wgl_dc_data* dc_data)
if (!fb->gl_visual->DBflag)
return TRUE;
if (!fb->BackBuffer)
return FALSE;